Player Matchup

Mulan
Mulan
ChickenFingers12
Mulan
Level 3
God Stats
7W - 6L
1,500 SR
Queue Stats
70W - 48L
1,866 Elo+
Solo
Janus
Janus
DepressoQ
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 7L
1,750 Elo+
Solo
Zeus
Zeus
MyOxLongHAHAXD
Zeus
Level 3
God Stats
4W - 8L
1,350 SR
Queue Stats
9W - 12L
1,551 Elo+
Solo
Ares
Ares
PastyPayton
Ares
Level 18
God Stats
3W - 4L
1,679 SR
Queue Stats
229W - 229L
1,702 Elo+
Solo
Charybdis
Charybdis
ShikamaruNara420
Charybdis
Level 29
God Stats
5W - 4L
1,585 SR
Queue Stats
65W - 64L
1,581 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,690 Elo+

VS

Team Averages
Level 22
1,484 SR
1,598 Elo+
Nike
Nike
ChaacBigRain
Nike
Level 22
God Stats
4W - 2L
1,692 SR
Queue Stats
128W - 100L
1,656 Elo+
Solo
Hou Yi
Hou Yi
DaCaxz
Hou Yi
Level 13
God Stats
14W - 5L
1,638 SR
Queue Stats
21W - 13L
1,668 Elo+
Solo
Loki
Loki
Phoneix70
Loki
Level 28
God Stats
2W - 2L
1,335 SR
Queue Stats
107W - 100L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
ebtoxic
Cthulhu
Level 29
God Stats
4W - 9L
1,342 SR
Queue Stats
124W - 112L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
palindroma
Nu Wa
Level 16
God Stats
2W - 2L
1,412 SR
Queue Stats
62W - 53L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 5
14,658
564
31,586
26,584
15,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
DepressoQ
Janus
20
8 / 3 / 6
15,245
586
18,180
23,143
8,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 1
8,719
335
3,932
7,758
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 8
10,538
405
7,291
19,985
23,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
18
3 / 6 / 2
11,588
446
9,415
18,700
6,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
15,062
579
19,816
32,290
26,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
DaCaxz
Hou Yi
20
7 / 1 / 7
15,698
604
11,725
18,370
8,583
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
10
0 / 7 / 1
9,105
350
3,263
10,403
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ebtoxic
Cthulhu
15
2 / 4 / 9
11,471
441
9,255
22,621
24,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
20
5 / 9 / 10
14,611
562
27,644
21,152
7,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
26
Kills
23
23
Deaths
26
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
14
6
5
2.75
W
Hou Yi
DaCaxz
Hou Yi
7
1
7
10.5
L
Janus
DepressoQ
Janus
8
3
6
3.67
L
1
3
1
0.5
L
0
5
8
0.8
W
Loki
0
7
1
0.07
L
Charybdis
3
6
2
0.67
W
Cthulhu
ebtoxic
Cthulhu
2
4
9
1.63
W
Nu Wa
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,404
Damage
71,703
96,170
Taken
104,836
55,531
Mitigated
70,165
24,658
Healing
32,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,816
2,417
0
7,715
32,290
26,981
285
8,116
23,787
12,680
93,764
L
31,586
7,202
0
10,894
26,584
15,498
0
10,655
15,589
0
140,247
W
Hou Yi
DaCaxz
Hou Yi
11,725
6,237
0
13,405
18,370
8,583
4,530
3,002
15,368
0
178,748
L
Janus
DepressoQ
Janus
18,180
979
182
5,946
23,143
8,430
636
9,322
13,539
156,442
0
L
3,932
691
0
1,334
7,758
1,774
700
2,924
4,698
24,676
0
L
7,291
931
0
1,035
19,985
23,533
0
9,121
10,440
42,815
0
W
Loki
3,263
498
0
2,693
10,403
2,344
0
2,259
8,066
0
25,733
L
Charybdis
9,415
4,401
0
5,267
18,700
6,296
0
6,502
12,046
0
94,507
W
Cthulhu
ebtoxic
Cthulhu
9,255
671
446
3,016
22,621
24,366
32
9,481
12,914
27,987
0
W
Nu Wa
27,644
3,805
218
4,939
21,152
7,891
2,560
8,840
12,022
95,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,748
Gold Earned
65,947
706
Minions Killed
644
0
Camps Cleared
0
2,057,336
Distance Traveled
2,196,233
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,062
579
182
7
0
514,010
1
L
Mulan
14,658
564
177
7
0
514,715
5
W
Hou Yi
15,698
604
236
9
0
471,566
3
L
Janus
15,245
586
244
9
0
548,719
2
L
Zeus
8,719
335
62
2
0
134,309
3
L
Ares
10,538
405
59
2
0
448,982
0
W
Loki
9,105
350
61
2
0
249,535
2
L
Charybdis
11,588
446
164
6
0
410,611
3
W
Cthulhu
11,471
441
33
1
0
504,993
12
W
Nu Wa
14,611
562
132
5
0
456,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role