Player Matchup

Osiris
Osiris
Ratbutts
Osiris
Level 28
God Stats
3W - 3L
1,843 SR
Queue Stats
183W - 232L
1,302 Elo+
Solo
Yemoja
Yemoja
SlipperyMo11702
Yemoja
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 134L
1,399 Elo+
Solo
Charybdis
Charybdis
SpeedyIceWolf5
Charybdis
Level 103
God Stats
3W - 2L
1,591 SR
Queue Stats
282W - 277L
1,352 Elo+
Solo
Tyr
Tyr
Zzzqxil
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Nu Wa
Nu Wa
luc1f2r
Nu Wa
Level 85
God Stats
11W - 6L
1,578 SR
Queue Stats
362W - 355L
1,401 Elo+
Solo
Team Averages
Level 75
1,602 SR
1,356 Elo+

VS

Team Averages
Level 113
1,354 SR
1,437 Elo+
Geb
Geb
BeastlyCed_YT
Geb
Level 89
God Stats
1W - 0L
1,485 SR
Queue Stats
12W - 11L
1,392 Elo+
Party 1
Hel
Hel
Chr0nik k1ngs
Hel
Level 123
God Stats
3W - 2L
1,222 SR
Queue Stats
183W - 164L
1,483 Elo+
Party 2
Artio
Artio
ChronicalZoom
Artio
Level 102
God Stats
1W - 0L
1,303 SR
Queue Stats
13W - 12L
1,396 Elo+
Party 1
Chaac
Chaac
Cout Edimar
Chaac
Level 123
God Stats
6W - 4L
1,460 SR
Queue Stats
427W - 441L
1,460 Elo+
Party 2
Xbalanque
Xbalanque
xxwhosthisguyxx
Xbalanque
Level 126
God Stats
3W - 5L
1,300 SR
Queue Stats
385W - 396L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ratbutts
Osiris
13
1 / 4 / 4
7,766
706
6,073
15,546
19,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 5
8,656
787
13,345
19,173
18,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SpeedyIceWolf5
Charybdis
13
0 / 8 / 8
7,975
725
14,356
11,758
5,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
16
6 / 3 / 2
9,130
830
16,928
16,165
16,647
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
luc1f2r
Nu Wa
15
1 / 4 / 8
8,143
740
24,883
11,130
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
9,942
904
11,201
24,642
22,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 11
9,841
895
14,037
17,587
9,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 15
10,018
911
8,470
19,632
24,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 12
10,022
911
21,881
23,153
27,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
xxwhosthisguyxx
Xbalanque
15
2 / 4 / 11
8,830
803
11,618
14,818
7,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
10
Kills
23
23
Deaths
10
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
7
2
11
6.25
W
5
2
15
6.25
W
7
1
12
13
L
Osiris
Ratbutts
Osiris
1
4
4
0.75
L
2
4
5
1.13
L
Charybdis
SpeedyIceWolf5
Charybdis
0
8
8
0.5
L
Tyr
6
3
2
2.33
L
Nu Wa
luc1f2r
Nu Wa
1
4
8
1.25
W
Xbalanque
xxwhosthisguyxx
Xbalanque
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,585
Damage
67,207
73,772
Taken
99,832
67,438
Mitigated
91,749
20,981
Healing
57,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,201
1,505
3,113
3,003
24,642
22,628
742
9,364
14,802
27,934
0
W
14,037
1,164
19,262
8,290
17,587
9,912
439
7,652
9,611
30,785
0
W
8,470
1,561
7,625
5,304
19,632
24,421
947
9,677
9,469
15,824
0
W
21,881
3,014
1,541
6,588
23,153
27,405
353
7,872
14,837
0
35,740
L
Osiris
Ratbutts
Osiris
6,073
1,506
68
2,552
15,546
19,916
0
8,160
7,111
0
9,328
L
13,345
2,621
5,053
2,804
19,173
18,693
806
7,531
11,077
20,793
0
L
Charybdis
SpeedyIceWolf5
Charybdis
14,356
6,264
1,209
603
11,758
5,764
1,778
5,463
6,008
0
25,824
L
Tyr
16,928
1,472
1,703
4,176
16,165
16,647
324
7,521
8,355
9,388
16,762
L
Nu Wa
luc1f2r
Nu Wa
24,883
4,593
995
1,818
11,130
6,418
307
5,033
5,787
33,910
0
W
Xbalanque
xxwhosthisguyxx
Xbalanque
11,618
4,958
1,255
1,655
14,818
7,383
2,428
6,618
7,786
0
28,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
48,653
90
Minions Killed
130
0
Camps Cleared
0
971,086
Distance Traveled
1,153,040
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,942
904
25
2
0
229,801
1
W
Hel
9,841
895
40
4
0
245,361
0
W
Artio
10,018
911
9
1
0
213,512
0
W
Chaac
10,022
911
19
2
0
242,342
0
L
Osiris
7,766
706
5
0
0
221,322
0
L
Yemoja
8,656
787
14
1
0
182,751
3
L
Charybdis
7,975
725
29
3
0
154,596
0
L
Tyr
9,130
830
21
2
0
234,460
0
L
Nu Wa
8,143
740
21
2
0
177,957
0
W
Xbalanque
8,830
803
37
3
0
222,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role