Player Matchup

Izanami
Izanami
JustFinnaCoom
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NickoMode
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,320 SR
Queue Stats
19W - 13L
1,505 Elo+
Party 1
Susano
Susano
PokemonTrainerBP
Susano
Level 105
God Stats
3W - 1L
1,737 SR
Queue Stats
6W - 6L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
TwinkyKiller42
Sylvanus
Level 126
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Wolverinek
Gilgamesh
Level 147
God Stats
9W - 5L
1,024 SR
Queue Stats
161W - 176L
1,545 Elo+
Solo
Team Averages
Level 127
1,384 SR
1,546 Elo+

VS

Team Averages
Level 110
1,641 SR
1,624 Elo+
Ne Zha
Ne Zha
ChaBoiiQuan
Ne Zha
Level 124
God Stats
16W - 10L
1,602 SR
Queue Stats
226W - 177L
1,659 Elo+
Party 2
Artemis
Artemis
ChaBoiiRakeem
Artemis
Level 104
God Stats
6W - 2L
1,791 SR
Queue Stats
256W - 196L
1,659 Elo+
Party 2
Anubis
Anubis
JovenBruno83
Anubis
Level 138
God Stats
3W - 5L
1,674 SR
Queue Stats
256W - 231L
1,603 Elo+
Solo
Nike
Nike
RoyalAaron
Nike
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,599 Elo+
Party 2
Bacchus
Bacchus
SON OF AQUAMAN
Bacchus
Level 128
God Stats
13W - 10L
1,637 SR
Queue Stats
68W - 70L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
6 / 4 / 5
12,848
803
16,015
13,594
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
NickoMode
Morgan Le Fay
17
2 / 5 / 6
10,425
652
11,431
13,524
5,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 4 / 8
11,495
718
9,991
14,256
5,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
18
3 / 6 / 6
11,046
690
7,137
18,539
16,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Wolverinek
Gilgamesh
16
0 / 5 / 7
9,394
587
8,662
23,347
13,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 1 / 11
13,354
835
23,212
18,747
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
19
8 / 3 / 4
12,645
790
21,258
11,509
5,147
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
5 / 2 / 10
12,171
761
10,869
12,559
5,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 3 / 10
9,657
604
7,170
11,253
10,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 4 / 11
12,227
764
10,681
17,068
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
13
Kills
24
24
Deaths
13
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
1
11
12.5
W
Artemis
8
3
4
3.33
W
Anubis
5
2
10
5
L
Izanami
6
4
5
2.13
L
Morgan Le Fay
NickoMode
Morgan Le Fay
2
5
6
1
L
2
4
8
1.5
W
0
3
10
1.67
W
4
4
11
2.38
L
Sylvanus
3
6
6
1
L
Gilgamesh
Wolverinek
Gilgamesh
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,236
Damage
73,190
83,260
Taken
71,136
46,537
Mitigated
56,581
14,094
Healing
24,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
23,212
6,748
0
10,197
18,747
13,185
2,467
4,663
14,084
0
64,839
W
Artemis
21,258
8,324
0
4,323
11,509
5,147
2,146
3,919
7,590
0
57,523
W
Anubis
10,869
573
0
4,923
12,559
5,676
1,411
3,360
9,199
51,178
0
L
Izanami
16,015
8,622
0
1,076
13,594
5,966
0
4,454
8,904
0
48,935
L
Morgan Le Fay
NickoMode
Morgan Le Fay
11,431
503
0
1,313
13,524
5,048
1
4,185
8,915
42,218
0
L
9,991
761
0
1,817
14,256
5,677
0
2,783
11,100
0
38,009
W
7,170
194
541
2,049
11,253
10,446
592
3,866
7,387
5,981
13,247
W
10,681
219
0
2,622
17,068
22,127
658
2,824
14,244
24,647
0
L
Sylvanus
7,137
2,018
1,259
3,482
18,539
16,100
0
4,145
13,266
23,141
2,613
L
Gilgamesh
Wolverinek
Gilgamesh
8,662
2,113
0
5,147
23,347
13,746
132
8,274
14,738
467
30,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
60,054
355
Minions Killed
363
8
Camps Cleared
10
1,358,315
Distance Traveled
1,502,293
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,354
835
92
6
3
358,029
1
W
Artemis
12,645
790
114
7
3
272,948
4
W
Anubis
12,171
761
92
6
2
272,748
1
L
Izanami
12,848
803
103
6
1
279,927
3
L
Morgan Le Fay
10,425
652
79
5
4
278,967
1
L
Susano
11,495
718
83
5
3
284,043
4
W
Nike
9,657
604
38
2
0
299,290
0
W
Bacchus
12,227
764
27
2
2
299,278
1
L
Sylvanus
11,046
690
46
3
0
240,345
0
L
Gilgamesh
9,394
587
44
3
0
275,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role