Player Matchup

He Bo
He Bo
Alvino_8
He Bo
Level 67
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 5L
1,125 Elo+
Party 1
Artio
Artio
Buggle2005
Artio
Level 106
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 6L
1,125 Elo+
Party 1
Ao Kuang
Ao Kuang
ExplodingEntity
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 1
Izanami
Izanami
luisgil029
Izanami
Level 65
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 5L
1,125 Elo+
Party 1
Team Averages
Level 74
1,561 SR
1,125 Elo+

VS

Team Averages
Level 106
1,535 SR
1,416 Elo+
Baron Samedi
Baron Samedi
Baddicus-the-bad
Baron Samedi
Level 106
God Stats
1W - 0L
1,340 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo
Izanami
Izanami
TheBlondeTPS
Izanami
Level 103
God Stats
2W - 2L
1,614 SR
Queue Stats
156W - 184L
1,536 Elo+
Solo
Nox
Nox
TheFenian
Nox
Level 87
God Stats
2W - 3L
1,512 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
Fenrir
Fenrir
ZeKiaa is BacK
Fenrir
Level 127
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alvino_8
He Bo
11
1 / 5 / 0
6,596
733
2,949
6,175
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
11
1 / 4 / 2
6,968
774
5,101
12,771
6,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
12
1 / 3 / 0
6,707
745
2,913
8,459
2,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
luisgil029
Izanami
12
3 / 5 / 1
7,639
849
3,607
8,341
2,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baddicus-the-bad
Baron Samedi
15
8 / 2 / 4
9,487
1,054
7,405
6,006
2,797
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TheBlondeTPS
Izanami
14
1 / 0 / 4
8,635
959
4,213
5,946
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 7
8,134
904
3,994
4,171
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 10
9,032
1,004
9,837
9,704
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
17
17
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alvino_8
He Bo
1
5
0
0.2
W
Baron Samedi
Baddicus-the-bad
Baron Samedi
8
2
4
5
L
Artio
1
4
2
0.5
L
Ao Kuang
1
3
0
0.33
W
Izanami
TheBlondeTPS
Izanami
1
0
4
3
W
2
1
7
5.5
W
6
3
10
3.67
L
Izanami
luisgil029
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
25,449
35,746
Taken
25,827
13,689
Mitigated
11,988
7,494
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alvino_8
He Bo
2,949
42
0
380
6,175
1,651
160
1,785
4,390
12,002
0
W
Baron Samedi
Baddicus-the-bad
Baron Samedi
7,405
1,438
1,200
1,092
6,006
2,797
488
2,998
2,912
29,611
0
L
Artio
5,101
827
0
4,630
12,771
6,514
425
5,862
6,909
22,458
0
L
Ao Kuang
2,913
1,028
0
1,850
8,459
2,797
0
2,425
6,034
15,392
0
W
Izanami
TheBlondeTPS
Izanami
4,213
2,409
0
1,105
5,946
2,146
4,834
3,126
2,710
0
42,998
W
3,994
331
445
533
4,171
1,558
1,366
2,086
2,085
13,885
0
W
9,837
3,613
0
1,138
9,704
5,487
310
3,184
6,436
0
20,753
L
Izanami
luisgil029
Izanami
3,607
1,923
77
557
8,341
2,727
1,068
1,885
6,456
0
25,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
35,288
137
Minions Killed
162
5
Camps Cleared
10
589,690
Distance Traveled
693,873
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,596
733
26
3
2
144,044
1
W
Baron Samedi
9,487
1,054
42
5
1
146,383
3
L
Artio
6,968
774
36
4
2
160,202
2
L
Ao Kuang
6,707
745
22
2
1
165,116
1
W
Izanami
8,635
959
79
9
5
169,024
1
W
Nox
8,134
904
24
3
2
196,959
1
W
Fenrir
9,032
1,004
17
2
2
181,507
2
L
Izanami
7,639
849
53
6
0
120,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role