Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FindingBobcat
Yemoja
Level 117
God Stats
1W - 0L
1,477 SR
Queue Stats
11W - 8L
1,567 Elo+
Party 2
Chaac
Chaac
KindaBigVito
Chaac
Level 154
God Stats
3W - 1L
1,721 SR
Queue Stats
18W - 27L
1,407 Elo+
Party 2
Scylla
Scylla
TheGodAres1
Scylla
Level 29
God Stats
3W - 6L
1,586 SR
Queue Stats
52W - 50L
1,512 Elo+
Party 1
Da Ji
Da Ji
UltimateDan1035
Da Ji
Level 155
God Stats
3W - 1L
1,621 SR
Queue Stats
23W - 25L
1,503 Elo+
Party 2
Team Averages
Level 116
1,581 SR
1,498 Elo+

VS

Team Averages
Level 38
1,645 SR
1,529 Elo+
Da Ji
Da Ji
Asdfguy124
Da Ji
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,555 Elo+
Party 3
Vulcan
Vulcan
FredBeans
Vulcan
Level 34
God Stats
0W - 1L
1,736 SR
Queue Stats
33W - 26L
1,476 Elo+
Party 3
Sobek
Sobek
Grimlock314
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,747 Elo+
Party 3
Horus
Horus
Shadowflyer12
Horus
Level 43
God Stats
0W - 1L
1,867 SR
Queue Stats
16W - 19L
1,439 Elo+
Party 3
Artemis
Artemis
Thekilllord
Artemis
Level 39
God Stats
0W - 2L
1,623 SR
Queue Stats
22W - 28L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 0 / 17
11,194
1,119
23,696
5,142
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 1 / 26
11,322
1,132
10,346
9,010
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 3 / 13
11,744
1,174
19,241
15,452
12,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
17
5 / 3 / 21
11,252
1,125
17,216
9,597
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 14
11,159
1,116
11,677
9,864
8,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Team 1 Tickets

273

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
2 / 10 / 7
9,886
989
12,695
19,767
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
FredBeans
Vulcan
15
1 / 7 / 5
8,792
879
5,683
13,212
5,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 5
9,942
994
5,494
18,933
18,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 7
10,420
1,042
7,596
24,951
22,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Thekilllord
Artemis
16
4 / 4 / 3
10,627
1,063
13,432
14,992
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
37
32
Kills
10
10
Deaths
33
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
17
14.5
L
Da Ji
2
10
7
0.55
W
1
1
26
14
L
Vulcan
FredBeans
Vulcan
1
7
5
0.5
L
1
6
5
0.58
W
12
3
13
6.17
L
2
6
7
0.92
W
Scylla
5
3
21
5.17
L
Artemis
Thekilllord
Artemis
4
4
3
1.38
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,176
Damage
44,900
49,065
Taken
91,855
35,288
Mitigated
59,962
8,927
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
23,696
2,803
0
416
5,142
1,841
0
1,493
3,649
51,259
0
L
Da Ji
12,695
1,731
0
56
19,767
9,010
0
8,770
10,997
0
33,822
W
10,346
1,510
2,715
951
9,010
9,726
0
3,355
5,655
18,017
0
L
Vulcan
FredBeans
Vulcan
5,683
998
0
0
13,212
5,176
0
6,411
6,370
10,463
0
L
5,494
583
0
2,378
18,933
18,398
0
12,966
5,967
14,661
0
W
19,241
2,563
0
3,226
15,452
12,797
0
3,190
12,184
0
33,697
L
7,596
3,691
1,681
6,363
24,951
22,254
0
14,796
8,747
0
20,739
W
Scylla
17,216
1,722
490
1,129
9,597
2,809
0
1,902
7,695
38,897
0
L
Artemis
Thekilllord
Artemis
13,432
7,170
0
1,391
14,992
5,124
0
8,315
6,677
0
41,654
W
11,677
2,606
0
0
9,864
8,115
0
1,237
8,627
0
18,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,671
Gold Earned
49,667
183
Minions Killed
160
6
Camps Cleared
9
965,002
Distance Traveled
873,664
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,194
1,119
76
8
2
190,221
0
L
Da Ji
9,886
989
40
4
2
194,336
2
W
Yemoja
11,322
1,132
12
1
0
189,989
0
L
Vulcan
8,792
879
10
1
0
133,905
0
L
Sobek
9,942
994
20
2
0
171,377
0
W
Chaac
11,744
1,174
30
3
1
196,973
0
L
Horus
10,420
1,042
23
2
2
191,138
0
W
Scylla
11,252
1,125
54
5
2
196,122
1
L
Artemis
10,627
1,063
67
7
5
182,908
0
W
Da Ji
11,159
1,116
11
1
1
191,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role