Player Matchup

Apollo
Apollo
Goldenxdraken
Apollo
Level 11
God Stats
10W - 3L
1,702 SR
Queue Stats
30W - 26L
1,486 Elo+
Solo
Artemis
Artemis
Kimosaubee
Artemis
Level 2
God Stats
1W - 1L
1,243 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 1
Bacchus
Bacchus
charliyboy101
Bacchus
Level 68
God Stats
3W - 3L
1,457 SR
Queue Stats
120W - 93L
1,395 Elo+
Party 1
Zeus
Zeus
letmefuc
Zeus
Level 10
God Stats
8W - 10L
1,454 SR
Queue Stats
17W - 21L
1,297 Elo+
Party 1
Set
Set
zUncleMagicz
Set
Level 27
God Stats
6W - 12L
1,417 SR
Queue Stats
67W - 57L
1,523 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,392 Elo+

VS

Team Averages
Level 17
1,457 SR
1,498 Elo+
Ra
Ra
ArmAs69
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Pele
Pele
LadiLady
Pele
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 93L
1,464 Elo+
Solo
Fenrir
Fenrir
MockJ
Fenrir
Level 28
God Stats
2W - 5L
1,477 SR
Queue Stats
32W - 32L
1,449 Elo+
Solo
Nu Wa
Nu Wa
MsAndraste
Nu Wa
Level 26
God Stats
32W - 30L
1,607 SR
Queue Stats
148W - 145L
1,429 Elo+
Solo
Jing Wei
Jing Wei
juju07panda
Jing Wei
Level 4
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 15
11,231
1,404
21,401
9,084
3,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Kimosaubee
Artemis
18
10 / 2 / 26
10,507
1,313
18,663
6,772
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
17
9 / 0 / 20
10,487
1,311
7,979
7,533
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
17
9 / 0 / 17
9,744
1,218
8,038
7,043
3,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
9 / 1 / 24
10,619
1,327
16,099
10,526
5,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 2
7,580
948
5,846
16,763
7,281
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
1 / 12 / 4
8,733
1,092
7,571
19,018
7,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
MockJ
Fenrir
14
2 / 9 / 1
8,736
1,092
5,886
17,909
6,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
15
3 / 7 / 3
9,419
1,177
12,078
13,526
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
juju07panda
Jing Wei
14
0 / 10 / 3
7,702
963
2,566
14,758
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
19
51
Kills
6
6
Deaths
52
102
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
14
2
0.07
W
14
3
15
7.17
W
Artemis
Kimosaubee
Artemis
10
2
26
11.5
L
Pele
1
12
4
0.25
L
Fenrir
MockJ
Fenrir
2
9
1
0.28
L
Nu Wa
3
7
3
0.64
W
Bacchus
9
0
20
19
L
Jing Wei
juju07panda
Jing Wei
0
10
3
0.15
W
Zeus
9
0
17
17.5
W
9
1
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,180
Damage
33,947
40,958
Taken
81,974
19,597
Mitigated
32,615
8,035
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
1,118
94
292
16,763
7,281
0
4,673
12,090
13,127
0
W
21,401
13,519
0
1,339
9,084
3,118
0
3,739
4,873
0
44,453
W
Artemis
Kimosaubee
Artemis
18,663
12,167
0
1,276
6,772
2,594
0
2,398
4,374
0
36,173
L
Pele
7,571
957
0
934
19,018
7,133
0
4,243
14,775
0
34,298
L
Fenrir
MockJ
Fenrir
5,886
1,235
145
1,249
17,909
6,959
0
2,544
15,365
0
14,459
L
Nu Wa
12,078
4,860
0
122
13,526
4,525
0
3,293
10,233
28,891
0
W
Bacchus
7,979
1,471
245
1,358
7,533
4,684
0
2,990
4,543
22,346
0
L
Jing Wei
juju07panda
Jing Wei
2,566
2,129
0
382
14,758
6,717
0
1,264
13,494
310
5,546
W
Zeus
8,038
2,631
0
1,045
7,043
3,500
0
3,941
3,102
19,276
0
W
16,099
7,237
0
2,772
10,526
5,701
0
5,166
5,360
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,588
Gold Earned
42,170
164
Minions Killed
111
9
Camps Cleared
3
799,519
Distance Traveled
647,888
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,580
948
14
2
0
83,039
0
W
Apollo
11,231
1,404
44
6
6
135,049
0
W
Artemis
10,507
1,313
45
6
0
143,374
1
L
Pele
8,733
1,092
41
5
2
137,189
0
L
Fenrir
8,736
1,092
24
3
1
155,671
0
L
Nu Wa
9,419
1,177
31
4
0
139,753
1
W
Bacchus
10,487
1,311
35
4
1
186,282
0
L
Jing Wei
7,702
963
1
0
0
132,236
0
W
Zeus
9,744
1,218
28
4
0
171,190
1
W
Set
10,619
1,327
12
2
2
163,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role