Player Matchup

Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ahmeed_Ga
Ymir
Level 21
God Stats
3W - 2L
1,714 SR
Queue Stats
33W - 23L
1,504 Elo+
Party 1
Artemis
Artemis
EmreSolo
Artemis
Level 2
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Ra
Ra
arco_bw
Ra
Level 26
God Stats
7W - 6L
1,579 SR
Queue Stats
83W - 69L
1,446 Elo+
Solo
Thor
Thor
basit90210
Thor
Level 27
God Stats
4W - 4L
1,312 SR
Queue Stats
86W - 98L
1,493 Elo+
Party 1
Team Averages
Level 21
1,484 SR
1,446 Elo+

VS

Team Averages
Level 21
1,591 SR
1,533 Elo+
Amaterasu
Amaterasu
GuaVa eLZabeL
Amaterasu
Level 26
God Stats
18W - 11L
1,779 SR
Queue Stats
136W - 118L
1,580 Elo+
Solo
Loki
Loki
Scar3 Cr0w9508
Loki
Level 14
God Stats
4W - 5L
1,375 SR
Queue Stats
36W - 33L
1,561 Elo+
Solo
Merlin
Merlin
jwjwbhs
Merlin
Level 28
God Stats
5W - 1L
1,616 SR
Queue Stats
91W - 79L
1,504 Elo+
Solo
Chernobog
Chernobog
scousebob27
Chernobog
Level 24
God Stats
2W - 0L
1,763 SR
Queue Stats
97W - 131L
1,389 Elo+
Solo
Hel
Hel
shinosuke65
Hel
Level 11
God Stats
1W - 0L
1,422 SR
Queue Stats
11W - 9L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 4 / 0
3,766
471
2,261
5,446
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
7
1 / 0 / 1
4,152
519
834
2,208
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
EmreSolo
Artemis
1
0 / 1 / 0
3,059
382
0
570
74
Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 1
4,537
567
998
4,554
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 2 / 0
3,993
499
1,877
3,866
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GuaVa eLZabeL
Amaterasu
9
3 / 0 / 2
5,485
686
4,216
4,468
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
3 / 0 / 3
4,861
608
2,179
4,571
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
jwjwbhs
Merlin
8
0 / 1 / 1
4,646
581
2,874
2,742
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
scousebob27
Chernobog
7
0 / 1 / 2
4,210
526
698
2,594
613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

6
2 / 0 / 1
4,314
539
1,430
2,637
828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
0
0
L
Ymir
1
0
1
1.5
L
Artemis
EmreSolo
Artemis
0
1
0
0
W
Amaterasu
GuaVa eLZabeL
Amaterasu
3
0
2
4
W
3
0
3
4.5
L
0
1
1
0.5
L
1
2
0
0.5
W
Merlin
jwjwbhs
Merlin
0
1
1
0.5
W
Chernobog
scousebob27
Chernobog
0
1
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,970
Damage
11,397
16,644
Taken
17,012
5,257
Mitigated
5,531
5,441
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,261
942
0
1,816
5,446
1,078
0
277
5,169
0
12,175
L
Ymir
834
191
0
894
2,208
1,220
0
912
1,296
9,128
0
L
Artemis
EmreSolo
Artemis
0
0
0
28
570
74
0
206
364
0
1,591
W
Amaterasu
GuaVa eLZabeL
Amaterasu
4,216
1,889
0
2,727
4,468
2,287
0
0
4,468
0
23,796
W
2,179
351
0
1,770
4,571
1,067
0
75
4,461
0
17,684
L
998
381
51
2,041
4,554
1,457
0
2,769
1,785
23,274
0
L
1,877
408
0
611
3,866
1,428
0
140
3,726
0
12,131
W
Merlin
jwjwbhs
Merlin
2,874
209
0
720
2,742
736
48
885
1,803
24,295
0
W
Chernobog
scousebob27
Chernobog
698
443
0
362
2,594
613
0
446
2,148
0
16,944
W
1,430
151
794
1,400
2,637
828
0
542
2,095
6,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
23,516
128
Minions Killed
189
0
Camps Cleared
0
636,025
Distance Traveled
751,224
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,766
471
24
3
0
128,614
2
L
Ymir
4,152
519
19
2
0
168,820
2
L
Artemis
3,059
382
2
0
0
23,262
0
W
Amaterasu
5,485
686
60
8
0
168,631
0
W
Loki
4,861
608
43
5
0
167,060
1
L
Ra
4,537
567
55
7
0
155,897
2
L
Thor
3,993
499
28
4
0
159,432
1
W
Merlin
4,646
581
44
6
0
134,351
3
W
Chernobog
4,210
526
33
4
0
140,533
0
W
Hel
4,314
539
9
1
0
140,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role