Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BrawnyBiscuit88
Ymir
Level 145
God Stats
4W - 2L
1,432 SR
Queue Stats
405W - 400L
1,579 Elo+
Solo
Ares
Ares
CoreFighter0
Ares
Level 81
God Stats
3W - 3L
1,287 SR
Queue Stats
255W - 226L
1,562 Elo+
Solo
Neith
Neith
Kevinsito953
Neith
Level 87
God Stats
2W - 0L
1,635 SR
Queue Stats
144W - 104L
1,603 Elo+
Party 1
Zeus
Zeus
KillerKraptor
Zeus
Level 118
God Stats
6W - 0L
1,653 SR
Queue Stats
92W - 92L
1,554 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,560 Elo+

VS

Team Averages
Level 97
1,535 SR
1,510 Elo+
Hercules
Hercules
Asbestor
Hercules
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mandrakai
Tsukuyomi
Level 116
God Stats
8W - 6L
1,519 SR
Queue Stats
670W - 692L
1,552 Elo+
Solo
Chronos
Chronos
NicolasMorales
Chronos
Level 147
God Stats
12W - 12L
1,561 SR
Queue Stats
1,088W - 1,080L
1,451 Elo+
Party 2
Baba Yaga
Baba Yaga
VoidGate
Baba Yaga
Level 87
God Stats
5W - 3L
1,689 SR
Queue Stats
148W - 169L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
ragnartom
Gilgamesh
Level 86
God Stats
2W - 4L
1,407 SR
Queue Stats
427W - 402L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
4 / 2 / 18
9,372
852
12,393
5,624
3,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 18
9,359
851
6,378
17,538
21,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 2 / 22
9,638
876
5,102
16,401
23,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 2 / 11
10,277
934
13,205
8,713
5,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 15
9,432
857
20,356
5,757
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asbestor
Hercules
15
3 / 5 / 7
8,851
805
4,216
21,417
23,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Mandrakai
Tsukuyomi
16
5 / 5 / 4
9,382
853
12,381
10,397
5,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 5
7,741
704
8,683
12,911
9,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
VoidGate
Baba Yaga
12
0 / 5 / 5
7,480
680
9,194
8,519
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ragnartom
Gilgamesh
15
2 / 5 / 7
8,653
787
5,867
13,763
17,800
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
24
Kills
10
10
Deaths
24
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
18
6.5
L
Hercules
Asbestor
Hercules
3
5
7
1.3
W
4
2
18
6.5
W
1
2
22
6
W
10
2
11
7.75
W
5
2
15
6.25
L
Tsukuyomi
Mandrakai
Tsukuyomi
5
5
4
1.4
L
0
4
5
0.63
L
Baba Yaga
VoidGate
Baba Yaga
0
5
5
0.5
L
Gilgamesh
ragnartom
Gilgamesh
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,434
Damage
40,341
54,033
Taken
67,007
56,510
Mitigated
60,895
17,371
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,393
1,219
698
714
5,624
3,323
2,174
413
5,081
36,007
0
L
Hercules
Asbestor
Hercules
4,216
827
1,336
6,793
21,417
23,606
498
12,215
9,202
0
10,536
W
6,378
1,043
2,476
2,897
17,538
21,916
578
6,149
10,735
12,935
0
W
5,102
250
1,559
2,888
16,401
23,752
352
5,510
10,347
6,975
0
W
13,205
6,610
1,735
1,842
8,713
5,105
1,397
2,600
5,786
0
28,487
W
20,356
792
1,889
673
5,757
2,414
974
2,117
3,505
32,724
0
L
Tsukuyomi
Mandrakai
Tsukuyomi
12,381
1,794
1,805
1,908
10,397
5,211
1,318
8,004
2,393
0
28,077
L
8,683
1,012
638
3,107
12,911
9,522
1,077
9,026
3,871
23,935
0
L
Baba Yaga
VoidGate
Baba Yaga
9,194
577
1,588
1,449
8,519
4,756
485
6,423
2,088
14,555
0
L
Gilgamesh
ragnartom
Gilgamesh
5,867
617
496
1,132
13,763
17,800
381
8,673
5,068
0
13,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
42,107
119
Minions Killed
92
0
Camps Cleared
0
927,372
Distance Traveled
971,579
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,372
852
50
5
0
168,579
0
L
Hercules
8,851
805
10
1
0
189,107
0
W
Ymir
9,359
851
9
1
0
167,176
1
W
Ares
9,638
876
2
0
0
221,404
1
W
Neith
10,277
934
25
2
0
179,838
0
W
Zeus
9,432
857
33
3
0
190,375
0
L
Tsukuyomi
9,382
853
18
2
0
196,206
0
L
Chronos
7,741
704
27
2
0
226,245
0
L
Baba Yaga
7,480
680
16
1
0
178,069
0
L
Gilgamesh
8,653
787
21
2
0
181,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role