Player Matchup

King Arthur
King Arthur
ICreamder
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Solo
Merlin
Merlin
MReed24
Merlin
Level 29
God Stats
52W - 48L
1,539 SR
Queue Stats
217W - 237L
1,430 Elo+
Solo
Pele
Pele
Osopolarazul
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,456 Elo+
Solo
Ra
Ra
goodguygarms14
Ra
Level 30
God Stats
0W - 5L
1,086 SR
Queue Stats
16W - 38L
1,334 Elo+
Solo
Kukulkan
Kukulkan
lkkmld
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Team Averages
Level 20
1,425 SR
1,479 Elo+

VS

Team Averages
Level 22
1,605 SR
1,444 Elo+
Vamana
Vamana
CollectedHunter
Vamana
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 96L
1,450 Elo+
Solo
Poseidon
Poseidon
Freitrain79
Poseidon
Level 8
God Stats
6W - 3L
1,660 SR
Queue Stats
10W - 8L
1,442 Elo+
Solo
Artemis
Artemis
Hemalgiac
Artemis
Level 26
God Stats
23W - 11L
1,734 SR
Queue Stats
117W - 112L
1,416 Elo+
Solo
Eset
Eset
daelmg_2005
Eset
Level 29
God Stats
18W - 10L
1,616 SR
Queue Stats
154W - 153L
1,451 Elo+
Solo
Zeus
Zeus
mybad100
Zeus
Level 28
God Stats
190W - 164L
1,517 SR
Queue Stats
361W - 375L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ICreamder
King Arthur
16
1 / 4 / 4
10,155
846
9,115
15,370
12,580
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
MReed24
Merlin
17
3 / 8 / 2
11,457
955
14,190
17,116
6,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 14 / 2
10,685
890
10,333
27,086
11,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 1
9,677
806
5,299
10,898
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
lkkmld
Kukulkan
17
3 / 6 / 3
11,213
934
9,783
13,459
4,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 19
12,359
1,030
8,853
12,489
7,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Freitrain79
Poseidon
19
5 / 7 / 18
12,075
1,006
13,883
12,878
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Hemalgiac
Artemis
20
18 / 0 / 11
14,640
1,220
32,200
10,050
3,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 1 / 20
14,210
1,184
12,511
8,477
2,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
20
5 / 0 / 17
11,922
994
11,526
9,773
2,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
123
8
Kills
38
38
Deaths
8
12
Assists
85
Player
Kills
Deaths
Assists
KDA
W
1
0
19
10.5
W
Poseidon
Freitrain79
Poseidon
5
7
18
2
W
Artemis
Hemalgiac
Artemis
18
0
11
23.5
L
King Arthur
ICreamder
King Arthur
1
4
4
0.75
L
Merlin
MReed24
Merlin
3
8
2
0.5
L
1
14
2
0.14
W
9
1
20
19
L
0
6
1
0.08
L
Kukulkan
lkkmld
Kukulkan
3
6
3
0.75
W
Zeus
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,720
Damage
78,973
83,929
Taken
53,667
39,352
Mitigated
19,549
3,759
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,853
3,527
1,896
3,606
12,489
7,332
0
8,240
4,249
0
33,429
W
Poseidon
Freitrain79
Poseidon
13,883
1,373
0
590
12,878
3,435
0
6,980
5,898
24,858
0
W
Artemis
Hemalgiac
Artemis
32,200
22,453
0
1,698
10,050
3,540
0
5,093
4,957
0
56,137
L
King Arthur
ICreamder
King Arthur
9,115
526
0
0
15,370
12,580
0
5,855
9,515
2,219
11,616
L
Merlin
MReed24
Merlin
14,190
160
441
1,047
17,116
6,316
0
7,792
9,324
49,298
0
L
10,333
1,677
0
972
27,086
11,540
0
12,250
14,836
0
42,261
W
12,511
801
1,547
2,033
8,477
2,394
0
4,628
3,849
38,521
0
L
5,299
320
238
704
10,898
4,037
0
4,470
6,428
17,084
0
L
Kukulkan
lkkmld
Kukulkan
9,783
608
0
357
13,459
4,879
0
7,553
5,906
26,319
0
W
Zeus
11,526
581
0
802
9,773
2,848
0
5,623
4,150
27,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,187
Gold Earned
65,206
209
Minions Killed
249
4
Camps Cleared
9
948,975
Distance Traveled
1,148,265
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,359
1,030
76
6
1
272,885
2
W
Poseidon
12,075
1,006
21
2
0
189,372
0
W
Artemis
14,640
1,220
57
5
3
238,113
0
L
King Arthur
10,155
846
2
0
1
172,671
0
L
Merlin
11,457
955
86
7
0
210,663
1
L
Pele
10,685
890
56
5
1
232,317
0
W
Eset
14,210
1,184
68
6
4
220,757
1
L
Ra
9,677
806
32
3
0
108,420
0
L
Kukulkan
11,213
934
33
3
2
224,904
2
W
Zeus
11,922
994
27
2
1
227,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role