Player Matchup

Odin
Odin
Ninja Skull
Odin
Level 110
God Stats
5W - 3L
1,500 SR
Queue Stats
168W - 118L
1,598 Elo+
Party 1
Agni
Agni
SkyStriker31
Agni
Level 114
God Stats
10W - 6L
1,662 SR
Queue Stats
154W - 111L
1,585 Elo+
Party 1
Sobek
Sobek
VI Mercy VI
Sobek
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,581 Elo+
Party 1
Team Averages
Level 106
1,554 SR
1,588 Elo+

VS

Team Averages
Level 60
1,496 SR
1,532 Elo+
Fenrir
Fenrir
NlNE OF SPADES
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,305 Elo+
Solo
Janus
Janus
eMemories4917
Janus
Level 18
God Stats
5W - 3L
1,530 SR
Queue Stats
232W - 54L
1,809 Elo+
Solo
Charybdis
Charybdis
shape100x
Charybdis
Level 149
God Stats
62W - 74L
1,459 SR
Queue Stats
304W - 319L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
5,918
592
4,636
10,464
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 3
6,497
650
4,961
6,959
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 5 / 3
6,352
635
3,266
7,715
6,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 6
7,095
710
1,190
6,967
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 0 / 4
8,687
869
13,276
5,836
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
shape100x
Charybdis
12
5 / 1 / 8
8,009
801
7,113
6,275
1,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
14
15
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
1
4
6
1
L
2
4
3
0.88
L
2
5
3
0.7
W
8
0
4
10
W
Charybdis
shape100x
Charybdis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,863
Damage
21,579
25,138
Taken
19,078
14,071
Mitigated
6,818
4,738
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,636
731
0
2,444
10,464
4,825
0
4,807
5,657
0
10,656
W
1,190
0
0
552
6,967
2,927
763
2,913
3,606
0
3,440
L
4,961
220
0
1,469
6,959
2,405
0
4,737
2,222
23,549
0
L
3,266
922
0
825
7,715
6,841
0
4,222
3,493
6,111
0
W
13,276
515
63
1,794
5,836
1,895
590
2,917
2,620
42,432
0
W
Charybdis
shape100x
Charybdis
7,113
4,492
0
2,032
6,275
1,996
516
2,260
3,680
0
22,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,767
Gold Earned
23,791
70
Minions Killed
109
3
Camps Cleared
5
498,722
Distance Traveled
546,273
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,918
592
16
2
0
177,285
1
W
Fenrir
7,095
710
7
1
0
173,044
0
L
Agni
6,497
650
48
5
3
154,937
1
L
Sobek
6,352
635
6
1
0
166,500
0
W
Janus
8,687
869
74
7
3
197,639
4
W
Charybdis
8,009
801
28
3
2
175,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role