Player Matchup

Terra
Terra
DonasOKick
Terra
Level 14
God Stats
1W - 0L
1,984 SR
Queue Stats
7W - 0L
1,892 Elo+
Party 2
Gilgamesh
Gilgamesh
Sins Zwillinge
Gilgamesh
Level 160
God Stats
54W - 19L
1,669 SR
Queue Stats
141W - 50L
1,863 Elo+
Party 2
Olorun
Olorun
o7lXELo
Olorun
Level 157
God Stats
3W - 2L
1,750 SR
Queue Stats
99W - 38L
1,825 Elo+
Party 2
Team Averages
Level 110
1,801 SR
1,860 Elo+

VS

Team Averages
Level 97
1,708 SR
1,658 Elo+
Ullr
Ullr
JJmiranda_pR
Ullr
Level 128
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 1
Ganesha
Ganesha
Kanno-03
Ganesha
Level 24
God Stats
3W - 1L
1,743 SR
Queue Stats
4W - 1L
1,815 Elo+
Party 1
Hera
Hera
ZzChapapotezZ
Hera
Level 140
God Stats
0W - 1L
1,966 SR
Queue Stats
10W - 4L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
6 / 2 / 9
9,887
761
11,883
14,257
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sins Zwillinge
Gilgamesh
14
5 / 3 / 11
9,965
767
11,955
17,470
11,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
o7lXELo
Olorun
14
6 / 3 / 10
10,346
796
10,071
9,160
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,598
738
9,865
12,531
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Kanno-03
Ganesha
12
0 / 8 / 6
8,245
634
4,335
14,924
12,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
3 / 7 / 2
9,339
718
6,101
9,797
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
7
8
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
6
2
9
5.25
L
4
2
3
2.75
L
Ganesha
Kanno-03
Ganesha
0
8
6
0.38
W
Gilgamesh
Sins Zwillinge
Gilgamesh
5
3
11
3.5
L
3
7
2
0.57
W
Olorun
o7lXELo
Olorun
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
20,301
40,887
Taken
37,252
21,161
Mitigated
21,168
12,434
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
11,883
1,493
2,037
4,396
14,257
5,676
320
4,009
10,065
23,661
0
L
9,865
2,386
0
2,416
12,531
5,235
1,113
6,727
5,416
0
44,006
L
Ganesha
Kanno-03
Ganesha
4,335
479
0
708
14,924
12,907
0
8,440
6,082
11,086
0
W
Gilgamesh
Sins Zwillinge
Gilgamesh
11,955
3,559
0
2,364
17,470
11,790
282
4,877
12,583
0
42,744
L
6,101
1,164
0
400
9,797
3,026
411
4,743
4,805
25,394
0
W
Olorun
o7lXELo
Olorun
10,071
4,691
480
3,157
9,160
3,695
1,913
2,501
6,574
37,143
4,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
27,182
154
Minions Killed
128
8
Camps Cleared
4
697,238
Distance Traveled
693,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,887
761
32
2
2
250,341
2
L
Ullr
9,598
738
90
7
4
238,502
5
L
Ganesha
8,245
634
2
0
0
227,737
0
W
Gilgamesh
9,965
767
45
3
4
239,985
3
L
Hera
9,339
718
36
3
0
226,989
2
W
Olorun
10,346
796
77
6
2
206,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role