Player Matchup

Eset
Eset
ImDirtyDave
Eset
Level 16
God Stats
2W - 4L
1,595 SR
Queue Stats
7W - 11L
1,405 Elo+
Party 2
Medusa
Medusa
iNeed2pRealBad
Medusa
Level 11
God Stats
1W - 5L
1,393 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
thongmasterb
Erlang Shen
Level 22
God Stats
1W - 2L
1,317 SR
Queue Stats
11W - 19L
1,367 Elo+
Party 2
Team Averages
Level 16
1,435 SR
1,381 Elo+

VS

Team Averages
Level 27
1,406 SR
1,446 Elo+
Baron Samedi
Baron Samedi
JaegerDark
Baron Samedi
Level 26
God Stats
4W - 15L
1,474 SR
Queue Stats
4W - 18L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
MrHaskusik
Jing Wei
Level 27
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 16L
1,446 Elo+
Party 1
Anubis
Anubis
ParsiFali
Anubis
Level 27
God Stats
3W - 6L
1,489 SR
Queue Stats
4W - 17L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 9
10,953
685
14,750
14,018
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 6 / 4
11,669
729
16,356
13,999
4,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
thongmasterb
Erlang Shen
14
3 / 5 / 11
10,461
654
6,489
18,532
16,272
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JaegerDark
Baron Samedi
15
8 / 6 / 7
12,240
765
14,631
17,599
13,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
MrHaskusik
Jing Wei
16
5 / 7 / 10
12,007
750
13,846
12,523
4,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ParsiFali
Anubis
16
5 / 6 / 11
12,285
768
12,631
13,353
6,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
18
Kills
18
18
Deaths
19
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
7
9
1.36
W
Baron Samedi
JaegerDark
Baron Samedi
8
6
7
1.92
W
Jing Wei
MrHaskusik
Jing Wei
5
7
10
1.43
W
Anubis
ParsiFali
Anubis
5
6
11
1.75
L
10
6
4
2
L
Erlang Shen
thongmasterb
Erlang Shen
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,595
Damage
41,108
46,549
Taken
43,475
25,548
Mitigated
24,352
7,111
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,750
1,115
1,004
2,106
14,018
4,418
0
8,730
5,288
36,865
0
W
Baron Samedi
JaegerDark
Baron Samedi
14,631
1,658
1,337
5,381
17,599
13,346
460
6,287
10,852
30,325
0
W
Jing Wei
MrHaskusik
Jing Wei
13,846
8,317
700
1,164
12,523
4,132
679
3,553
8,792
0
47,407
W
Anubis
ParsiFali
Anubis
12,631
1,251
1,382
4,463
13,353
6,874
1,086
4,269
8,826
34,878
0
L
16,356
9,610
0
678
13,999
4,858
0
8,052
5,947
0
43,143
L
Erlang Shen
thongmasterb
Erlang Shen
6,489
2,717
0
3,323
18,532
16,272
0
11,047
7,485
319
24,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
36,532
169
Minions Killed
146
12
Camps Cleared
1
832,731
Distance Traveled
765,506
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,953
685
58
4
3
267,029
3
W
Baron Samedi
12,240
765
31
2
0
244,694
4
W
Jing Wei
12,007
750
48
3
1
271,610
1
W
Anubis
12,285
768
67
4
0
249,202
3
L
Medusa
11,669
729
79
5
4
287,597
0
L
Erlang Shen
10,461
654
32
2
5
278,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role