Player Matchup

Artio
Artio
Bennymaruu
Artio
Level 29
God Stats
3W - 1L
1,581 SR
Queue Stats
94W - 81L
1,507 Elo+
Party 2
Jing Wei
Jing Wei
Kingwhipguy
Jing Wei
Level 85
God Stats
28W - 28L
1,564 SR
Queue Stats
556W - 494L
1,568 Elo+
Party 2
Mulan
Mulan
MiLkHero21
Mulan
Level 46
God Stats
9W - 6L
1,510 SR
Queue Stats
114W - 92L
1,560 Elo+
Party 2
Poseidon
Poseidon
OutkastDreams
Poseidon
Level 32
God Stats
2W - 0L
1,499 SR
Queue Stats
74W - 78L
1,393 Elo+
Solo
Geb
Geb
TacoWizz
Geb
Level 18
God Stats
6W - 7L
1,382 SR
Queue Stats
59W - 49L
1,520 Elo+
Party 2
Team Averages
Level 42
1,507 SR
1,510 Elo+

VS

Team Averages
Level 39
1,440 SR
1,454 Elo+
Loki
Loki
BF6 Dark
Loki
Level 60
God Stats
4W - 14L
1,210 SR
Queue Stats
239W - 273L
1,365 Elo+
Party 3
Ymir
Ymir
GEORDAN808
Ymir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 33L
1,360 Elo+
Party 3
Guan Yu
Guan Yu
Glummos_emilio
Guan Yu
Level 44
God Stats
0W - 2L
1,464 SR
Queue Stats
26W - 20L
1,570 Elo+
Solo
Charybdis
Charybdis
dragonemperor900
Charybdis
Level 35
God Stats
3W - 10L
1,523 SR
Queue Stats
360W - 360L
1,487 Elo+
Party 1
Ra
Ra
lllllll-Blitz
Ra
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 2 / 5
8,853
492
8,321
15,713
14,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Kingwhipguy
Jing Wei
15
7 / 2 / 4
9,538
530
12,705
8,174
2,952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
16
9 / 0 / 4
9,931
552
14,047
11,849
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
OutkastDreams
Poseidon
14
2 / 3 / 2
8,843
491
2,695
6,654
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 10
8,543
475
6,171
12,978
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 3 / 1
8,991
500
10,433
13,442
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 1
7,066
393
1,825
15,250
9,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 2
8,143
452
5,277
16,019
10,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
12
0 / 1 / 0
7,339
408
3,531
11,019
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 1
8,312
462
9,199
11,454
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
6
7
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
4
3
1
1.5
W
Artio
2
2
5
2.25
L
0
6
1
0.08
L
0
4
2
0.25
W
Jing Wei
Kingwhipguy
Jing Wei
7
2
4
4.5
W
Mulan
9
0
4
11
W
Poseidon
OutkastDreams
Poseidon
2
3
2
1
W
0
0
10
5
L
Charybdis
0
1
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,939
Damage
30,265
55,368
Taken
67,184
38,345
Mitigated
30,577
16,930
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,433
2,630
0
4,172
13,442
4,376
313
2,751
10,425
0
61,767
W
Artio
8,321
1,468
0
5,916
15,713
14,506
324
1,516
14,079
42,148
0
L
1,825
406
135
2,184
15,250
9,593
134
3,682
11,568
22,470
0
L
5,277
1,558
565
6,010
16,019
10,902
0
5,789
8,967
0
43,185
W
Jing Wei
Kingwhipguy
Jing Wei
12,705
9,154
0
2,061
8,174
2,952
1,990
1,953
6,199
0
72,013
W
Mulan
14,047
1,045
0
5,452
11,849
5,978
442
1,939
9,677
0
60,469
W
Poseidon
OutkastDreams
Poseidon
2,695
130
0
1,682
6,654
1,921
438
1,756
4,734
51,358
0
W
6,171
930
0
1,819
12,978
12,988
78
3,232
9,587
23,913
0
L
Charybdis
3,531
2,182
0
5,329
11,019
2,518
192
1,257
9,762
0
46,505
L
9,199
599
437
2,827
11,454
3,188
790
2,355
9,004
46,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
39,851
398
Minions Killed
425
0
Camps Cleared
0
1,727,911
Distance Traveled
1,644,365
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,991
500
111
6
0
373,201
6
W
Artio
8,853
492
70
4
0
346,687
3
L
Ymir
7,066
393
31
2
0
333,540
1
L
Guan Yu
8,143
452
103
6
0
334,201
4
W
Jing Wei
9,538
530
114
6
0
323,115
3
W
Mulan
9,931
552
87
5
0
374,519
4
W
Poseidon
8,843
491
104
6
0
327,662
0
W
Geb
8,543
475
23
1
0
355,928
9
L
Charybdis
7,339
408
100
6
0
310,196
3
L
Ra
8,312
462
80
4
0
293,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role