Player Matchup

Sol
Sol
BreadGoneBad
Sol
Level 27
God Stats
5W - 15L
1,402 SR
Queue Stats
11W - 50L
923 Elo+
Party 1
Da Ji
Da Ji
Kallekanin3
Da Ji
Level 45
God Stats
5W - 14L
1,422 SR
Queue Stats
26W - 70L
1,069 Elo+
Party 1
Ymir
Ymir
Ogipogi94
Ymir
Level 8
God Stats
8W - 5L
1,521 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Team Averages
Level 27
1,448 SR
1,164 Elo+

VS

Team Averages
Level 17
1,431 SR
1,202 Elo+
Bastet
Bastet
LoboSaliente
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Sol
Sol
Miayru
Sol
Level 10
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Chernobog
Chernobog
Zdec
Chernobog
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 8
15,233
692
21,783
17,854
7,739
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
9 / 0 / 10
14,331
651
17,044
15,069
8,473
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
1 / 2 / 18
13,224
601
7,506
20,837
27,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 8 / 1
11,682
531
13,680
19,656
11,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Miayru
Sol
15
1 / 7 / 4
12,262
557
13,260
15,268
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Zdec
Chernobog
15
1 / 8 / 3
11,894
541
12,583
20,556
8,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
5
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
3
8
5.67
W
9
0
10
14
L
Bastet
3
8
1
0.44
L
Sol
Miayru
Sol
1
7
4
0.43
W
Ymir
1
2
18
5
L
Chernobog
Zdec
Chernobog
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
39,523
53,760
Taken
55,480
44,006
Mitigated
26,540
9,646
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,783
7,244
0
4,217
17,854
7,739
2,726
4,939
11,755
80,859
0
W
17,044
4,015
858
4,265
15,069
8,473
576
3,553
11,015
0
29,897
L
Bastet
13,680
4,640
0
2,742
19,656
11,924
93
11,551
8,105
0
42,234
L
Sol
Miayru
Sol
13,260
1,148
616
2,161
15,268
5,813
164
6,876
8,392
45,191
0
W
Ymir
7,506
1,111
49
257
20,837
27,794
363
5,501
15,336
34,553
0
L
Chernobog
Zdec
Chernobog
12,583
7,706
0
4,315
20,556
8,803
152
11,349
9,207
0
47,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,788
Gold Earned
35,838
233
Minions Killed
198
6
Camps Cleared
5
1,215,157
Distance Traveled
953,910
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,233
692
140
6
3
387,925
0
W
Da Ji
14,331
651
28
1
2
445,695
1
L
Bastet
11,682
531
61
3
4
306,372
3
L
Sol
12,262
557
74
3
0
314,960
0
W
Ymir
13,224
601
65
3
1
381,537
4
L
Chernobog
11,894
541
63
3
1
332,578
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role