Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold V
MariCancian
Medusa
Gold V
Level 87
God Stats
11W - 8L
1,491 SR
Queue Stats
41W - 58L
1,344 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,497 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,318 SR
1,343 MMR
Hel
Hel
Silver I
Lazeze2x
Hel
Silver I
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 28L
1,360 MMR
Party 2
Bakasura
Bakasura
Gold IV
MrHyd YhtomiT
Bakasura
Gold IV
Level 146
God Stats
2W - 7L
1,179 SR
Queue Stats
751W - 890L
1,056 MMR
Solo
Odin
Odin
Gold IV
SDATOHOT
Odin
Gold IV
Level 101
God Stats
1W - 2L
1,489 SR
Queue Stats
29W - 28L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 1 / 6
7,829
712
7,669
10,243
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
 
Zhong Kui
11
2 / 1 / 6
7,570
688
12,514
9,868
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
5 / 1 / 4
8,134
739
11,153
7,595
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaNeithAthenaChaacGilgamesh

VS

Bans
HeraFenrirYmirDanzaburouArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,552
596
7,584
9,837
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MrHyd YhtomiT
Bakasura
10
1 / 4 / 2
6,955
632
4,661
14,768
7,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
11
2 / 1 / 1
7,279
662
8,045
11,515
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
W
Zhong Kui
 
Zhong Kui
2
1
6
5
L
0
5
3
0.3
W
Medusa
5
1
4
7
L
Bakasura
MrHyd YhtomiT
Bakasura
1
4
2
0.5
L
Odin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,336
Damage
20,290
27,706
Taken
36,120
18,853
Mitigated
19,432
14,470
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,669
2,120
2,521
6,581
10,243
9,654
238
2,785
6,565
21,660
4,968
W
Zhong Kui
 
Zhong Kui
12,514
1,989
0
3,989
9,868
6,216
747
2,738
6,532
27,385
0
L
7,584
260
2,405
3,135
9,837
3,144
0
6,202
3,635
26,011
0
W
Medusa
11,153
4,415
0
1,379
7,595
2,983
1,447
2,372
4,546
0
29,273
L
Bakasura
MrHyd YhtomiT
Bakasura
4,661
2,992
240
4,251
14,768
7,044
0
7,556
7,212
0
11,355
L
Odin
8,045
2,337
0
1,171
11,515
9,244
0
6,266
5,249
0
15,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
20,786
138
Minions Killed
106
6
Camps Cleared
3
567,145
Distance Traveled
592,005
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,829
712
50
5
3
184,136
1
W
Zhong Kui
7,570
688
44
4
0
188,493
2
L
Hel
6,552
596
45
4
1
193,436
1
W
Medusa
8,134
739
44
4
3
194,516
2
L
Bakasura
6,955
632
28
3
1
188,219
7
L
Odin
7,279
662
33
3
1
210,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role