Player Matchup

Thor
Thor
DJSamSniff
Thor
Level 29
God Stats
2W - 0L
1,751 SR
Queue Stats
137W - 140L
1,450 Elo+
Party 2
Athena
Athena
JARALAN OG
Athena
Level 62
God Stats
15W - 13L
1,555 SR
Queue Stats
268W - 258L
1,472 Elo+
Party 2
Bellona
Bellona
Jajcurry
Bellona
Level 65
God Stats
3W - 2L
1,587 SR
Queue Stats
251W - 238L
1,510 Elo+
Party 2
Merlin
Merlin
Madtomb145
Merlin
Level 64
God Stats
1W - 3L
1,245 SR
Queue Stats
240W - 249L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheSh4rd
Ah Muzen Cab
Level 81
God Stats
27W - 19L
1,561 SR
Queue Stats
412W - 367L
1,480 Elo+
Party 2
Team Averages
Level 60
1,540 SR
1,468 Elo+

VS

Team Averages
Level 39
1,480 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Grinchfacts
Ganesha
Level 28
God Stats
8W - 10L
1,647 SR
Queue Stats
66W - 72L
1,450 Elo+
Party 3
Rama
Rama
KindaRufus
Rama
Level 47
God Stats
12W - 13L
1,520 SR
Queue Stats
249W - 284L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
Laxdud123
Erlang Shen
Level 60
God Stats
9W - 5L
1,500 SR
Queue Stats
239W - 248L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
akaSleep
Baron Samedi
Level 36
God Stats
0W - 1L
1,236 SR
Queue Stats
15W - 7L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,530
471
5,550
11,100
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
JARALAN OG
Athena
15
4 / 4 / 10
9,604
600
8,706
12,753
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Jajcurry
Bellona
15
4 / 2 / 4
9,546
597
8,624
12,098
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Madtomb145
Merlin
13
0 / 5 / 5
7,917
495
10,606
9,202
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
TheSh4rd
Ah Muzen Cab
17
12 / 1 / 3
10,458
654
20,443
10,285
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 2 / 2
9,805
613
7,262
13,685
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Grinchfacts
Ganesha
12
0 / 6 / 10
7,702
481
4,654
18,814
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 0
6,725
420
4,384
12,715
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Laxdud123
Erlang Shen
15
6 / 5 / 3
9,156
572
10,463
15,484
9,255
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
akaSleep
Baron Samedi
14
5 / 3 / 6
8,671
542
7,182
11,549
4,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
21
Kills
17
18
Deaths
21
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
2
2
3
W
1
6
4
0.5
L
Ganesha
Grinchfacts
Ganesha
0
6
10
0.83
W
Athena
JARALAN OG
Athena
4
4
10
2.25
W
Bellona
Jajcurry
Bellona
4
2
4
3
L
1
5
0
0.2
L
Erlang Shen
Laxdud123
Erlang Shen
6
5
3
1.5
W
Merlin
Madtomb145
Merlin
0
5
5
0.5
W
Ah Muzen Cab
TheSh4rd
Ah Muzen Cab
12
1
3
13.5
L
Baron Samedi
akaSleep
Baron Samedi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,929
Damage
33,945
55,438
Taken
72,247
34,109
Mitigated
38,107
18,674
Healing
35,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,262
2,837
0
13,393
13,685
5,294
0
2,175
11,250
0
82,575
W
5,550
1,418
0
2,912
11,100
3,009
49
3,448
7,652
0
32,832
L
Ganesha
Grinchfacts
Ganesha
4,654
1,418
351
4,854
18,814
15,513
103
5,354
12,783
15,563
0
W
Athena
JARALAN OG
Athena
8,706
1,741
0
1,468
12,753
7,576
193
3,320
9,433
28,462
0
W
Bellona
Jajcurry
Bellona
8,624
1,637
0
4,830
12,098
16,905
440
0
12,098
6,234
39,946
L
4,384
3,328
0
5,030
12,715
3,158
0
1,629
10,856
0
41,124
L
Erlang Shen
Laxdud123
Erlang Shen
10,463
5,405
0
6,421
15,484
9,255
604
3,715
10,848
0
53,252
W
Merlin
Madtomb145
Merlin
10,606
576
0
2,089
9,202
2,846
731
3,543
5,659
47,017
0
W
Ah Muzen Cab
TheSh4rd
Ah Muzen Cab
20,443
12,704
0
7,375
10,285
3,773
2,875
1,525
8,760
0
88,586
L
Baron Samedi
akaSleep
Baron Samedi
7,182
1,685
605
5,209
11,549
4,887
637
5,488
5,317
52,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,055
Gold Earned
42,059
411
Minions Killed
474
0
Camps Cleared
0
1,540,862
Distance Traveled
1,493,693
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,805
613
157
10
0
342,010
2
W
Thor
7,530
471
62
4
0
269,103
0
L
Ganesha
7,702
481
9
1
0
308,321
0
W
Athena
9,604
600
49
3
0
334,519
3
W
Bellona
9,546
597
89
6
0
336,749
1
L
Rama
6,725
420
109
7
0
247,536
5
L
Erlang Shen
9,156
572
109
7
0
311,348
1
W
Merlin
7,917
495
81
5
0
270,750
3
W
Ah Muzen Cab
10,458
654
130
8
0
329,741
3
L
Baron Samedi
8,671
542
90
6
0
284,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role