Player Matchup

Merlin
Merlin
Jhallreadyy
Merlin
Level 94
God Stats
25W - 18L
1,549 SR
Queue Stats
813W - 879L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Neferisaru
Jormungandr
Level 107
God Stats
6W - 5L
1,513 SR
Queue Stats
280W - 298L
1,446 Elo+
Solo
Arachne
Arachne
RenRenx
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 123L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
Xaleus
Nu Wa
Level 81
God Stats
0W - 4L
1,227 SR
Queue Stats
139W - 169L
1,376 Elo+
Party 2
Kali
Kali
ine yummi
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,677 Elo+
Solo
Team Averages
Level 68
1,458 SR
1,447 Elo+

VS

Team Averages
Level 81
1,567 SR
1,498 Elo+
Neith
Neith
CD0RES1O
Neith
Level 28
God Stats
4W - 5L
1,515 SR
Queue Stats
91W - 77L
1,438 Elo+
Party 1
Ares
Ares
EuphoricGuy
Ares
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 85L
1,598 Elo+
Party 1
Merlin
Merlin
NightLockReaper
Merlin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Eset
Eset
enjoycody
Eset
Level 148
God Stats
2W - 0L
1,739 SR
Queue Stats
52W - 71L
1,458 Elo+
Solo
Bellona
Bellona
stoneythastoner
Bellona
Level 105
God Stats
3W - 2L
1,582 SR
Queue Stats
213W - 183L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 7 / 5
8,928
687
19,166
14,884
5,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Neferisaru
Jormungandr
17
4 / 5 / 4
9,225
710
12,430
15,719
13,144
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
RenRenx
Arachne
14
0 / 7 / 7
8,210
632
1,809
11,807
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Xaleus
Nu Wa
17
5 / 6 / 8
9,648
742
15,550
12,085
4,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
1 / 9 / 5
8,828
679
4,442
14,391
5,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CD0RES1O
Neith
16
3 / 2 / 17
10,012
770
8,112
10,213
4,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 18
11,287
868
9,965
18,997
25,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
12 / 4 / 11
11,649
896
16,465
12,949
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
19
7 / 2 / 22
11,485
883
12,110
16,405
9,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 4 / 18
11,090
853
14,656
20,585
26,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
14
Kills
34
34
Deaths
14
29
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Neith
CD0RES1O
Neith
3
2
17
5.75
W
5
2
18
7
L
Merlin
4
7
5
0.93
L
Jormungandr
Neferisaru
Jormungandr
4
5
4
1.2
W
12
4
11
4.38
L
Arachne
RenRenx
Arachne
0
7
7
0.5
L
Nu Wa
Xaleus
Nu Wa
5
6
8
1.5
W
Eset
7
2
22
9
L
Kali
1
9
5
0.39
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
61,308
68,886
Taken
79,149
32,975
Mitigated
71,653
14,002
Healing
29,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CD0RES1O
Neith
8,112
3,649
2,115
3,632
10,213
4,353
2,137
8,610
1,603
0
19,163
W
9,965
826
2,811
3,885
18,997
25,302
649
10,185
8,812
14,388
0
L
Merlin
19,166
568
1,666
3,579
14,884
5,580
0
9,863
5,021
36,068
0
L
Jormungandr
Neferisaru
Jormungandr
12,430
2,388
578
2,102
15,719
13,144
0
6,234
9,485
31,695
0
W
16,465
1,242
1,557
2,820
12,949
6,524
1,182
8,474
4,475
39,597
0
L
Arachne
RenRenx
Arachne
1,809
1,247
538
916
11,807
4,893
0
6,052
5,755
0
10,188
L
Nu Wa
Xaleus
Nu Wa
15,550
5,822
0
2,888
12,085
4,162
0
7,778
4,307
20,946
0
W
Eset
12,110
1,486
2,364
4,915
16,405
9,022
885
12,049
4,356
26,700
0
L
Kali
4,442
1,806
0
1,735
14,391
5,196
0
9,493
4,898
0
8,373
W
14,656
1,829
1,229
3,967
20,585
26,452
495
7,828
12,757
4,506
34,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
55,523
109
Minions Killed
143
0
Camps Cleared
0
933,270
Distance Traveled
1,211,578
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,012
770
15
1
0
219,332
0
W
Ares
11,287
868
9
1
0
249,521
0
L
Merlin
8,928
687
28
2
0
187,651
0
L
Jormungandr
9,225
710
34
3
0
189,788
0
W
Merlin
11,649
896
58
4
0
229,413
0
L
Arachne
8,210
632
23
2
0
204,922
0
L
Nu Wa
9,648
742
9
1
0
172,297
0
W
Eset
11,485
883
18
1
0
254,068
0
L
Kali
8,828
679
15
1
0
178,612
2
W
Bellona
11,090
853
43
3
0
259,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role