Player Matchup

Set
Set
AngeLitoXmeN
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 98L
1,436 Elo+
Solo
Chronos
Chronos
Asbestor
Chronos
Level 51
God Stats
2W - 1L
1,561 SR
Queue Stats
47W - 38L
1,582 Elo+
Solo
Bacchus
Bacchus
Mandrakai
Bacchus
Level 116
God Stats
9W - 8L
1,548 SR
Queue Stats
670W - 692L
1,552 Elo+
Solo
Rama
Rama
StephanieANDtj
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,522 Elo+
Solo
Bastet
Bastet
bipolar_BATMAN
Bastet
Level 129
God Stats
10W - 4L
1,844 SR
Queue Stats
315W - 306L
1,415 Elo+
Solo
Team Averages
Level 80
1,591 SR
1,501 Elo+

VS

Team Averages
Level 109
1,766 SR
1,552 Elo+
Raijin
Raijin
AmaroqxW
Raijin
Level 126
God Stats
6W - 3L
1,742 SR
Queue Stats
490W - 475L
1,539 Elo+
Solo
Bellona
Bellona
TheSilverSpray
Bellona
Level 47
God Stats
0W - 1L
1,939 SR
Queue Stats
53W - 32L
1,634 Elo+
Party 1
Fenrir
Fenrir
josuecrid
Fenrir
Level 128
God Stats
1W - 2L
1,821 SR
Queue Stats
259W - 256L
1,527 Elo+
Solo
Medusa
Medusa
xAROD77x
Medusa
Level 142
God Stats
3W - 4L
1,700 SR
Queue Stats
484W - 500L
1,475 Elo+
Solo
Loki
Loki
xXYoungrubXx
Loki
Level 104
God Stats
0W - 2L
1,629 SR
Queue Stats
90W - 69L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 10
9,582
639
5,923
19,830
15,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Asbestor
Chronos
20
8 / 5 / 11
13,371
891
15,329
20,355
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Mandrakai
Bacchus
18
1 / 4 / 12
10,881
725
11,704
19,377
27,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 6 / 12
13,073
872
23,182
15,152
6,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 7 / 14
11,426
762
20,728
16,920
9,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AmaroqxW
Raijin
19
3 / 6 / 20
11,825
788
13,226
15,820
6,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 6 / 12
10,596
706
13,938
17,810
19,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
josuecrid
Fenrir
20
7 / 2 / 19
12,039
803
11,199
22,810
15,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
xAROD77x
Medusa
18
8 / 5 / 15
11,631
775
21,430
14,316
6,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 6 / 11
10,799
720
16,179
12,768
5,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
107
25
Kills
30
30
Deaths
25
59
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Raijin
AmaroqxW
Raijin
3
6
20
2.17
W
1
8
10
0.75
W
Chronos
Asbestor
Chronos
8
5
11
2.7
W
Bacchus
Mandrakai
Bacchus
1
4
12
1.75
W
10
6
12
2.67
L
5
6
12
1.83
W
5
7
14
1.71
L
Fenrir
josuecrid
Fenrir
7
2
19
8.25
L
Medusa
xAROD77x
Medusa
8
5
15
3.1
L
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,866
Damage
75,972
91,634
Taken
83,524
69,844
Mitigated
53,958
24,097
Healing
31,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AmaroqxW
Raijin
13,226
1,322
2,064
3,456
15,820
6,947
431
4,632
11,188
31,327
0
W
5,923
2,373
624
3,192
19,830
15,509
155
4,563
15,161
0
11,038
W
Chronos
Asbestor
Chronos
15,329
7,497
417
5,736
20,355
9,676
2,772
2,836
17,434
50,396
0
W
Bacchus
Mandrakai
Bacchus
11,704
894
2,296
4,162
19,377
27,954
119
2,507
16,573
18,615
0
W
23,182
14,624
983
4,422
15,152
6,927
1,993
1,226
13,582
0
40,675
L
13,938
3,568
1,314
2,903
17,810
19,149
937
8,401
9,409
0
20,006
W
20,728
3,317
1,143
1,122
16,920
9,778
597
2,094
14,490
0
33,311
L
Fenrir
josuecrid
Fenrir
11,199
2,260
2,414
11,334
22,810
15,531
359
7,534
15,276
0
15,469
L
Medusa
xAROD77x
Medusa
21,430
7,701
2,079
2,493
14,316
6,586
1,907
2,836
11,480
0
48,276
L
16,179
3,273
1,633
1,974
12,768
5,745
0
3,630
9,138
0
26,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,333
Gold Earned
56,890
149
Minions Killed
176
0
Camps Cleared
0
1,323,465
Distance Traveled
1,352,908
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,825
788
52
3
0
244,128
2
W
Set
9,582
639
7
0
0
220,728
2
W
Chronos
13,371
891
61
4
0
254,508
2
W
Bacchus
10,881
725
12
1
0
293,549
3
W
Rama
13,073
872
48
3
0
237,226
3
L
Bellona
10,596
706
27
2
0
274,697
2
W
Bastet
11,426
762
21
1
0
317,454
2
L
Fenrir
12,039
803
19
1
0
311,207
0
L
Medusa
11,631
775
57
4
0
275,719
1
L
Loki
10,799
720
21
1
0
247,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role