Player Matchup

Bacchus
Bacchus
NLJE
Bacchus
Level 83
God Stats
29W - 33L
1,488 SR
Queue Stats
260W - 292L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
OWCY
Jing Wei
Level 47
God Stats
1W - 1L
1,731 SR
Queue Stats
80W - 95L
1,396 Elo+
Party 1
Eset
Eset
Udg_Laloore
Eset
Level 147
God Stats
1W - 1L
1,782 SR
Queue Stats
41W - 37L
1,576 Elo+
Solo
Team Averages
Level 92
1,667 SR
1,482 Elo+

VS

Team Averages
Level 108
1,512 SR
1,556 Elo+
Khepri
Khepri
L-Magik-
Khepri
Level 111
God Stats
7W - 5L
1,709 SR
Queue Stats
163W - 180L
1,522 Elo+
Solo
Vulcan
Vulcan
SweetsAndMoney
Vulcan
Level 88
God Stats
10W - 3L
1,601 SR
Queue Stats
26W - 22L
1,564 Elo+
Party 2
Thor
Thor
iTsSorry-
Thor
Level 126
God Stats
3W - 1L
1,226 SR
Queue Stats
69W - 46L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NLJE
Bacchus
14
3 / 5 / 4
11,382
670
7,494
21,338
29,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
OWCY
Jing Wei
15
3 / 10 / 2
11,182
658
14,110
21,544
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 5
11,199
659
12,615
18,705
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
L-Magik-
Khepri
15
3 / 3 / 12
11,253
662
7,729
15,135
17,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 12
12,619
742
26,674
8,300
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
11 / 4 / 7
12,565
739
19,861
19,514
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
21
21
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
L-Magik-
Khepri
3
3
12
3
L
Bacchus
NLJE
Bacchus
3
5
4
1
L
Jing Wei
OWCY
Jing Wei
3
10
2
0.4
W
7
1
12
13
L
2
6
5
0.75
W
Thor
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
54,264
61,587
Taken
42,949
39,475
Mitigated
33,749
10,302
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
L-Magik-
Khepri
7,729
599
1,675
5,649
15,135
17,843
0
6,632
8,503
23,425
0
L
Bacchus
NLJE
Bacchus
7,494
1,108
216
478
21,338
29,185
0
10,362
10,390
19,568
0
L
Jing Wei
OWCY
Jing Wei
14,110
11,643
0
3,898
21,544
5,402
463
12,049
8,971
0
54,098
W
26,674
16,112
0
482
8,300
3,879
712
5,386
2,914
66,064
0
L
12,615
1,007
333
5,377
18,705
4,888
0
12,242
6,105
40,102
0
W
Thor
19,861
4,977
256
2,398
19,514
12,027
926
8,463
11,051
0
41,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
36,437
173
Minions Killed
183
4
Camps Cleared
10
895,911
Distance Traveled
974,083
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,253
662
42
2
1
338,728
7
L
Bacchus
11,382
670
18
1
0
309,704
0
L
Jing Wei
11,182
658
79
5
4
286,659
3
W
Vulcan
12,619
742
107
6
5
359,900
1
L
Eset
11,199
659
76
4
0
299,548
1
W
Thor
12,565
739
34
2
4
275,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role