Player Matchup

Scylla
Scylla
AhYou
Scylla
Level 104
God Stats
2W - 1L
1,702 SR
Queue Stats
55W - 40L
1,644 Elo+
Party 1
Odin
Odin
SainsburyLad
Odin
Level 152
God Stats
2W - 1L
1,784 SR
Queue Stats
214W - 173L
1,600 Elo+
Party 3
Artemis
Artemis
SunShin3
Artemis
Level 63
God Stats
2W - 2L
1,635 SR
Queue Stats
101W - 89L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
Wanted23
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 116L
1,638 Elo+
Party 1
Chang'e
Chang'e
WrathOfGuts
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 16L
1,692 Elo+
Party 3
Team Averages
Level 75
1,624 SR
1,635 Elo+

VS

Team Averages
Level 104
1,686 SR
1,682 Elo+
Vulcan
Vulcan
AIcremie
Vulcan
Level 158
God Stats
2W - 2L
1,565 SR
Queue Stats
146W - 96L
1,622 Elo+
Party 2
King Arthur
King Arthur
DoctorDente
King Arthur
Level 27
God Stats
1W - 0L
1,718 SR
Queue Stats
23W - 34L
1,409 Elo+
Solo
Danzaburou
Danzaburou
EllGibor
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
1,999 Elo+
Party 2
Medusa
Medusa
Kīlaueа
Medusa
Level 160
God Stats
1W - 0L
1,864 SR
Queue Stats
23W - 9L
1,717 Elo+
Party 2
Guan Yu
Guan Yu
f0stavoL
Guan Yu
Level 154
God Stats
3W - 5L
1,785 SR
Queue Stats
288W - 193L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AhYou
Scylla
20
9 / 4 / 13
12,240
874
19,963
14,412
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 18
9,394
671
8,510
25,875
29,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
SunShin3
Artemis
15
2 / 8 / 12
9,774
698
10,169
13,751
4,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Wanted23
Jormungandr
19
6 / 2 / 14
11,537
824
20,263
14,816
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
WrathOfGuts
Chang'e
19
6 / 4 / 15
10,888
778
16,204
20,368
21,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AIcremie
Vulcan
17
3 / 6 / 12
10,635
760
14,973
10,224
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DoctorDente
King Arthur
15
1 / 6 / 11
9,323
666
6,775
20,565
19,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
EllGibor
Danzaburou
19
8 / 4 / 12
12,945
925
15,114
14,195
7,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kīlaueа
Medusa
20
9 / 4 / 14
12,915
923
29,129
18,678
8,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
f0stavoL
Guan Yu
19
5 / 4 / 12
11,116
794
15,079
20,402
29,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
87
24
Kills
26
26
Deaths
24
72
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AIcremie
Vulcan
3
6
12
1.5
L
Scylla
AhYou
Scylla
9
4
13
3.88
W
King Arthur
DoctorDente
King Arthur
1
6
11
1.08
W
Danzaburou
EllGibor
Danzaburou
8
4
12
3.5
W
Medusa
Kīlaueа
Medusa
9
4
14
4
L
1
8
18
1.25
L
Artemis
SunShin3
Artemis
2
8
12
1
L
Jormungandr
Wanted23
Jormungandr
6
2
14
6.5
L
Chang'e
WrathOfGuts
Chang'e
6
4
15
3.38
W
Guan Yu
f0stavoL
Guan Yu
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,109
Damage
81,070
89,222
Taken
84,064
71,437
Mitigated
68,707
30,793
Healing
31,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AIcremie
Vulcan
14,973
3,482
63
581
10,224
4,871
429
7,940
2,284
28,855
0
L
Scylla
AhYou
Scylla
19,963
2,174
1,272
1,464
14,412
6,094
781
2,835
11,006
37,630
0
W
King Arthur
DoctorDente
King Arthur
6,775
535
1,816
3,778
20,565
19,351
153
14,900
5,665
0
12,896
W
Danzaburou
EllGibor
Danzaburou
15,114
5,967
1,195
2,977
14,195
7,359
2,769
8,719
5,476
0
34,268
W
Medusa
Kīlaueа
Medusa
29,129
10,920
842
2,267
18,678
8,115
2,099
12,609
6,069
0
60,254
L
8,510
2,163
456
429
25,875
29,401
517
4,005
21,124
0
14,080
L
Artemis
SunShin3
Artemis
10,169
3,196
906
598
13,751
4,841
966
3,067
10,281
0
18,649
L
Jormungandr
Wanted23
Jormungandr
20,263
2,180
1,216
2,892
14,816
9,903
1,031
1,849
12,836
46,675
0
L
Chang'e
WrathOfGuts
Chang'e
16,204
925
11,833
9,727
20,368
21,198
597
5,441
14,264
29,572
0
W
Guan Yu
f0stavoL
Guan Yu
15,079
1,832
8,392
9,575
20,402
29,011
237
12,262
8,140
6,225
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
56,934
170
Minions Killed
156
0
Camps Cleared
0
1,242,556
Distance Traveled
1,393,199
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,635
760
41
3
0
277,184
0
L
Scylla
12,240
874
59
4
0
239,536
0
W
King Arthur
9,323
666
17
1
0
258,493
0
W
Danzaburou
12,945
925
49
4
0
264,425
0
W
Medusa
12,915
923
39
3
0
309,446
0
L
Odin
9,394
671
6
0
0
228,464
0
L
Artemis
9,774
698
22
2
0
239,389
3
L
Jormungandr
11,537
824
55
4
0
245,726
1
L
Chang'e
10,888
778
28
2
0
289,441
0
W
Guan Yu
11,116
794
10
1
0
283,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role