Player Matchup

Hachiman
Hachiman
Face1ess-782
Hachiman
Level 33
God Stats
0W - 1L
1,479 SR
Queue Stats
5W - 14L
1,325 Elo+
Party 1
The Morrigan
The Morrigan
Just-KillBoy
The Morrigan
Level 118
God Stats
1W - 1L
1,552 SR
Queue Stats
71W - 66L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
MQS2006
Cthulhu
Level 17
God Stats
2W - 2L
1,491 SR
Queue Stats
9W - 19L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
ZenitsuThunder7
Guan Yu
Level 6
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 1
Thanatos
Thanatos
iFillyGod
Thanatos
Level 70
God Stats
0W - 2L
1,496 SR
Queue Stats
115W - 119L
1,463 Elo+
Party 1
Team Averages
Level 49
1,508 SR
1,390 Elo+

VS

Team Averages
Level 65
1,584 SR
1,477 Elo+
Agni
Agni
 
Agni
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BruhFortnite63
Ganesha
Level 24
God Stats
9W - 6L
1,562 SR
Queue Stats
29W - 25L
1,482 Elo+
Party 2
Ullr
Ullr
Neon_Topaz_Light
Ullr
Level 109
God Stats
6W - 4L
1,663 SR
Queue Stats
152W - 157L
1,507 Elo+
Party 2
King Arthur
King Arthur
T-Slaps
King Arthur
Level 29
God Stats
4W - 4L
1,716 SR
Queue Stats
63W - 74L
1,396 Elo+
Party 2
Cliodhna
Cliodhna
pianoman1236
Cliodhna
Level 126
God Stats
5W - 5L
1,479 SR
Queue Stats
129W - 138L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Face1ess-782
Hachiman
10
0 / 4 / 1
5,646
403
5,129
7,286
1,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Just-KillBoy
The Morrigan
13
1 / 3 / 2
7,193
514
3,392
6,125
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
MQS2006
Cthulhu
8
0 / 7 / 0
5,603
400
3,117
13,430
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 3 / 1
6,309
451
2,185
8,345
5,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
iFillyGod
Thanatos
12
3 / 3 / 0
7,538
538
6,781
11,256
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 3
8,182
584
6,081
5,922
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 8
6,794
485
4,314
8,427
5,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
7 / 1 / 2
8,589
614
9,521
8,154
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
T-Slaps
King Arthur
13
2 / 2 / 0
7,825
559
3,880
8,697
4,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
pianoman1236
Cliodhna
16
8 / 1 / 1
9,193
657
6,209
9,156
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
20
20
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
3
3.5
W
1
0
8
5
L
Hachiman
Face1ess-782
Hachiman
0
4
1
0.13
L
The Morrigan
Just-KillBoy
The Morrigan
1
3
2
0.67
L
Cthulhu
MQS2006
Cthulhu
0
7
0
0
W
7
1
2
8
W
King Arthur
T-Slaps
King Arthur
2
2
0
1
L
1
3
1
0.5
L
Thanatos
iFillyGod
Thanatos
3
3
0
1
W
Cliodhna
pianoman1236
Cliodhna
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
30,005
46,442
Taken
40,356
19,701
Mitigated
17,489
12,942
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,081
306
0
2,141
5,922
1,500
262
870
4,852
54,957
0
W
4,314
521
210
736
8,427
5,531
0
1,435
6,992
17,756
0
L
Hachiman
Face1ess-782
Hachiman
5,129
1,862
0
0
7,286
1,453
391
1,069
6,213
0
26,078
L
The Morrigan
Just-KillBoy
The Morrigan
3,392
320
0
2,779
6,125
1,878
272
2,199
3,689
35,997
2,998
L
Cthulhu
MQS2006
Cthulhu
3,117
544
392
1,619
13,430
7,679
184
2,815
10,615
18,415
0
W
9,521
5,805
0
2,357
8,154
2,677
356
1,682
6,472
0
60,967
W
King Arthur
T-Slaps
King Arthur
3,880
495
0
2,125
8,697
4,673
475
360
8,308
8,076
34,181
L
2,185
330
35
1,322
8,345
5,095
0
1,814
6,413
3,130
15,302
L
Thanatos
iFillyGod
Thanatos
6,781
1,522
0
6,795
11,256
3,596
0
2,861
8,279
0
34,243
W
Cliodhna
pianoman1236
Cliodhna
6,209
753
0
4,925
9,156
3,108
28
788
8,284
0
73,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
40,583
255
Minions Killed
495
0
Camps Cleared
0
1,361,362
Distance Traveled
1,375,520
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,182
584
118
8
0
266,382
7
W
Ganesha
6,794
485
8
1
0
284,606
6
L
Hachiman
5,646
403
45
3
0
239,924
1
L
The Morrigan
7,193
514
75
5
0
267,625
1
L
Cthulhu
5,603
400
32
2
0
274,072
2
W
Ullr
8,589
614
145
10
0
247,889
0
W
King Arthur
7,825
559
84
6
0
254,448
0
L
Guan Yu
6,309
451
37
3
0
275,936
0
L
Thanatos
7,538
538
66
5
0
303,805
4
W
Cliodhna
9,193
657
140
10
0
322,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role