Player Matchup

Izanami
Izanami
BubyLion
Izanami
Level 24
God Stats
12W - 11L
1,845 SR
Queue Stats
102W - 104L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
ImEpicUrNot
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,551 Elo+
Party 2
Loki
Loki
RpgHavoc
Loki
Level 18
God Stats
11W - 8L
1,801 SR
Queue Stats
15W - 12L
1,566 Elo+
Party 2
Neith
Neith
abzinger
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,066 Elo+
Party 3
Thor
Thor
nollieNorth
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,140 Elo+
Party 3
Team Averages
Level 16
1,629 SR
1,364 Elo+

VS

Team Averages
Level 33
1,603 SR
1,471 Elo+
Izanami
Izanami
RumalthPlays
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Tempestxxzx
Gilgamesh
Level 25
God Stats
7W - 1L
1,903 SR
Queue Stats
40W - 16L
1,663 Elo+
Solo
Nike
Nike
Tomthebom10
Nike
Level 29
God Stats
23W - 17L
1,592 SR
Queue Stats
76W - 79L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Txshu
Nu Wa
Level 26
God Stats
6W - 2L
1,429 SR
Queue Stats
9W - 8L
1,239 Elo+
Party 1
Ares
Ares
dat_boooi420
Ares
Level 76
God Stats
7W - 1L
1,591 SR
Queue Stats
141W - 158L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BubyLion
Izanami
9
3 / 5 / 0
6,397
457
2,891
8,436
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ImEpicUrNot
Amaterasu
10
0 / 5 / 0
5,654
404
2,422
10,663
5,216
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
11
0 / 2 / 1
6,377
456
3,087
7,823
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
abzinger
Neith
8
1 / 10 / 2
5,925
423
2,598
7,866
1,245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 1
6,430
459
1,436
8,686
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RumalthPlays
Izanami
8
4 / 2 / 3
6,612
472
3,279
3,004
609
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tempestxxzx
Gilgamesh
15
11 / 0 / 4
9,276
663
10,773
9,301
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 1 / 5
8,514
608
7,942
7,070
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Txshu
Nu Wa
12
4 / 0 / 3
7,477
534
4,624
5,012
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 2 / 2
5,627
402
286
5,552
2,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
26
26
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
BubyLion
Izanami
3
5
0
0.6
L
Amaterasu
ImEpicUrNot
Amaterasu
0
5
0
0
L
Loki
0
2
1
0.25
W
Izanami
RumalthPlays
Izanami
4
2
3
2.75
W
Gilgamesh
Tempestxxzx
Gilgamesh
11
0
4
13
W
6
1
5
8.5
W
Nu Wa
Txshu
Nu Wa
4
0
3
5.5
L
Neith
abzinger
Neith
1
10
2
0.2
W
1
2
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,434
Damage
26,904
43,474
Taken
29,939
11,733
Mitigated
13,746
5,747
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BubyLion
Izanami
2,891
2,142
0
1,854
8,436
1,483
628
644
7,740
0
35,509
L
Amaterasu
ImEpicUrNot
Amaterasu
2,422
1,190
0
3,077
10,663
5,216
0
375
9,655
0
25,819
L
Loki
3,087
772
0
0
7,823
1,870
0
758
6,836
0
39,703
W
Izanami
RumalthPlays
Izanami
3,279
2,137
0
462
3,004
609
0
0
3,004
0
19,960
W
Gilgamesh
Tempestxxzx
Gilgamesh
10,773
4,053
0
3,884
9,301
4,601
1,747
0
9,301
0
71,174
W
7,942
1,966
0
1,726
7,070
5,010
0
0
7,070
0
52,740
W
Nu Wa
Txshu
Nu Wa
4,624
1,482
0
1,195
5,012
1,443
224
0
5,012
35,105
0
L
Neith
abzinger
Neith
2,598
1,107
0
57
7,866
1,245
115
1,742
5,891
0
11,588
W
286
0
15
782
5,552
2,083
0
0
5,552
7,261
0
L
1,436
369
0
759
8,686
1,919
708
1,243
7,359
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
37,506
259
Minions Killed
342
0
Camps Cleared
0
1,219,360
Distance Traveled
1,122,138
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,397
457
70
5
0
235,473
4
L
Amaterasu
5,654
404
46
3
0
249,238
4
L
Loki
6,377
456
69
5
0
254,434
0
W
Izanami
6,612
472
44
3
0
140,179
1
W
Gilgamesh
9,276
663
120
9
0
317,826
1
W
Nike
8,514
608
111
8
0
253,312
0
W
Nu Wa
7,477
534
60
4
0
270,962
1
L
Neith
5,925
423
14
1
0
223,075
2
W
Ares
5,627
402
7
1
0
139,859
1
L
Thor
6,430
459
60
4
0
257,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role