Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Shigglz99
Thanatos
Level 27
God Stats
59W - 52L
1,626 SR
Queue Stats
130W - 140L
1,542 Elo+
Solo
Skadi
Skadi
bigpapicholo
Skadi
Level 34
God Stats
9W - 9L
1,523 SR
Queue Stats
68W - 63L
1,460 Elo+
Party 1
Ares
Ares
bigsuk42069
Ares
Level 16
God Stats
1W - 0L
1,775 SR
Queue Stats
20W - 9L
1,676 Elo+
Party 1
Artio
Artio
hairySausage01
Artio
Level 9
God Stats
3W - 1L
1,645 SR
Queue Stats
20W - 13L
1,648 Elo+
Solo
Team Averages
Level 22
1,614 SR
1,565 Elo+

VS

Team Averages
Level 15
1,456 SR
1,582 Elo+
Chernobog
Chernobog
KhoulieGhoulie
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,947 Elo+
Solo
Bacchus
Bacchus
RedRum1065
Bacchus
Level 23
God Stats
3W - 7L
1,383 SR
Queue Stats
83W - 119L
1,514 Elo+
Solo
Ares
Ares
Sgonzalez06
Ares
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 24L
1,373 Elo+
Solo
Poseidon
Poseidon
Shampoo05213
Poseidon
Level 28
God Stats
35W - 23L
1,614 SR
Queue Stats
99W - 80L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
theeeDeViaNT
Tsukuyomi
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 28L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 1 / 11
14,115
672
18,822
21,895
12,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Shigglz99
Thanatos
20
12 / 2 / 8
13,685
652
17,463
18,900
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 6
12,967
617
9,395
10,981
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 1 / 8
13,083
623
13,982
20,608
29,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 1 / 1
8,527
406
2,510
4,529
2,187
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KhoulieGhoulie
Chernobog
19
2 / 5 / 0
11,873
565
12,981
17,797
5,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
RedRum1065
Bacchus
12
1 / 7 / 0
8,129
387
4,564
16,704
18,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 9 / 2
8,100
386
2,747
17,728
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Shampoo05213
Poseidon
16
2 / 8 / 3
10,740
511
10,484
17,079
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
theeeDeViaNT
Tsukuyomi
14
1 / 8 / 1
8,715
415
7,675
15,430
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
37
Kills
6
6
Deaths
37
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
11
16.5
L
Chernobog
KhoulieGhoulie
Chernobog
2
5
0
0.4
L
Bacchus
RedRum1065
Bacchus
1
7
0
0.14
L
0
9
2
0.11
L
Poseidon
Shampoo05213
Poseidon
2
8
3
0.44
W
Thanatos
Shigglz99
Thanatos
12
2
8
8
W
5
1
6
8
W
8
1
8
12
W
1
1
1
1.5
L
Tsukuyomi
theeeDeViaNT
Tsukuyomi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,172
Damage
38,451
76,913
Taken
84,738
58,336
Mitigated
49,781
36,751
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,822
10,927
0
10,618
21,895
12,401
6,140
6,549
15,346
0
118,390
L
Chernobog
KhoulieGhoulie
Chernobog
12,981
9,776
0
6,519
17,797
5,851
1,310
4,018
13,779
0
112,949
L
Bacchus
RedRum1065
Bacchus
4,564
553
0
1,509
16,704
18,218
0
2,778
13,926
25,789
0
L
2,747
128
0
1,752
17,728
13,349
169
2,088
15,640
23,406
0
L
Poseidon
Shampoo05213
Poseidon
10,484
1,830
0
3,590
17,079
5,746
972
2,845
14,234
74,971
0
W
Thanatos
Shigglz99
Thanatos
17,463
7,025
0
16,981
18,900
10,068
1,586
4,615
14,285
0
97,633
W
9,395
4,084
0
4,821
10,981
3,934
10,262
1,061
9,920
0
92,273
W
13,982
1,834
0
1,983
20,608
29,746
0
3,065
17,543
56,946
0
W
2,510
627
85
2,263
4,529
2,187
0
2,505
2,024
12,789
0
L
Tsukuyomi
theeeDeViaNT
Tsukuyomi
7,675
1,617
0
3,419
15,430
6,617
0
4,763
10,667
0
52,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,377
Gold Earned
47,557
567
Minions Killed
494
0
Camps Cleared
0
1,757,218
Distance Traveled
1,801,996
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,115
672
179
9
0
378,155
3
L
Chernobog
11,873
565
190
9
0
362,402
4
L
Bacchus
8,129
387
33
2
0
347,510
4
L
Ares
8,100
386
36
2
0
395,257
0
L
Poseidon
10,740
511
138
7
0
326,517
0
W
Thanatos
13,685
652
133
6
0
471,975
8
W
Skadi
12,967
617
160
8
0
401,664
5
W
Ares
13,083
623
67
3
0
425,783
4
W
Artio
8,527
406
28
1
0
79,641
0
L
Tsukuyomi
8,715
415
97
5
0
370,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role