Player Matchup

Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
D4rkSold1er
Chiron
Level 149
God Stats
2W - 2L
1,267 SR
Queue Stats
193W - 211L
1,513 Elo+
Party 1
Thanatos
Thanatos
T3ce
Thanatos
Level 148
God Stats
2W - 0L
1,517 SR
Queue Stats
72W - 59L
1,575 Elo+
Solo
Geb
Geb
xXDarkJuniorXx
Geb
Level 109
God Stats
1W - 0L
1,584 SR
Queue Stats
91W - 124L
1,457 Elo+
Party 1
Team Averages
Level 134
1,473 SR
1,509 Elo+

VS

Team Averages
Level 125
1,563 SR
1,505 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Acquafresca
Cthulhu
Level 86
God Stats
4W - 4L
1,687 SR
Queue Stats
142W - 141L
1,534 Elo+
Solo
Hachiman
Hachiman
ClofXx
Hachiman
Level 128
God Stats
1W - 1L
1,686 SR
Queue Stats
137W - 148L
1,513 Elo+
Solo
Ullr
Ullr
SkyFeNNix
Ullr
Level 124
God Stats
3W - 2L
1,677 SR
Queue Stats
68W - 59L
1,487 Elo+
Solo
Khepri
Khepri
WilfulSeeker
Khepri
Level 140
God Stats
0W - 1L
1,266 SR
Queue Stats
96W - 91L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
6 / 6 / 10
11,127
795
11,167
24,227
31,839
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
 
Hercules
17
1 / 4 / 18
10,288
735
6,416
31,241
41,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
20
9 / 3 / 11
12,320
880
25,237
15,903
8,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
T3ce
Thanatos
19
7 / 2 / 8
11,273
805
14,008
12,687
11,523
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 3 / 11
10,887
778
15,712
20,237
28,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 6 / 8
10,096
721
21,310
16,037
21,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Acquafresca
Cthulhu
19
3 / 2 / 10
11,046
789
23,269
12,658
13,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ClofXx
Hachiman
15
3 / 7 / 6
9,357
668
15,519
14,771
4,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
17
5 / 7 / 8
10,346
739
10,356
14,493
6,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
16
2 / 5 / 10
10,191
728
7,653
18,871
29,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
27
Kills
17
18
Deaths
27
58
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
6
10
1.83
W
Hercules
 
Hercules
1
4
18
2.5
L
King Arthur
 
King Arthur
4
6
8
1.33
L
Cthulhu
Acquafresca
Cthulhu
3
2
10
4
L
Hachiman
ClofXx
Hachiman
3
7
6
0.86
W
Chiron
9
3
11
4.83
L
Ullr
5
7
8
1.29
W
Thanatos
T3ce
Thanatos
7
2
8
5.5
L
Khepri
2
5
10
1.4
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,540
Damage
78,107
104,295
Taken
76,830
121,529
Mitigated
76,201
49,748
Healing
22,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,167
918
1,065
5,558
24,227
31,839
0
7,454
16,773
0
18,051
W
Hercules
 
Hercules
6,416
854
2,729
14,818
31,241
41,401
841
9,670
19,329
0
13,934
L
King Arthur
 
King Arthur
21,310
2,162
2,151
1,342
16,037
21,517
6
5,063
10,399
10,206
22,864
L
Cthulhu
Acquafresca
Cthulhu
23,269
1,079
2,671
2,204
12,658
13,963
0
2,020
10,339
37,738
0
L
Hachiman
ClofXx
Hachiman
15,519
7,948
1,894
2,115
14,771
4,864
1,296
2,229
12,365
0
32,726
W
Chiron
25,237
6,834
4,617
4,580
15,903
8,311
3,187
6,952
8,951
0
60,168
L
Ullr
10,356
5,511
2,930
2,644
14,493
6,737
456
1,509
12,895
0
18,193
W
Thanatos
T3ce
Thanatos
14,008
3,162
1,501
7,460
12,687
11,523
1,634
5,589
7,098
0
23,477
L
Khepri
7,653
447
2,443
2,283
18,871
29,120
117
3,412
15,120
13,996
0
W
15,712
1,092
2,405
5,015
20,237
28,455
333
7,407
12,830
25,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
51,036
140
Minions Killed
135
0
Camps Cleared
0
1,330,525
Distance Traveled
1,233,204
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,127
795
9
1
0
287,919
3
W
Hercules
10,288
735
17
1
0
254,877
1
L
King Arthur
10,096
721
16
1
0
246,978
0
L
Cthulhu
11,046
789
39
3
0
295,428
3
L
Hachiman
9,357
668
43
3
0
214,518
2
W
Chiron
12,320
880
76
5
0
228,049
4
L
Ullr
10,346
739
26
2
0
227,261
2
W
Thanatos
11,273
805
20
1
0
299,351
1
L
Khepri
10,191
728
11
1
0
249,019
0
W
Geb
10,887
778
18
1
0
260,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role