Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FPS_Fanatic18
Ah Muzen Cab
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 440L
1,571 Elo+
Solo
The Morrigan
The Morrigan
Freido44
The Morrigan
Level 160
God Stats
24W - 25L
1,584 SR
Queue Stats
775W - 721L
1,632 Elo+
Solo
Nu Wa
Nu Wa
GONZOGOOD
Nu Wa
Level 145
God Stats
4W - 2L
1,661 SR
Queue Stats
285W - 282L
1,584 Elo+
Party 2
Anhur
Anhur
Rainbow_Lich
Anhur
Level 123
God Stats
8W - 7L
1,672 SR
Queue Stats
425W - 409L
1,630 Elo+
Solo
Ne Zha
Ne Zha
bone head 9797
Ne Zha
Level 156
God Stats
5W - 2L
1,778 SR
Queue Stats
130W - 138L
1,598 Elo+
Party 2
Team Averages
Level 147
1,639 SR
1,603 Elo+

VS

Team Averages
Level 144
1,691 SR
1,591 Elo+
Kali
Kali
Patronix8
Kali
Level 137
God Stats
7W - 4L
1,500 SR
Queue Stats
388W - 369L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RocketTheChamp
Cu Chulainn
Level 149
God Stats
7W - 2L
1,850 SR
Queue Stats
185W - 204L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Russell0
Ah Muzen Cab
Level 143
God Stats
1W - 0L
1,883 SR
Queue Stats
364W - 337L
1,596 Elo+
Party 1
Fafnir
Fafnir
SirStankyBooty
Fafnir
Level 160
God Stats
8W - 6L
1,562 SR
Queue Stats
447W - 395L
1,511 Elo+
Solo
Sol
Sol
yoshithekiller
Sol
Level 129
God Stats
4W - 1L
1,661 SR
Queue Stats
106W - 108L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FPS_Fanatic18
Ah Muzen Cab
11
0 / 3 / 1
6,518
466
7,579
8,859
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
Freido44
The Morrigan
11
0 / 4 / 1
6,520
466
4,638
8,285
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
GONZOGOOD
Nu Wa
13
1 / 3 / 0
7,495
535
5,139
5,852
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 0
6,787
485
3,750
9,397
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
6,533
467
3,845
9,616
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 0 / 3
7,813
558
6,063
11,173
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
RocketTheChamp
Cu Chulainn
15
7 / 1 / 0
8,874
634
7,384
11,994
11,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Russell0
Ah Muzen Cab
14
4 / 0 / 1
8,123
580
5,489
7,152
1,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 8
7,393
528
3,939
10,641
9,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 6
7,354
525
7,635
9,709
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
17
17
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FPS_Fanatic18
Ah Muzen Cab
0
3
1
0.17
L
The Morrigan
Freido44
The Morrigan
0
4
1
0.13
L
Nu Wa
GONZOGOOD
Nu Wa
1
3
0
0.33
W
Kali
4
0
3
5.5
L
0
3
0
0
W
Cu Chulainn
RocketTheChamp
Cu Chulainn
7
1
0
7
W
Ah Muzen Cab
Russell0
Ah Muzen Cab
4
0
1
4.5
W
1
1
8
5
L
1
4
1
0.38
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
30,510
42,009
Taken
50,669
14,429
Mitigated
30,223
8,754
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FPS_Fanatic18
Ah Muzen Cab
7,579
3,135
0
2,027
8,859
2,888
0
3,364
5,495
0
40,875
L
The Morrigan
Freido44
The Morrigan
4,638
780
0
1,516
8,285
3,349
0
2,655
5,627
42,347
6,117
L
Nu Wa
GONZOGOOD
Nu Wa
5,139
1,618
0
935
5,852
1,592
70
1,070
4,782
50,035
0
W
Kali
6,063
2,508
0
6,473
11,173
3,755
0
1,915
9,258
0
49,271
L
3,750
2,340
0
2,390
9,397
2,418
0
1,377
8,020
0
44,150
W
Cu Chulainn
RocketTheChamp
Cu Chulainn
7,384
689
0
2,989
11,994
11,661
0
3,213
8,781
10,698
45,877
W
Ah Muzen Cab
Russell0
Ah Muzen Cab
5,489
2,107
0
4,335
7,152
1,970
1,593
1,075
6,077
0
65,336
W
3,939
748
1,813
4,070
10,641
9,888
26
2,050
8,591
12,481
0
L
3,845
1,223
0
1,886
9,616
4,182
0
4,145
5,471
0
26,737
W
7,635
2,135
0
6,002
9,709
2,949
2,093
1,513
8,196
55,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
39,557
425
Minions Killed
468
0
Camps Cleared
0
1,242,353
Distance Traveled
1,379,779
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,518
466
94
7
0
259,948
2
L
The Morrigan
6,520
466
82
6
0
237,122
5
L
Nu Wa
7,495
535
101
7
0
234,651
1
W
Kali
7,813
558
91
7
0
318,918
2
L
Anhur
6,787
485
105
8
0
234,156
3
W
Cu Chulainn
8,874
634
112
8
0
266,529
0
W
Ah Muzen Cab
8,123
580
130
9
0
250,320
0
W
Fafnir
7,393
528
21
2
0
276,585
3
L
Ne Zha
6,533
467
43
3
0
276,476
4
W
Sol
7,354
525
114
8
0
267,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role