Player Matchup

Olorun
Olorun
Ramaud
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Solo
Achilles
Achilles
alespider2021
Achilles
Level 27
God Stats
58W - 41L
1,526 SR
Queue Stats
189W - 224L
1,505 Elo+
Solo
Thoth
Thoth
oldPink
Thoth
Level 28
God Stats
47W - 28L
1,652 SR
Queue Stats
184W - 139L
1,602 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,482 Elo+

VS

Team Averages
Level 63
1,431 SR
1,467 Elo+
Ra
Ra
Sombra96
Ra
Level 145
God Stats
5W - 2L
1,176 SR
Queue Stats
219W - 235L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
TheOzilBSK
Sun Wukong
Level 15
God Stats
10W - 8L
1,617 SR
Queue Stats
35W - 50L
1,374 Elo+
Party 1
Ullr
Ullr
lFedeMacSilver10
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ramaud
Olorun
4
0 / 2 / 0
6,872
491
0
1,522
414
Achilles
alespider2021
Achilles
13
1 / 4 / 4
8,517
608
8,202
14,057
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
oldPink
Thoth
15
8 / 5 / 1
10,523
752
14,962
11,021
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
9,072
648
5,212
8,367
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TheOzilBSK
Sun Wukong
13
2 / 2 / 8
9,694
692
10,264
17,402
7,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 3 / 3
10,932
781
8,136
9,809
3,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
11
11
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ramaud
Olorun
0
2
0
0
W
2
4
5
1.13
W
Sun Wukong
TheOzilBSK
Sun Wukong
2
2
8
3
L
Achilles
alespider2021
Achilles
1
4
4
0.75
W
7
3
3
2.83
L
Thoth
oldPink
Thoth
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
23,612
26,600
Taken
35,578
19,427
Mitigated
12,865
3,321
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ramaud
Olorun
0
0
0
0
1,522
414
0
854
648
0
0
W
5,212
674
1,135
2,202
8,367
2,558
678
4,865
3,417
35,471
0
W
Sun Wukong
TheOzilBSK
Sun Wukong
10,264
2,717
0
4,760
17,402
7,282
26
5,574
11,011
0
23,316
L
Achilles
alespider2021
Achilles
8,202
1,392
0
1,522
14,057
15,836
0
2,416
11,369
0
11,710
W
8,136
3,908
0
880
9,809
3,025
1,011
5,308
4,236
0
28,520
L
Thoth
oldPink
Thoth
14,962
376
0
1,799
11,021
3,177
0
1,770
9,007
56,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
29,698
125
Minions Killed
138
3
Camps Cleared
8
556,137
Distance Traveled
756,025
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,872
491
0
0
0
67,653
0
W
Ra
9,072
648
77
6
3
231,738
3
W
Sun Wukong
9,694
692
23
2
3
281,273
5
L
Achilles
8,517
608
15
1
2
231,582
3
W
Ullr
10,932
781
38
3
2
243,014
0
L
Thoth
10,523
752
110
8
1
256,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role