Player Matchup

Tyr
Tyr
 
Tyr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DeeranDee
Cliodhna
Level 49
God Stats
1W - 6L
1,707 SR
Queue Stats
60W - 77L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Marduk94
Nu Wa
Level 49
God Stats
5W - 11L
1,376 SR
Queue Stats
61W - 78L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SutikkyiFingazu
Morgan Le Fay
Level 62
God Stats
1W - 4L
1,068 SR
Queue Stats
286W - 285L
1,487 Elo+
Party 3
Izanami
Izanami
benzza3001
Izanami
Level 28
God Stats
7W - 2L
1,709 SR
Queue Stats
128W - 125L
1,481 Elo+
Party 3
Team Averages
Level 46
1,472 SR
1,462 Elo+

VS

Team Averages
Level 49
1,510 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Imune2Fear
Gilgamesh
Level 46
God Stats
2W - 3L
1,420 SR
Queue Stats
135W - 163L
1,415 Elo+
Solo
Nu Wa
Nu Wa
KamyKatze
Nu Wa
Level 120
God Stats
26W - 17L
1,480 SR
Queue Stats
90W - 77L
1,503 Elo+
Party 2
Ymir
Ymir
Killerbii28
Ymir
Level 23
God Stats
18W - 9L
1,598 SR
Queue Stats
34W - 33L
1,445 Elo+
Party 2
Izanami
Izanami
TTVxTheSouIy
Izanami
Level 44
God Stats
7W - 3L
1,553 SR
Queue Stats
161W - 148L
1,533 Elo+
Party 2
Susano
Susano
ischwarsne
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 3 / 1
9,087
535
5,752
14,026
11,410
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
DeeranDee
Cliodhna
12
2 / 5 / 3
8,075
475
4,103
10,352
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Marduk94
Nu Wa
11
2 / 9 / 6
7,464
439
6,257
11,425
2,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SutikkyiFingazu
Morgan Le Fay
14
1 / 7 / 2
8,350
491
5,642
12,031
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
benzza3001
Izanami
11
6 / 8 / 2
8,017
472
4,830
12,327
2,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Imune2Fear
Gilgamesh
15
3 / 3 / 1
9,262
545
6,804
8,551
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
KamyKatze
Nu Wa
17
1 / 0 / 10
10,254
603
7,440
4,469
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 8
8,285
487
4,429
9,845
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TTVxTheSouIy
Izanami
16
8 / 5 / 7
10,303
606
10,725
10,912
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
ischwarsne
Susano
17
18 / 4 / 6
10,799
635
14,688
12,295
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
14
Kills
32
32
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
1
1.17
L
Cliodhna
DeeranDee
Cliodhna
2
5
3
0.7
W
Gilgamesh
Imune2Fear
Gilgamesh
3
3
1
1.17
W
Nu Wa
KamyKatze
Nu Wa
1
0
10
6
W
2
2
8
3
L
Nu Wa
Marduk94
Nu Wa
2
9
6
0.56
L
Morgan Le Fay
SutikkyiFingazu
Morgan Le Fay
1
7
2
0.29
W
Izanami
TTVxTheSouIy
Izanami
8
5
7
2.3
L
Izanami
benzza3001
Izanami
6
8
2
0.88
W
Susano
ischwarsne
Susano
18
4
6
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
44,086
60,161
Taken
46,072
23,462
Mitigated
22,872
7,869
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,752
1,558
0
2,592
14,026
11,410
26
2,863
10,943
190
48,704
L
Cliodhna
DeeranDee
Cliodhna
4,103
353
0
1,513
10,352
3,636
0
1,982
8,238
0
41,374
W
Gilgamesh
Imune2Fear
Gilgamesh
6,804
2,439
0
3,051
8,551
5,760
628
446
8,105
0
40,616
W
Nu Wa
KamyKatze
Nu Wa
7,440
1,307
0
1,333
4,469
1,524
541
2,005
2,292
77,342
0
W
4,429
658
0
3,074
9,845
8,038
189
1,759
8,042
22,773
0
L
Nu Wa
Marduk94
Nu Wa
6,257
1,066
382
1,310
11,425
2,719
0
1,973
9,322
20,813
2,506
L
Morgan Le Fay
SutikkyiFingazu
Morgan Le Fay
5,642
751
0
1,024
12,031
3,321
0
901
10,994
50,801
0
W
Izanami
TTVxTheSouIy
Izanami
10,725
6,516
0
3,617
10,912
3,055
3,171
4,009
6,801
0
84,909
L
Izanami
benzza3001
Izanami
4,830
2,847
0
1,048
12,327
2,376
0
3,322
8,795
0
25,881
W
Susano
ischwarsne
Susano
14,688
4,730
0
3,371
12,295
4,495
0
3,343
8,880
0
53,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
48,903
338
Minions Killed
475
0
Camps Cleared
0
1,472,066
Distance Traveled
1,622,950
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,087
535
99
6
0
297,244
0
L
Cliodhna
8,075
475
65
4
0
327,486
1
W
Gilgamesh
9,262
545
89
5
0
341,331
3
W
Nu Wa
10,254
603
154
9
0
323,430
6
W
Ymir
8,285
487
31
2
0
297,738
2
L
Nu Wa
7,464
439
43
3
0
270,329
0
L
Morgan Le Fay
8,350
491
86
5
0
286,840
1
W
Izanami
10,303
606
120
7
0
280,702
2
L
Izanami
8,017
472
45
3
0
290,167
0
W
Susano
10,799
635
81
5
0
379,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role