Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Itsygo78
Cliodhna
Level 101
God Stats
14W - 9L
1,491 SR
Queue Stats
32W - 29L
1,354 Elo+
Solo
Freya
Freya
UnsafeDonkey
Freya
Level 122
God Stats
25W - 15L
1,675 SR
Queue Stats
476W - 491L
1,393 Elo+
Solo
Cerberus
Cerberus
redwards2004
Cerberus
Level 108
God Stats
28W - 40L
1,428 SR
Queue Stats
411W - 396L
1,478 Elo+
Solo
Bellona
Bellona
underbaby
Bellona
Level 160
God Stats
37W - 26L
1,592 SR
Queue Stats
236W - 209L
1,484 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,442 Elo+

VS

Team Averages
Level 82
1,290 SR
1,428 Elo+
Khepri
Khepri
Rivalxrayy
Khepri
Level 63
God Stats
4W - 9L
1,208 SR
Queue Stats
406W - 407L
1,409 Elo+
Solo
Izanami
Izanami
SoliderOne2002
Izanami
Level 54
God Stats
7W - 11L
1,359 SR
Queue Stats
273W - 348L
1,322 Elo+
Solo
Poseidon
Poseidon
THEmanSOULeatER
Poseidon
Level 100
God Stats
0W - 1L
1,281 SR
Queue Stats
157W - 129L
1,517 Elo+
Solo
King Arthur
King Arthur
eingram21
King Arthur
Level 128
God Stats
1W - 5L
1,046 SR
Queue Stats
265W - 269L
1,498 Elo+
Solo
Nemesis
Nemesis
iQxDaz
Nemesis
Level 64
God Stats
11W - 7L
1,555 SR
Queue Stats
48W - 72L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 1 / 4
6,093
609
6,168
4,239
1,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Itsygo78
Cliodhna
9
1 / 0 / 3
5,349
535
2,567
4,650
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 4
5,594
559
1,439
4,452
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
redwards2004
Cerberus
10
5 / 0 / 4
5,999
600
3,071
3,704
2,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
underbaby
Bellona
12
4 / 0 / 1
6,751
675
5,554
5,707
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Rivalxrayy
Khepri
7
0 / 3 / 1
4,573
457
1,171
6,103
1,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 3 / 0
5,062
506
1,640
4,696
1,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
9
0 / 3 / 1
5,223
522
3,613
3,668
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
eingram21
King Arthur
8
0 / 4 / 0
4,416
442
1,690
7,621
3,263
Nemesis
iQxDaz
Nemesis
9
0 / 2 / 0
5,206
521
1,841
6,266
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
1
1
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
4
6
W
Cliodhna
Itsygo78
Cliodhna
1
0
3
2.5
L
Khepri
Rivalxrayy
Khepri
0
3
1
0.17
L
1
3
0
0.33
L
Poseidon
0
3
1
0.17
W
1
0
4
3
L
King Arthur
eingram21
King Arthur
0
4
0
0
L
Nemesis
iQxDaz
Nemesis
0
2
0
0
W
Cerberus
redwards2004
Cerberus
5
0
4
7
W
Bellona
underbaby
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
9,955
22,752
Taken
28,354
11,369
Mitigated
8,474
10,651
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,168
3,443
0
1,335
4,239
1,136
0
1,566
2,525
0
35,683
W
Cliodhna
Itsygo78
Cliodhna
2,567
226
0
2,867
4,650
1,271
0
391
4,229
0
25,359
L
Khepri
Rivalxrayy
Khepri
1,171
113
730
776
6,103
1,663
0
1,106
4,957
7,305
0
L
1,640
1,145
0
875
4,696
1,065
0
1,036
3,596
0
28,446
L
Poseidon
3,613
489
0
539
3,668
897
130
1,366
2,146
25,107
0
W
1,439
449
0
2,318
4,452
1,350
102
1,677
2,531
24,883
0
L
King Arthur
eingram21
King Arthur
1,690
333
0
2,055
7,621
3,263
0
1,224
6,397
0
18,618
L
Nemesis
iQxDaz
Nemesis
1,841
801
0
224
6,266
1,586
0
1,017
5,221
0
32,589
W
Cerberus
redwards2004
Cerberus
3,071
374
0
1,045
3,704
2,385
0
668
2,913
21,417
0
W
Bellona
underbaby
Bellona
5,554
1,193
0
3,086
5,707
5,227
0
0
5,707
8,674
28,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
24,480
313
Minions Killed
254
0
Camps Cleared
0
946,867
Distance Traveled
928,178
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,093
609
62
6
0
180,058
2
W
Cliodhna
5,349
535
58
6
0
213,754
5
L
Khepri
4,573
457
11
1
0
195,690
0
L
Izanami
5,062
506
69
7
0
160,354
1
L
Poseidon
5,223
522
58
6
0
167,193
1
W
Freya
5,594
559
53
5
0
193,522
0
L
King Arthur
4,416
442
41
4
0
194,447
2
L
Nemesis
5,206
521
75
8
0
210,494
0
W
Cerberus
5,999
600
53
5
0
182,487
1
W
Bellona
6,751
675
87
9
0
177,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role