Player Matchup

Fafnir
Fafnir
Scooberts
Fafnir
Level 139
God Stats
1W - 0L
1,519 SR
Queue Stats
12W - 7L
1,580 Elo+
Party 2
Hercules
Hercules
Speedcamp
Hercules
Level 62
God Stats
4W - 1L
1,471 SR
Queue Stats
8W - 6L
1,514 Elo+
Party 2
Scylla
Scylla
splayAxe98
Scylla
Level 154
God Stats
1W - 1L
1,595 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 2
Apollo
Apollo
sporespore44
Apollo
Level 126
God Stats
1W - 0L
1,689 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 2
Team Averages
Level 120
1,569 SR
1,535 Elo+

VS

Team Averages
Level 38
1,648 SR
1,241 Elo+
Set
Set
Asdfguy124
Set
Level 51
God Stats
9W - 6L
1,585 SR
Queue Stats
16W - 16L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
FredBeans
Sylvanus
Level 34
God Stats
0W - 1L
1,791 SR
Queue Stats
4W - 7L
1,207 Elo+
Party 1
Anubis
Anubis
Grimlock314
Anubis
Level 23
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,062 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shadowflyer12
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Scooberts
Fafnir
14
2 / 3 / 12
8,721
872
5,823
7,716
10,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Speedcamp
Hercules
13
3 / 0 / 7
8,977
898
3,501
7,638
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
splayAxe98
Scylla
15
7 / 0 / 9
9,517
952
13,988
5,544
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
6 / 1 / 6
9,207
921
9,169
7,611
2,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,632
763
5,041
8,396
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
FredBeans
Sylvanus
12
0 / 4 / 4
6,970
697
3,591
8,456
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
1 / 5 / 0
6,769
677
2,759
7,935
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Shadowflyer12
Cu Chulainn
11
0 / 5 / 1
6,581
658
4,884
15,207
9,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
4
4
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Sylvanus
FredBeans
Sylvanus
0
4
4
0.5
L
Anubis
1
5
0
0.2
W
Fafnir
Scooberts
Fafnir
2
3
12
2.67
L
Cu Chulainn
Shadowflyer12
Cu Chulainn
0
5
1
0.1
W
Hercules
Speedcamp
Hercules
3
0
7
6.5
W
Scylla
splayAxe98
Scylla
7
0
9
11.5
W
Apollo
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
16,275
28,509
Taken
39,994
19,443
Mitigated
24,081
6,596
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,041
1,726
0
794
8,396
3,798
829
4,853
3,449
0
26,784
L
Sylvanus
FredBeans
Sylvanus
3,591
1,009
784
1,532
8,456
7,094
428
3,616
4,762
9,902
2,197
L
Anubis
2,759
525
0
1,412
7,935
3,403
0
5,198
2,537
13,436
0
W
Fafnir
Scooberts
Fafnir
5,823
1,489
0
2,024
7,716
10,015
524
2,217
5,499
11,480
0
L
Cu Chulainn
Shadowflyer12
Cu Chulainn
4,884
742
241
3,286
15,207
9,786
0
6,079
8,912
0
18,328
W
Hercules
Speedcamp
Hercules
3,501
852
0
1,364
7,638
4,980
1,402
1,090
6,548
347
12,915
W
Scylla
splayAxe98
Scylla
13,988
2,759
352
2,155
5,544
1,929
1,711
863
4,681
36,124
0
W
Apollo
9,169
5,061
0
701
7,611
2,519
1,203
2,131
5,480
0
35,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
27,952
159
Minions Killed
134
7
Camps Cleared
6
775,538
Distance Traveled
597,784
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,632
763
54
5
4
165,224
1
L
Sylvanus
6,970
697
22
2
0
111,818
0
L
Anubis
6,769
677
35
4
1
146,289
0
W
Fafnir
8,721
872
16
2
0
184,562
3
L
Cu Chulainn
6,581
658
23
2
1
174,453
0
W
Hercules
8,977
898
30
3
1
188,838
0
W
Scylla
9,517
952
49
5
3
192,058
2
W
Apollo
9,207
921
64
6
3
210,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role