Player Matchup

Achilles
Achilles
Gearzyy
Achilles
Level 125
God Stats
6W - 6L
1,530 SR
Queue Stats
276W - 304L
1,438 Elo+
Party 1
Fafnir
Fafnir
Kosi_N
Fafnir
Level 69
God Stats
11W - 12L
1,552 SR
Queue Stats
124W - 131L
1,469 Elo+
Party 1
Sol
Sol
SAT-WARS
Sol
Level 80
God Stats
8W - 8L
1,771 SR
Queue Stats
75W - 90L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
SmileRightNow
Danzaburou
Level 69
God Stats
2W - 0L
1,756 SR
Queue Stats
165W - 174L
1,462 Elo+
Party 1
Susano
Susano
nephelim914
Susano
Level 92
God Stats
12W - 6L
1,647 SR
Queue Stats
258W - 287L
1,415 Elo+
Solo
Team Averages
Level 87
1,651 SR
1,451 Elo+

VS

Team Averages
Level 116
1,531 SR
1,422 Elo+
Bakasura
Bakasura
ItzMeJPs
Bakasura
Level 147
God Stats
13W - 8L
1,589 SR
Queue Stats
50W - 43L
1,442 Elo+
Solo
Persephone
Persephone
MrTouchBalls
Persephone
Level 64
God Stats
45W - 48L
1,445 SR
Queue Stats
351W - 478L
1,401 Elo+
Party 2
Zeus
Zeus
Nagen
Zeus
Level 99
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
curufhinwe
Chiron
Level 157
God Stats
43W - 39L
1,496 SR
Queue Stats
676W - 837L
1,382 Elo+
Party 2
Vamana
Vamana
estrellaxs
Vamana
Level 111
God Stats
22W - 30L
1,423 SR
Queue Stats
352W - 405L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gearzyy
Achilles
20
9 / 4 / 3
14,728
614
16,689
23,022
24,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Kosi_N
Fafnir
19
2 / 2 / 11
13,573
566
3,673
16,934
24,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 5
11,716
488
9,953
15,310
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SmileRightNow
Danzaburou
20
10 / 3 / 5
14,792
616
21,266
21,251
9,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
20
7 / 6 / 7
14,403
600
13,238
19,532
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItzMeJPs
Bakasura
20
12 / 4 / 3
13,823
576
15,915
20,887
12,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
MrTouchBalls
Persephone
17
1 / 8 / 8
11,279
470
13,295
16,460
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
Nagen
Zeus
10
1 / 7 / 4
7,865
328
8,155
8,144
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
curufhinwe
Chiron
17
0 / 4 / 6
10,441
435
9,458
16,743
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
estrellaxs
Vamana
20
5 / 7 / 0
12,306
513
13,185
21,943
14,676
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
31
Kills
19
19
Deaths
30
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gearzyy
Achilles
9
4
3
2.63
L
Bakasura
ItzMeJPs
Bakasura
12
4
3
3.38
W
Fafnir
Kosi_N
Fafnir
2
2
11
3.75
L
Persephone
MrTouchBalls
Persephone
1
8
8
0.63
L
Zeus
Nagen
Zeus
1
7
4
0.43
W
3
4
5
1.38
W
Danzaburou
SmileRightNow
Danzaburou
10
3
5
4.17
L
Chiron
curufhinwe
Chiron
0
4
6
0.75
L
Vamana
estrellaxs
Vamana
5
7
0
0.71
W
Susano
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,819
Damage
60,008
96,049
Taken
84,177
75,349
Mitigated
42,228
30,003
Healing
24,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gearzyy
Achilles
16,689
3,982
0
5,673
23,022
24,367
1,411
2,999
19,728
0
103,098
L
Bakasura
ItzMeJPs
Bakasura
15,915
9,822
0
8,019
20,887
12,768
0
3,381
17,506
0
90,115
W
Fafnir
Kosi_N
Fafnir
3,673
380
497
3,711
16,934
24,510
672
5,267
10,773
32,530
0
L
Persephone
MrTouchBalls
Persephone
13,295
479
84
2,718
16,460
5,952
94
3,620
12,832
63,909
0
L
Zeus
Nagen
Zeus
8,155
1,232
0
47
8,144
2,161
102
2,482
5,662
24,137
0
W
9,953
2,409
0
5,450
15,310
5,909
2,059
4,952
9,461
62,941
4,188
W
Danzaburou
SmileRightNow
Danzaburou
21,266
12,581
0
11,143
21,251
9,706
6,115
5,698
15,050
0
88,547
L
Chiron
curufhinwe
Chiron
9,458
3,706
415
7,671
16,743
6,671
437
1,721
15,022
0
79,479
L
Vamana
estrellaxs
Vamana
13,185
7,695
0
5,356
21,943
14,676
1,070
1,767
20,176
0
77,212
W
Susano
13,238
3,483
0
3,529
19,532
10,857
0
1,884
17,059
0
150,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,212
Gold Earned
55,714
701
Minions Killed
618
0
Camps Cleared
0
2,310,775
Distance Traveled
1,961,634
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,728
614
171
7
0
437,426
4
L
Bakasura
13,823
576
184
8
0
542,131
4
W
Fafnir
13,573
566
48
2
0
463,878
2
L
Persephone
11,279
470
106
4
0
426,226
3
L
Zeus
7,865
328
44
2
0
204,206
0
W
Sol
11,716
488
136
6
0
439,627
2
W
Danzaburou
14,792
616
162
7
0
461,389
9
L
Chiron
10,441
435
133
6
0
402,266
1
L
Vamana
12,306
513
151
6
0
386,805
0
W
Susano
14,403
600
184
8
0
508,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role