Player Matchup

Hades
Hades
ATAsociety
Hades
Level 126
God Stats
5W - 4L
1,517 SR
Queue Stats
23W - 26L
1,478 Elo+
Solo
Mulan
Mulan
LIJBushi
Mulan
Level 15
God Stats
1W - 1L
1,234 SR
Queue Stats
2W - 8L
1,180 Elo+
Solo
Cliodhna
Cliodhna
Reagz_31
Cliodhna
Level 15
God Stats
5W - 7L
1,394 SR
Queue Stats
41W - 33L
1,398 Elo+
Solo
Team Averages
Level 52
1,382 SR
1,352 Elo+

VS

Team Averages
Level 88
1,604 SR
1,414 Elo+
Cliodhna
Cliodhna
DontBeLackn
Cliodhna
Level 112
God Stats
35W - 35L
1,461 SR
Queue Stats
114W - 132L
1,329 Elo+
Solo
Artio
Artio
SavagedApeX
Artio
Level 126
God Stats
16W - 8L
1,761 SR
Queue Stats
531W - 551L
1,464 Elo+
Solo
Nemesis
Nemesis
jazzym-14
Nemesis
Level 25
God Stats
13W - 5L
1,591 SR
Queue Stats
56W - 49L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
3 / 7 / 9
12,895
645
19,264
20,607
10,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
LIJBushi
Mulan
16
1 / 9 / 13
12,648
632
17,756
19,369
11,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Reagz_31
Cliodhna
18
12 / 4 / 2
14,644
732
19,075
18,751
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DontBeLackn
Cliodhna
18
6 / 3 / 11
14,337
717
19,891
13,255
6,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 8 / 13
12,303
615
13,713
33,545
31,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
jazzym-14
Nemesis
17
12 / 5 / 6
13,900
695
14,498
18,310
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
16
Kills
20
20
Deaths
16
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
3
7
9
1.07
L
Cliodhna
DontBeLackn
Cliodhna
6
3
11
3.83
W
Mulan
LIJBushi
Mulan
1
9
13
0.83
W
Cliodhna
Reagz_31
Cliodhna
12
4
2
3.25
L
2
8
13
1.06
L
Nemesis
jazzym-14
Nemesis
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,095
Damage
48,102
58,727
Taken
65,110
27,529
Mitigated
47,374
14,215
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
19,264
1,418
1,078
7,702
20,607
10,115
270
6,340
14,267
55,223
0
L
Cliodhna
DontBeLackn
Cliodhna
19,891
1,250
659
754
13,255
6,913
1,722
5,672
7,583
0
61,820
W
Mulan
LIJBushi
Mulan
17,756
4,572
0
1,403
19,369
11,225
900
4,370
14,999
0
37,466
W
Cliodhna
Reagz_31
Cliodhna
19,075
969
0
4,032
18,751
6,189
0
3,696
15,055
0
63,994
L
13,713
2,337
3,377
7,819
33,545
31,608
225
9,746
23,799
38,898
0
L
Nemesis
jazzym-14
Nemesis
14,498
7,421
1,257
3,753
18,310
8,853
1,048
4,941
13,369
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
40,540
217
Minions Killed
197
9
Camps Cleared
7
1,004,153
Distance Traveled
989,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,895
645
72
4
3
299,628
1
L
Cliodhna
14,337
717
116
6
2
361,209
0
W
Mulan
12,648
632
38
2
0
335,204
0
W
Cliodhna
14,644
732
107
5
6
369,321
1
L
Artio
12,303
615
37
2
4
327,628
1
L
Nemesis
13,900
695
44
2
1
301,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role