Player Matchup

Jormungandr
Jormungandr
A_savvage
Jormungandr
Level 22
God Stats
22W - 25L
1,472 SR
Queue Stats
102W - 126L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
JHUBB15
Gilgamesh
Level 7
God Stats
7W - 12L
1,374 SR
Queue Stats
12W - 20L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Simply-Galaxy-
Baron Samedi
Level 80
God Stats
6W - 1L
1,554 SR
Queue Stats
158W - 170L
1,368 Elo+
Party 1
Team Averages
Level 36
1,467 SR
1,360 Elo+

VS

Team Averages
Level 69
1,468 SR
1,361 Elo+
The Morrigan
The Morrigan
Cursed Luv
The Morrigan
Level 42
God Stats
1W - 3L
1,242 SR
Queue Stats
29W - 39L
1,309 Elo+
Party 2
Bakasura
Bakasura
Nytaru
Bakasura
Level 66
God Stats
2W - 2L
1,663 SR
Queue Stats
26W - 36L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
RyanIsTheMan4
Sun Wukong
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 48L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A_savvage
Jormungandr
20
10 / 3 / 11
17,636
678
23,682
35,632
23,280
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
JHUBB15
Gilgamesh
18
2 / 7 / 14
15,214
585
6,460
20,107
18,532
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Simply-Galaxy-
Baron Samedi
20
10 / 8 / 11
17,437
671
36,030
28,351
12,473
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cursed Luv
The Morrigan
19
8 / 9 / 7
16,183
622
28,480
14,948
9,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Nytaru
Bakasura
19
3 / 8 / 9
15,135
582
18,498
29,320
18,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
RyanIsTheMan4
Sun Wukong
19
7 / 5 / 9
16,245
625
20,451
31,392
53,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
22
Kills
18
18
Deaths
22
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A_savvage
Jormungandr
10
3
11
5.17
L
The Morrigan
Cursed Luv
The Morrigan
8
9
7
1.28
W
Gilgamesh
JHUBB15
Gilgamesh
2
7
14
1.29
L
Bakasura
Nytaru
Bakasura
3
8
9
0.94
L
Sun Wukong
RyanIsTheMan4
Sun Wukong
7
5
9
2.3
W
Baron Samedi
Simply-Galaxy-
Baron Samedi
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,172
Damage
67,429
84,090
Taken
75,660
54,285
Mitigated
81,483
33,610
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A_savvage
Jormungandr
23,682
6,176
1,072
11,373
35,632
23,280
180
10,726
23,930
81,372
0
L
The Morrigan
Cursed Luv
The Morrigan
28,480
4,310
0
310
14,948
9,296
732
12,988
1,906
66,974
7,799
W
Gilgamesh
JHUBB15
Gilgamesh
6,460
1,160
0
222
20,107
18,532
68
8,995
10,848
0
23,113
L
Bakasura
Nytaru
Bakasura
18,498
12,977
0
6,902
29,320
18,465
495
23,952
5,368
0
48,532
L
Sun Wukong
RyanIsTheMan4
Sun Wukong
20,451
5,454
0
10,524
31,392
53,722
225
23,398
7,994
0
58,665
W
Baron Samedi
Simply-Galaxy-
Baron Samedi
36,030
2,636
7,423
13,520
28,351
12,473
2,052
5,041
22,729
114,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
47,563
276
Minions Killed
253
10
Camps Cleared
13
1,296,789
Distance Traveled
1,263,897
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,636
678
101
4
2
455,300
5
L
The Morrigan
16,183
622
95
4
3
363,582
0
W
Gilgamesh
15,214
585
23
1
3
433,853
0
L
Bakasura
15,135
582
72
3
10
466,151
4
L
Sun Wukong
16,245
625
86
3
0
434,164
5
W
Baron Samedi
17,437
671
152
6
5
407,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role