Player Matchup

Morgan Le Fay
Morgan Le Fay
Evilred64
Morgan Le Fay
Level 16
God Stats
11W - 13L
1,502 SR
Queue Stats
59W - 66L
1,560 Elo+
Party 2
King Arthur
King Arthur
OPtater
King Arthur
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 135L
1,591 Elo+
Party 2
Izanami
Izanami
SinNoodle
Izanami
Level 29
God Stats
55W - 65L
1,540 SR
Queue Stats
364W - 415L
1,446 Elo+
Solo
Nemesis
Nemesis
ThePurpleFencer
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 38L
1,784 Elo+
Solo
Cthulhu
Cthulhu
ezequiel12grg
Cthulhu
Level 27
God Stats
12W - 4L
1,746 SR
Queue Stats
113W - 122L
1,459 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,568 Elo+

VS

Team Averages
Level 16
1,531 SR
1,460 Elo+
Freya
Freya
 
Freya
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JEFFERSONFPD
Kukulkan
Level 7
God Stats
1W - 0L
1,286 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 1
Bastet
Bastet
barrabas000
Bastet
Level 15
God Stats
20W - 9L
1,787 SR
Queue Stats
83W - 71L
1,650 Elo+
Solo
Chernobog
Chernobog
saber1060
Chernobog
Level 16
God Stats
3W - 0L
1,583 SR
Queue Stats
9W - 12L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evilred64
Morgan Le Fay
12
3 / 5 / 5
8,330
463
6,771
7,804
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
OPtater
King Arthur
14
3 / 6 / 1
8,958
498
5,682
15,771
11,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
SinNoodle
Izanami
9
1 / 3 / 4
6,986
388
3,516
5,020
1,328
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
12 / 3 / 3
10,428
579
15,710
14,717
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
14
6 / 6 / 5
8,780
488
9,541
15,873
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
9 / 3 / 2
11,436
635
15,489
11,798
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
 
Cabrakan
10
3 / 6 / 3
7,583
421
4,148
12,837
5,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
JEFFERSONFPD
Kukulkan
12
3 / 10 / 3
8,905
495
3,375
11,247
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
17
6 / 1 / 7
10,470
582
15,493
16,562
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
saber1060
Chernobog
13
2 / 5 / 6
8,665
481
5,164
9,809
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
25
Kills
23
23
Deaths
25
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
3
2
3.33
W
Cabrakan
 
Cabrakan
3
6
3
0.75
L
Morgan Le Fay
Evilred64
Morgan Le Fay
3
5
5
1.1
W
Kukulkan
JEFFERSONFPD
Kukulkan
3
10
3
0.45
L
King Arthur
OPtater
King Arthur
3
6
1
0.58
L
Izanami
SinNoodle
Izanami
1
3
4
1
L
12
3
3
4.5
W
Bastet
6
1
7
9.5
L
Cthulhu
6
6
5
1.42
W
Chernobog
saber1060
Chernobog
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
43,669
59,185
Taken
62,253
33,091
Mitigated
22,009
12,414
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,489
4,855
0
7,364
11,798
4,764
75
997
10,701
69,455
8,462
W
Cabrakan
 
Cabrakan
4,148
978
0
2,919
12,837
5,757
0
4,541
7,668
21,000
0
L
Morgan Le Fay
Evilred64
Morgan Le Fay
6,771
286
0
377
7,804
2,726
384
2,258
5,456
29,020
0
W
Kukulkan
JEFFERSONFPD
Kukulkan
3,375
244
0
902
11,247
2,839
0
2,686
8,292
30,772
0
L
King Arthur
OPtater
King Arthur
5,682
601
0
3,338
15,771
11,603
0
7,786
7,927
123
45,388
L
Izanami
SinNoodle
Izanami
3,516
1,462
218
852
5,020
1,328
304
724
4,296
0
25,041
L
15,710
5,742
0
3,156
14,717
6,704
0
6,837
7,830
0
76,212
W
Bastet
15,493
3,925
0
6,658
16,562
5,976
0
3,498
12,628
0
82,808
L
Cthulhu
9,541
751
150
4,323
15,873
10,730
156
3,828
11,945
41,529
0
W
Chernobog
saber1060
Chernobog
5,164
2,291
0
765
9,809
2,673
960
3,068
6,364
0
44,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
47,059
402
Minions Killed
393
0
Camps Cleared
0
1,477,753
Distance Traveled
1,591,406
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,436
635
122
7
0
304,028
5
W
Cabrakan
7,583
421
40
2
0
303,214
0
L
Morgan Le Fay
8,330
463
63
4
0
289,121
5
W
Kukulkan
8,905
495
51
3
0
296,115
2
L
King Arthur
8,958
498
108
6
0
319,134
4
L
Izanami
6,986
388
57
3
0
153,945
0
L
Nemesis
10,428
579
111
6
0
393,929
5
W
Bastet
10,470
582
114
6
0
397,085
4
L
Cthulhu
8,780
488
63
4
0
321,624
3
W
Chernobog
8,665
481
66
4
0
290,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role