Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Caveira_Morais08
Chiron
Level 124
God Stats
21W - 12L
1,667 SR
Queue Stats
930W - 937L
1,578 Elo+
Party 1
Awilix
Awilix
Koaladochosen
Awilix
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,405 Elo+
Party 1
Mulan
Mulan
X_DarkzPriders_X
Mulan
Level 125
God Stats
15W - 16L
1,345 SR
Queue Stats
535W - 653L
1,374 Elo+
Party 1
Ares
Ares
fakesnowball
Ares
Level 123
God Stats
13W - 11L
1,603 SR
Queue Stats
287W - 291L
1,475 Elo+
Party 1
Team Averages
Level 112
1,523 SR
1,466 Elo+

VS

Team Averages
Level 40
1,512 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BlackLaxus
Zhong Kui
Level 35
God Stats
2W - 3L
1,348 SR
Queue Stats
67W - 62L
1,480 Elo+
Solo
Thor
Thor
fut12edu
Thor
Level 33
God Stats
3W - 8L
1,732 SR
Queue Stats
128W - 161L
1,484 Elo+
Solo
Achilles
Achilles
osamaprncs
Achilles
Level 16
God Stats
3W - 4L
1,478 SR
Queue Stats
12W - 8L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 0 / 4
7,065
589
7,645
9,286
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 2
7,881
657
7,704
4,899
1,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 1 / 3
6,156
513
1,710
5,047
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 2 / 1
7,805
650
9,860
8,787
8,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 9
6,874
573
3,975
12,689
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 5 / 2
5,427
452
5,532
8,696
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
9
0 / 1 / 1
4,965
414
2,448
6,509
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
BlackLaxus
Zhong Kui
10
0 / 3 / 1
5,539
462
4,433
8,596
5,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
10
1 / 4 / 1
6,114
510
3,812
9,624
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
osamaprncs
Achilles
11
2 / 5 / 0
6,075
506
1,890
11,364
7,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
4
5
L
Sol
 
Sol
1
5
2
0.4
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
L
Zhong Kui
BlackLaxus
Zhong Kui
0
3
1
0.17
W
6
0
2
7
W
2
1
3
3.5
W
6
2
1
3.25
W
1
2
9
2.75
L
Thor
1
4
1
0.38
L
Achilles
osamaprncs
Achilles
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
18,115
40,708
Taken
44,789
29,891
Mitigated
23,741
14,176
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,645
954
0
4,068
9,286
6,030
192
3,744
5,542
39,447
0
L
Sol
 
Sol
5,532
1,332
376
2,204
8,696
2,028
0
2,439
6,257
19,414
0
L
Gilgamesh
 
Gilgamesh
2,448
316
0
1,973
6,509
2,937
0
650
5,859
0
12,926
L
Zhong Kui
BlackLaxus
Zhong Kui
4,433
433
68
3,577
8,596
5,489
0
3,910
4,686
27,172
0
W
7,704
2,947
751
1,934
4,899
1,661
1,575
1,249
3,484
0
49,913
W
1,710
717
0
2,335
5,047
1,530
0
354
4,693
0
26,818
W
9,860
918
0
2,763
8,787
8,051
475
1,701
7,086
0
44,559
W
3,975
232
0
2,325
12,689
12,619
204
2,917
9,498
22,226
0
L
Thor
3,812
997
0
1,306
9,624
5,637
0
2,814
6,810
0
33,906
L
Achilles
osamaprncs
Achilles
1,890
491
0
3,147
11,364
7,650
0
1,807
9,557
0
24,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
28,120
344
Minions Killed
237
0
Camps Cleared
0
1,143,001
Distance Traveled
1,084,332
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,065
589
70
6
0
209,955
4
L
Sol
5,427
452
43
4
0
194,513
0
L
Gilgamesh
4,965
414
20
2
0
261,398
5
L
Zhong Kui
5,539
462
55
5
0
215,512
2
W
Chiron
7,881
657
94
8
0
239,486
3
W
Awilix
6,156
513
60
5
0
263,675
1
W
Mulan
7,805
650
92
8
0
222,053
4
W
Ares
6,874
573
28
2
0
207,832
3
L
Thor
6,114
510
65
5
0
212,459
4
L
Achilles
6,075
506
54
5
0
200,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role