Player Matchup

Zeus
Zeus
Capt Acorn
Zeus
Level 83
God Stats
4W - 1L
1,569 SR
Queue Stats
74W - 80L
1,442 Elo+
Solo
Geb
Geb
Gori-20100
Geb
Level 87
God Stats
2W - 0L
1,821 SR
Queue Stats
9W - 7L
1,453 Elo+
Party 1
Charybdis
Charybdis
SRK DUCLING
Charybdis
Level 76
God Stats
4W - 4L
1,448 SR
Queue Stats
354W - 375L
1,455 Elo+
Solo
Ra
Ra
gorinassim
Ra
Level 101
God Stats
1W - 0L
1,639 SR
Queue Stats
10W - 4L
1,543 Elo+
Party 1
Eset
Eset
moltenlobster
Eset
Level 108
God Stats
2W - 0L
1,747 SR
Queue Stats
70W - 94L
1,382 Elo+
Solo
Team Averages
Level 91
1,645 SR
1,455 Elo+

VS

Team Averages
Level 84
1,350 SR
1,395 Elo+
Athena
Athena
DeathsKiss12
Athena
Level 83
God Stats
0W - 2L
1,246 SR
Queue Stats
104W - 124L
1,367 Elo+
Party 2
Agni
Agni
ICExTHIEF
Agni
Level 23
God Stats
1W - 2L
1,354 SR
Queue Stats
30W - 38L
1,379 Elo+
Party 2
Horus
Horus
Nicko933954
Horus
Level 127
God Stats
2W - 4L
1,233 SR
Queue Stats
345W - 346L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
OneForKong
Tsukuyomi
Level 68
God Stats
4W - 3L
1,506 SR
Queue Stats
253W - 271L
1,402 Elo+
Solo
Hera
Hera
g_alexandrino
Hera
Level 119
God Stats
8W - 10L
1,412 SR
Queue Stats
676W - 672L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 11
11,012
847
18,383
8,772
3,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 22
10,688
822
10,785
16,643
17,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
SRK DUCLING
Charybdis
18
10 / 3 / 11
11,177
860
20,910
14,965
7,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 15
10,452
804
11,849
12,604
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 20
9,616
740
8,083
13,630
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 5 / 6
8,747
673
9,230
19,759
18,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Agni
16
2 / 6 / 5
9,246
711
14,246
12,939
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 8
8,980
691
5,555
20,805
21,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
OneForKong
Tsukuyomi
14
3 / 8 / 6
8,720
671
10,698
14,127
7,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 5
9,352
719
19,125
11,454
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
28
Kills
14
14
Deaths
29
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
L
Athena
2
5
6
1
W
3
1
22
14
L
Agni
2
6
5
0.75
L
2
6
8
1
L
Tsukuyomi
OneForKong
Tsukuyomi
3
8
6
0.75
W
Charybdis
SRK DUCLING
Charybdis
10
3
11
5.17
L
5
4
5
1.88
W
5
1
15
12.5
W
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,010
Damage
58,854
66,614
Taken
79,084
40,049
Mitigated
58,019
34,871
Healing
27,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,383
1,288
973
877
8,772
3,291
633
5,190
3,283
32,384
0
L
Athena
9,230
1,485
1,394
2,661
19,759
18,390
264
13,692
6,067
14,658
0
W
10,785
419
3,238
5,015
16,643
17,978
335
9,634
5,885
22,886
0
L
Agni
14,246
732
1,199
1,447
12,939
5,585
0
8,494
4,445
27,421
0
L
5,555
3,099
6,551
6,451
20,805
21,388
44
9,324
11,481
0
8,501
L
Tsukuyomi
OneForKong
Tsukuyomi
10,698
1,782
1,474
2,389
14,127
7,681
399
8,601
5,526
0
21,087
W
Charybdis
SRK DUCLING
Charybdis
20,910
12,884
1,163
4,356
14,965
7,217
2,826
8,983
5,486
0
38,089
L
19,125
3,656
1,992
2,404
11,454
4,975
18
8,989
2,465
36,110
0
W
11,849
1,028
6,797
4,281
12,604
5,706
1,279
8,381
3,797
31,354
0
W
8,083
687
4,414
3,757
13,630
5,857
684
7,737
5,562
13,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
45,045
135
Minions Killed
105
0
Camps Cleared
0
1,171,727
Distance Traveled
1,149,705
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,012
847
37
3
0
215,509
4
L
Athena
8,747
673
15
1
0
210,190
0
W
Geb
10,688
822
9
1
0
261,383
0
L
Agni
9,246
711
30
2
0
229,170
0
L
Horus
8,980
691
4
0
0
234,976
0
L
Tsukuyomi
8,720
671
17
1
0
217,600
1
W
Charybdis
11,177
860
37
3
0
188,452
0
L
Hera
9,352
719
39
3
0
257,769
0
W
Ra
10,452
804
41
3
0
271,185
0
W
Eset
9,616
740
11
1
0
235,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role