Player Matchup

Chaac
Chaac
BronzeMMR
Chaac
Level 28
God Stats
25W - 8L
1,883 SR
Queue Stats
42W - 15L
1,793 Elo+
Solo
Merlin
Merlin
DaredVoyage6769
Merlin
Level 28
God Stats
3W - 1L
1,745 SR
Queue Stats
235W - 234L
1,625 Elo+
Solo
Awilix
Awilix
LimitBurner
Awilix
Level 14
God Stats
13W - 5L
1,765 SR
Queue Stats
60W - 37L
1,654 Elo+
Party 1
He Bo
He Bo
SadBoyburner
He Bo
Level 19
God Stats
1W - 2L
1,233 SR
Queue Stats
67W - 56L
1,585 Elo+
Party 1
Loki
Loki
WueroTKD
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,668 Elo+

VS

Team Averages
Level 15
1,542 SR
1,615 Elo+
Sylvanus
Sylvanus
Belip09
Sylvanus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 65L
1,835 Elo+
Solo
Loki
Loki
Luvrss10
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,685 Elo+
Solo
Scylla
Scylla
TheHorizonChild
Scylla
Level 18
God Stats
3W - 4L
1,643 SR
Queue Stats
41W - 43L
1,515 Elo+
Solo
Chaac
Chaac
juba0101
Chaac
Level 14
God Stats
2W - 3L
1,474 SR
Queue Stats
12W - 22L
1,337 Elo+
Solo
Izanami
Izanami
suprememorty69
Izanami
Level 23
God Stats
6W - 3L
1,594 SR
Queue Stats
176W - 148L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BronzeMMR
Chaac
19
5 / 0 / 1
10,986
732
6,740
9,368
6,996
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
8 / 4 / 2
8,510
567
12,696
11,608
3,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
4 / 3 / 2
8,268
551
5,908
7,432
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
8,890
593
7,711
8,970
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
2 / 9 / 4
7,212
481
4,244
8,884
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belip09
Sylvanus
12
5 / 1 / 8
7,426
495
7,824
13,789
14,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
8
1 / 8 / 3
5,988
399
4,008
8,556
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 3 / 3
7,465
498
3,638
6,640
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
juba0101
Chaac
9
2 / 9 / 5
6,571
438
3,568
11,903
6,925
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 5
8,528
569
5,931
8,536
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
22
Kills
18
20
Deaths
23
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Belip09
Sylvanus
5
1
8
9
W
Chaac
BronzeMMR
Chaac
5
0
1
5.5
W
8
4
2
2.25
W
Awilix
4
3
2
1.67
L
Loki
1
8
3
0.31
W
3
4
3
1.13
L
5
3
3
2.17
W
Loki
2
9
4
0.44
L
Chaac
juba0101
Chaac
2
9
5
0.5
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
24,969
46,262
Taken
49,424
17,358
Mitigated
29,579
12,281
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Belip09
Sylvanus
7,824
2,554
743
2,348
13,789
14,489
0
5,565
8,224
29,396
6,045
W
Chaac
BronzeMMR
Chaac
6,740
2,829
0
4,011
9,368
6,996
1,192
456
8,912
0
100,178
W
12,696
1,578
161
5,240
11,608
3,551
1,177
4,216
7,348
49,374
0
W
Awilix
5,908
2,119
0
1,637
7,432
1,979
753
2,140
5,292
0
33,824
L
Loki
4,008
1,298
0
512
8,556
2,914
0
3,762
4,794
0
16,904
W
7,711
440
0
973
8,970
2,054
135
1,101
7,869
46,325
0
L
3,638
745
91
884
6,640
2,244
0
3,213
3,427
32,778
0
W
Loki
4,244
717
0
259
8,884
2,778
0
2,872
5,868
0
24,767
L
Chaac
juba0101
Chaac
3,568
1,320
0
2,481
11,903
6,925
0
4,353
7,550
0
21,077
L
5,931
3,497
0
3,045
8,536
3,007
0
3,514
5,022
0
64,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
35,978
450
Minions Killed
312
0
Camps Cleared
0
1,500,791
Distance Traveled
1,206,772
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,426
495
63
4
0
259,447
7
W
Chaac
10,986
732
197
13
0
340,257
3
W
Merlin
8,510
567
76
5
0
266,361
6
W
Awilix
8,268
551
66
4
0
314,873
0
L
Loki
5,988
399
28
2
0
253,165
0
W
He Bo
8,890
593
75
5
0
262,989
0
L
Scylla
7,465
498
67
4
0
207,541
2
W
Loki
7,212
481
36
2
0
316,311
0
L
Chaac
6,571
438
29
2
0
219,950
0
L
Izanami
8,528
569
125
8
0
266,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role