Player Matchup

Amaterasu
Amaterasu
Just_Cerberus
Amaterasu
Level 107
God Stats
15W - 6L
1,752 SR
Queue Stats
224W - 175L
1,467 Elo+
Solo
Rama
Rama
LiAlHydride
Rama
Level 42
God Stats
6W - 5L
1,769 SR
Queue Stats
111W - 107L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Zaki-zsom
Baron Samedi
Level 39
God Stats
6W - 6L
1,497 SR
Queue Stats
138W - 154L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
cucopuffs_9
Tsukuyomi
Level 49
God Stats
1W - 6L
1,421 SR
Queue Stats
32W - 46L
1,296 Elo+
Solo
Yemoja
Yemoja
survivor-pro
Yemoja
Level 40
God Stats
3W - 11L
1,318 SR
Queue Stats
124W - 166L
1,253 Elo+
Solo
Team Averages
Level 55
1,552 SR
1,383 Elo+

VS

Team Averages
Level 68
1,558 SR
1,436 Elo+
Osiris
Osiris
Lord_DioBrando
Osiris
Level 48
God Stats
1W - 0L
1,510 SR
Queue Stats
70W - 83L
1,303 Elo+
Solo
Cerberus
Cerberus
NoctisLucis333
Cerberus
Level 67
God Stats
8W - 1L
1,815 SR
Queue Stats
66W - 73L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Spartan05131970
Baron Samedi
Level 136
God Stats
14W - 25L
1,343 SR
Queue Stats
765W - 721L
1,489 Elo+
Solo
Cliodhna
Cliodhna
WooolenLoki291
Cliodhna
Level 49
God Stats
8W - 5L
1,630 SR
Queue Stats
114W - 112L
1,406 Elo+
Solo
Skadi
Skadi
fabro820
Skadi
Level 40
God Stats
6W - 7L
1,493 SR
Queue Stats
124W - 132L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Just_Cerberus
Amaterasu
17
4 / 3 / 3
10,831
516
16,480
17,226
17,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 5
8,609
410
6,518
11,444
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zaki-zsom
Baron Samedi
17
5 / 4 / 1
10,246
488
17,204
17,385
7,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
cucopuffs_9
Tsukuyomi
11
5 / 2 / 1
8,600
410
4,807
5,819
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
2 / 5 / 6
9,326
444
5,689
20,224
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,257
488
6,438
18,427
12,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
15
1 / 1 / 10
10,141
483
10,015
15,429
16,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Spartan05131970
Baron Samedi
17
5 / 2 / 5
10,564
503
14,022
14,923
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
18
5 / 4 / 3
10,958
522
8,872
12,783
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
fabro820
Skadi
16
4 / 6 / 4
10,135
483
13,601
13,010
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
17
Kills
16
16
Deaths
17
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Just_Cerberus
Amaterasu
4
3
3
1.83
L
1
2
5
1.75
W
1
4
4
0.75
W
Cerberus
1
1
10
6
W
Baron Samedi
Spartan05131970
Baron Samedi
5
2
5
3.75
W
Cliodhna
5
4
3
1.63
L
Baron Samedi
Zaki-zsom
Baron Samedi
5
4
1
1.38
L
Tsukuyomi
cucopuffs_9
Tsukuyomi
5
2
1
2.75
W
Skadi
fabro820
Skadi
4
6
4
1
L
Yemoja
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,698
Damage
52,948
72,098
Taken
74,572
44,929
Mitigated
46,002
28,520
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Just_Cerberus
Amaterasu
16,480
6,435
0
7,128
17,226
17,123
886
3,788
13,438
10,684
67,973
L
6,518
4,477
0
5,976
11,444
3,272
546
4,259
7,185
0
53,682
W
6,438
1,993
0
5,716
18,427
12,436
998
4,071
14,356
0
58,612
W
Cerberus
10,015
508
0
5,221
15,429
16,070
474
6,957
8,472
37,229
0
W
Baron Samedi
Spartan05131970
Baron Samedi
14,022
325
2,032
5,820
14,923
6,835
1,722
4,689
10,234
71,763
0
W
Cliodhna
8,872
1,710
0
2,650
12,783
5,991
0
2,557
10,226
0
78,408
L
Baron Samedi
Zaki-zsom
Baron Samedi
17,204
350
2,829
6,878
17,385
7,334
488
6,816
10,569
73,074
0
L
Tsukuyomi
cucopuffs_9
Tsukuyomi
4,807
1,364
0
1,109
5,819
1,671
0
1,546
4,273
0
32,743
W
Skadi
fabro820
Skadi
13,601
5,284
0
1,280
13,010
4,670
82
7,200
5,810
0
67,725
L
Yemoja
5,689
858
1,179
3,421
20,224
15,529
414
7,628
12,596
25,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,612
Gold Earned
52,055
451
Minions Killed
500
0
Camps Cleared
0
1,577,860
Distance Traveled
1,990,999
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,831
516
130
6
0
422,567
0
L
Rama
8,609
410
106
5
0
212,747
0
W
Osiris
10,257
488
112
5
0
424,033
0
W
Cerberus
10,141
483
40
2
0
401,466
9
W
Baron Samedi
10,564
503
113
5
0
376,897
2
W
Cliodhna
10,958
522
118
6
0
425,406
7
L
Baron Samedi
10,246
488
119
6
0
371,045
3
L
Tsukuyomi
8,600
410
66
3
0
233,368
1
W
Skadi
10,135
483
117
6
0
363,197
3
L
Yemoja
9,326
444
30
1
0
338,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role