Player Matchup

Thoth
Thoth
MC_Laren888
Thoth
Level 113
God Stats
27W - 17L
1,603 SR
Queue Stats
126W - 129L
1,488 Elo+
Party 1
Izanami
Izanami
Spotify_MaxStone
Izanami
Level 107
God Stats
6W - 7L
1,439 SR
Queue Stats
110W - 115L
1,503 Elo+
Party 1
Rama
Rama
mirdi130
Rama
Level 67
God Stats
13W - 9L
1,741 SR
Queue Stats
25W - 20L
1,586 Elo+
Party 1
Team Averages
Level 96
1,594 SR
1,526 Elo+

VS

Team Averages
Level 70
1,445 SR
1,335 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
WIDERX_02
Zeus
Level 81
God Stats
2W - 3L
1,554 SR
Queue Stats
116W - 248L
1,231 Elo+
Party 2
Khepri
Khepri
chorchanitis13
Khepri
Level 59
God Stats
8W - 23L
1,282 SR
Queue Stats
76W - 149L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 12
8,059
806
10,624
6,358
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
9 / 0 / 7
8,553
855
9,051
8,305
2,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
12
7 / 3 / 12
8,570
857
10,290
9,154
3,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 9 / 2
6,640
664
5,202
11,764
3,167
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
12
4 / 6 / 1
7,928
793
8,420
9,393
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 5
7,194
719
4,202
14,377
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
7
7
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
9
2
0.33
W
4
4
12
2.5
W
9
0
7
12.5
L
Zeus
4
6
1
0.75
L
1
5
5
0.7
W
Rama
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
17,824
23,817
Taken
35,534
7,586
Mitigated
16,537
8,805
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,202
1,275
152
1,349
11,764
3,167
0
2,080
9,684
0
8,460
W
10,624
254
0
840
6,358
2,023
773
3,047
3,121
31,387
0
W
9,051
6,749
0
3,551
8,305
2,549
671
4,199
3,870
0
26,521
L
Zeus
8,420
756
0
307
9,393
2,310
0
4,379
5,014
29,150
0
L
4,202
208
0
528
14,377
11,060
0
4,629
9,748
11,148
0
W
Rama
10,290
7,941
421
3,993
9,154
3,014
1,422
4,844
4,032
0
25,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
21,762
123
Minions Killed
69
6
Camps Cleared
2
558,594
Distance Traveled
453,624
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,640
664
6
1
0
159,652
0
W
Thoth
8,059
806
71
7
2
183,481
2
W
Izanami
8,553
855
30
3
1
195,041
3
L
Zeus
7,928
793
58
6
2
133,043
1
L
Khepri
7,194
719
5
1
0
160,929
0
W
Rama
8,570
857
22
2
3
180,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role