Player Matchup

Zeus
Zeus
King Skizzah
Zeus
Level 28
God Stats
8W - 8L
1,671 SR
Queue Stats
12W - 17L
1,429 Elo+
Party 1
Medusa
Medusa
Nova Switchh
Medusa
Level 28
God Stats
3W - 5L
1,490 SR
Queue Stats
12W - 17L
1,429 Elo+
Party 1
Odin
Odin
iVividz
Odin
Level 25
God Stats
3W - 3L
1,754 SR
Queue Stats
8W - 7L
1,449 Elo+
Party 1
Team Averages
Level 27
1,638 SR
1,436 Elo+

VS

Team Averages
Level 69
1,398 SR
1,317 Elo+
Ra
Ra
B00TY_SN0RK3L3R
Ra
Level 21
God Stats
23W - 27L
1,430 SR
Queue Stats
29W - 40L
1,268 Elo+
Solo
Izanami
Izanami
Gutsy Martyr
Izanami
Level 119
God Stats
6W - 13L
1,313 SR
Queue Stats
149W - 179L
1,380 Elo+
Solo
Ares
Ares
MajorGodlike
Ares
Level 66
God Stats
22W - 33L
1,451 SR
Queue Stats
66W - 121L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 0
11,118
695
23,287
10,831
3,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
0 / 5 / 6
9,125
570
5,915
12,720
4,640
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
iVividz
Odin
12
1 / 10 / 7
9,631
602
4,732
15,125
5,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 16
11,586
724
7,427
14,871
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Gutsy Martyr
Izanami
16
7 / 3 / 14
11,861
741
13,562
13,227
5,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 2 / 11
13,288
831
7,464
14,754
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
21
21
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
W
Izanami
Gutsy Martyr
Izanami
7
3
14
4.67
L
8
6
0
1.33
W
10
2
11
7.75
L
Medusa
0
5
6
0.6
L
Odin
iVividz
Odin
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
28,453
38,676
Taken
42,852
14,103
Mitigated
25,949
1,227
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,427
95
2,126
5,448
14,871
6,159
223
9,565
5,306
45,114
0
W
Izanami
Gutsy Martyr
Izanami
13,562
7,363
757
4,157
13,227
5,407
2,698
6,416
6,811
0
50,613
L
23,287
564
0
482
10,831
3,746
0
3,783
6,926
48,870
0
W
7,464
0
0
4,130
14,754
14,383
513
8,007
6,747
14,601
0
L
Medusa
5,915
1,658
278
467
12,720
4,640
0
4,294
8,162
0
35,524
L
Odin
iVividz
Odin
4,732
1,891
0
0
15,125
5,717
0
6,174
8,697
0
17,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
36,735
148
Minions Killed
175
2
Camps Cleared
6
757,004
Distance Traveled
847,066
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,586
724
89
6
3
290,942
2
W
Izanami
11,861
741
82
5
3
249,162
3
L
Zeus
11,118
695
61
4
0
251,850
0
W
Ares
13,288
831
4
0
0
306,962
0
L
Medusa
9,125
570
61
4
0
255,444
0
L
Odin
9,631
602
26
2
2
249,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role