Player Matchup

Cerberus
Cerberus
C5YT
Cerberus
Level 18
God Stats
11W - 11L
1,551 SR
Queue Stats
48W - 52L
1,519 Elo+
Solo
Ares
Ares
HabibiGrim
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,278 Elo+
Party 2
Artemis
Artemis
HabibiJameel
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 2
Thanatos
Thanatos
Maximillion_2000
Thanatos
Level 89
God Stats
0W - 3L
1,231 SR
Queue Stats
40W - 44L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
PupDoggo
Kukulkan
Level 6
God Stats
0W - 2L
1,580 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Team Averages
Level 26
1,472 SR
1,386 Elo+

VS

Team Averages
Level 24
1,611 SR
1,459 Elo+
Da Ji
Da Ji
DG001
Da Ji
Level 29
God Stats
62W - 62L
1,474 SR
Queue Stats
138W - 204L
1,412 Elo+
Solo
Nemesis
Nemesis
DieHardSurUnDab
Nemesis
Level 29
God Stats
21W - 24L
1,500 SR
Queue Stats
136W - 120L
1,491 Elo+
Solo
Kukulkan
Kukulkan
HALLSHOCK
Kukulkan
Level 15
God Stats
1W - 1L
1,846 SR
Queue Stats
10W - 13L
1,545 Elo+
Solo
Cliodhna
Cliodhna
LightningMcBean0
Cliodhna
Level 27
God Stats
2W - 0L
1,734 SR
Queue Stats
82W - 78L
1,429 Elo+
Solo
Bacchus
Bacchus
SlothfulGod
Bacchus
Level 20
God Stats
7W - 1L
1,500 SR
Queue Stats
54W - 68L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C5YT
Cerberus
11
1 / 3 / 0
6,575
470
2,782
8,888
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 7 / 4
5,365
383
3,625
10,158
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
HabibiJameel
Artemis
8
4 / 8 / 2
6,024
430
5,981
8,358
2,620
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 2 / 2
6,552
468
3,033
6,893
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
PupDoggo
Kukulkan
11
1 / 5 / 2
6,698
478
2,457
6,117
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DG001
Da Ji
12
8 / 4 / 5
7,804
557
13,288
8,836
3,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 4
7,948
568
2,807
7,218
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
HALLSHOCK
Kukulkan
12
3 / 1 / 0
7,660
547
2,757
2,122
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 0
8,466
605
6,589
7,333
4,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SlothfulGod
Bacchus
12
6 / 2 / 10
8,440
603
3,492
9,757
9,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
25
25
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
C5YT
Cerberus
1
3
0
0.33
W
Da Ji
DG001
Da Ji
8
4
5
2.63
W
3
1
4
5
W
Kukulkan
HALLSHOCK
Kukulkan
3
1
0
3
L
0
7
4
0.29
L
Artemis
HabibiJameel
Artemis
4
8
2
0.63
W
5
1
0
5
L
3
2
2
2
L
Kukulkan
PupDoggo
Kukulkan
1
5
2
0.4
W
Bacchus
SlothfulGod
Bacchus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,878
Damage
28,933
40,414
Taken
35,266
19,996
Mitigated
20,673
8,251
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
C5YT
Cerberus
2,782
128
24
2,661
8,888
5,217
0
0
8,888
34,645
0
W
Da Ji
DG001
Da Ji
13,288
4,190
0
1,606
8,836
3,300
598
2,091
6,745
0
36,125
W
2,807
1,412
0
2,817
7,218
2,961
0
519
6,699
0
51,776
W
Kukulkan
HALLSHOCK
Kukulkan
2,757
170
0
177
2,122
717
360
492
1,630
33,646
0
L
3,625
702
0
202
10,158
7,359
0
2,601
7,517
5,866
0
L
Artemis
HabibiJameel
Artemis
5,981
2,281
0
0
8,358
2,620
46
1,073
7,285
0
20,165
W
6,589
894
0
1,301
7,333
4,014
0
2,137
4,551
0
45,238
L
3,033
836
0
5,364
6,893
2,641
254
302
6,511
0
30,853
L
Kukulkan
PupDoggo
Kukulkan
2,457
181
0
0
6,117
2,159
0
1,927
3,964
28,661
0
W
Bacchus
SlothfulGod
Bacchus
3,492
800
1,477
2,484
9,757
9,681
528
2,980
6,777
22,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,214
Gold Earned
40,318
309
Minions Killed
352
0
Camps Cleared
0
1,104,425
Distance Traveled
1,311,495
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,575
470
124
9
0
216,294
0
W
Da Ji
7,804
557
48
3
0
237,172
0
W
Nemesis
7,948
568
86
6
0
323,208
4
W
Kukulkan
7,660
547
88
6
0
236,419
0
L
Ares
5,365
383
3
0
0
225,349
2
L
Artemis
6,024
430
40
3
0
188,313
1
W
Cliodhna
8,466
605
99
7
0
276,687
1
L
Thanatos
6,552
468
63
5
0
220,914
3
L
Kukulkan
6,698
478
79
6
0
253,555
0
W
Bacchus
8,440
603
31
2
0
238,009
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role