Player Matchup

Yemoja
Yemoja
Inestabilito
Yemoja
Level 155
God Stats
1W - 6L
1,522 SR
Queue Stats
24W - 36L
1,424 Elo+
Party 1
Ares
Ares
LuxyDream
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Artemis
Artemis
NoxyDream
Artemis
Level 86
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Chronos
Chronos
XxSeifer
Chronos
Level 143
God Stats
1W - 1L
1,546 SR
Queue Stats
25W - 36L
1,430 Elo+
Party 1
Team Averages
Level 121
1,561 SR
1,385 Elo+

VS

Team Averages
Level 130
1,481 SR
1,562 Elo+
Sobek
Sobek
DntBlwMyBuZz
Sobek
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
FinDieseI
Gilgamesh
Level 138
God Stats
1W - 0L
1,455 SR
Queue Stats
30W - 19L
1,710 Elo+
Party 2
The Morrigan
The Morrigan
GreenishBlue30
The Morrigan
Level 126
God Stats
3W - 2L
1,361 SR
Queue Stats
46W - 34L
1,547 Elo+
Party 2
Artemis
Artemis
GucciiSushii
Artemis
Level 108
God Stats
4W - 4L
1,609 SR
Queue Stats
79W - 99L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 2 / 1
8,655
721
5,285
9,354
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
14
1 / 6 / 2
8,366
697
8,467
15,143
16,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NoxyDream
Artemis
13
2 / 5 / 1
8,185
682
8,773
8,495
3,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
XxSeifer
Chronos
13
0 / 5 / 2
7,950
663
4,313
11,678
4,302
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
9,331
778
6,117
14,445
17,836
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
FinDieseI
Gilgamesh
14
2 / 2 / 10
9,285
774
8,340
11,425
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
GreenishBlue30
The Morrigan
16
3 / 1 / 11
9,966
831
9,460
6,248
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
GucciiSushii
Artemis
17
11 / 1 / 4
11,145
929
11,298
7,545
2,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
18
18
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Gilgamesh
FinDieseI
Gilgamesh
2
2
10
3.5
W
The Morrigan
GreenishBlue30
The Morrigan
3
1
11
8.5
W
Artemis
GucciiSushii
Artemis
11
1
4
13
L
Yemoja
2
2
1
1.25
L
Ares
1
6
2
0.33
L
Artemis
NoxyDream
Artemis
2
5
1
0.5
L
Chronos
XxSeifer
Chronos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,838
Damage
35,215
44,670
Taken
39,663
28,889
Mitigated
32,828
3,166
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,117
598
0
1,854
14,445
17,836
2,147
6,781
7,664
15,030
0
W
Gilgamesh
FinDieseI
Gilgamesh
8,340
1,370
0
1,525
11,425
9,572
283
4,276
7,149
0
29,029
W
The Morrigan
GreenishBlue30
The Morrigan
9,460
2,061
0
346
6,248
2,501
1,079
3,549
2,537
36,747
3,358
W
Artemis
GucciiSushii
Artemis
11,298
5,607
0
1,494
7,545
2,919
3,903
3,668
3,877
0
44,545
L
Yemoja
5,285
463
584
288
9,354
4,869
175
2,234
6,871
33,944
0
L
Ares
8,467
139
0
0
15,143
16,265
0
5,353
9,511
29,953
0
L
Artemis
NoxyDream
Artemis
8,773
3,447
0
626
8,495
3,453
245
2,201
6,158
0
20,782
L
Chronos
XxSeifer
Chronos
4,313
2,207
0
1,668
11,678
4,302
336
5,199
6,210
32,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
39,727
182
Minions Killed
183
6
Camps Cleared
13
767,985
Distance Traveled
975,472
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,331
778
19
2
0
251,681
4
W
Gilgamesh
9,285
774
27
2
4
253,395
2
W
The Morrigan
9,966
831
77
6
3
229,035
2
W
Artemis
11,145
929
60
5
6
241,361
3
L
Yemoja
8,655
721
65
5
2
222,453
1
L
Ares
8,366
697
39
3
1
196,239
0
L
Artemis
8,185
682
32
3
2
176,546
3
L
Chronos
7,950
663
46
4
1
172,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role