Player Matchup

Hercules
Hercules
Eternal_Leader_
Hercules
Level 160
God Stats
7W - 12L
1,415 SR
Queue Stats
550W - 575L
1,530 Elo+
Solo
Cernunnos
Cernunnos
FahknMoonMoon
Cernunnos
Level 89
God Stats
62W - 68L
1,528 SR
Queue Stats
248W - 259L
1,503 Elo+
Party 1
Zeus
Zeus
JhinStone
Zeus
Level 129
God Stats
9W - 8L
1,470 SR
Queue Stats
217W - 239L
1,394 Elo+
Solo
Medusa
Medusa
JohnBath
Medusa
Level 160
God Stats
7W - 11L
1,481 SR
Queue Stats
436W - 420L
1,522 Elo+
Party 1
Persephone
Persephone
Shploop
Persephone
Level 140
God Stats
0W - 2L
1,301 SR
Queue Stats
144W - 134L
1,514 Elo+
Solo
Team Averages
Level 136
1,439 SR
1,492 Elo+

VS

Team Averages
Level 132
1,457 SR
1,509 Elo+
Ullr
Ullr
Dip king 187789
Ullr
Level 133
God Stats
1W - 0L
1,156 SR
Queue Stats
11W - 6L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RetroDrunk
Morgan Le Fay
Level 99
God Stats
47W - 52L
1,414 SR
Queue Stats
99W - 104L
1,430 Elo+
Solo
Cabrakan
Cabrakan
ThuUnderground2
Cabrakan
Level 128
God Stats
1W - 0L
1,494 SR
Queue Stats
90W - 108L
1,529 Elo+
Solo
Achilles
Achilles
Toenates
Achilles
Level 153
God Stats
23W - 15L
1,614 SR
Queue Stats
481W - 459L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
janjacomozzi
Baron Samedi
Level 147
God Stats
9W - 11L
1,609 SR
Queue Stats
308W - 308L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 0 / 8
10,281
605
4,113
7,319
7,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
FahknMoonMoon
Cernunnos
16
0 / 4 / 9
9,659
568
7,508
14,139
4,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
10 / 5 / 6
13,416
789
17,093
11,362
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
JohnBath
Medusa
19
4 / 7 / 11
12,326
725
17,530
15,170
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Shploop
Persephone
18
0 / 4 / 8
11,504
677
11,111
11,372
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 7
12,330
725
9,434
16,240
6,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
RetroDrunk
Morgan Le Fay
19
5 / 3 / 9
13,142
773
15,707
15,942
6,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
19
3 / 3 / 12
13,375
787
6,896
25,045
34,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Toenates
Achilles
20
9 / 1 / 2
14,290
841
12,528
12,088
15,137
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
janjacomozzi
Baron Samedi
18
1 / 4 / 8
11,315
666
7,310
10,011
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
59
16
Kills
21
20
Deaths
17
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
L
Hercules
2
0
8
6
L
Cernunnos
FahknMoonMoon
Cernunnos
0
4
9
1.13
L
Zeus
10
5
6
2.6
L
Medusa
JohnBath
Medusa
4
7
11
1.36
W
Morgan Le Fay
RetroDrunk
Morgan Le Fay
5
3
9
3.17
L
Persephone
Shploop
Persephone
0
4
8
1
W
Cabrakan
3
3
12
3
W
Achilles
Toenates
Achilles
9
1
2
10
W
Baron Samedi
janjacomozzi
Baron Samedi
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,355
Damage
51,875
59,362
Taken
79,326
25,925
Mitigated
68,543
12,457
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,434
3,457
0
391
16,240
6,626
2,564
6,483
9,472
0
48,773
L
Hercules
4,113
266
0
4,436
7,319
7,639
0
4,239
2,804
0
12,693
L
Cernunnos
FahknMoonMoon
Cernunnos
7,508
2,924
0
2,840
14,139
4,590
1
8,386
5,387
0
34,718
L
Zeus
17,093
977
0
1,753
11,362
4,082
0
5,462
5,722
35,097
0
L
Medusa
JohnBath
Medusa
17,530
6,845
0
2,190
15,170
5,637
0
6,438
8,510
0
63,268
W
Morgan Le Fay
RetroDrunk
Morgan Le Fay
15,707
1,910
0
2,362
15,942
6,478
713
6,751
8,965
56,586
0
L
Persephone
Shploop
Persephone
11,111
469
31
1,207
11,372
3,977
0
5,196
6,012
56,138
0
W
Cabrakan
6,896
795
0
8,618
25,045
34,581
290
7,023
17,450
22,716
0
W
Achilles
Toenates
Achilles
12,528
3,146
0
2,101
12,088
15,137
1,435
3,501
8,298
1,200
42,076
W
Baron Samedi
janjacomozzi
Baron Samedi
7,310
69
1,730
1,506
10,011
5,721
390
3,368
6,459
43,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,186
Gold Earned
64,452
370
Minions Killed
373
8
Camps Cleared
8
1,358,740
Distance Traveled
1,523,690
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,330
725
105
6
3
300,377
0
L
Hercules
10,281
605
16
1
0
235,073
4
L
Cernunnos
9,659
568
72
4
0
277,356
2
L
Zeus
13,416
789
57
3
2
264,101
5
L
Medusa
12,326
725
99
6
4
283,605
2
W
Morgan Le Fay
13,142
773
95
6
2
320,959
6
L
Persephone
11,504
677
126
7
2
298,605
3
W
Cabrakan
13,375
787
22
1
1
336,772
2
W
Achilles
14,290
841
83
5
1
279,694
0
W
Baron Samedi
11,315
666
68
4
1
285,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role