Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DeeranDee
Cliodhna
Level 49
God Stats
1W - 6L
1,500 SR
Queue Stats
60W - 77L
1,421 Elo+
Party 1
Terra
Terra
Marduk94
Terra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 78L
1,428 Elo+
Party 1
Hera
Hera
Samjuju
Hera
Level 155
God Stats
17W - 14L
1,472 SR
Queue Stats
443W - 480L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
Горкор
Ao Kuang
Level 51
God Stats
3W - 1L
1,557 SR
Queue Stats
87W - 93L
1,355 Elo+
Solo
Team Averages
Level 78
1,506 SR
1,417 Elo+

VS

Team Averages
Level 56
1,463 SR
1,394 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Geduld
Eset
Level 82
God Stats
3W - 4L
1,576 SR
Queue Stats
187W - 233L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Leikur
Gilgamesh
Level 48
God Stats
3W - 5L
1,391 SR
Queue Stats
13W - 23L
1,364 Elo+
Party 2
Artio
Artio
Lionheart1223
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,369 Elo+
Party 2
Fafnir
Fafnir
ReekNaw
Fafnir
Level 86
God Stats
10W - 15L
1,348 SR
Queue Stats
233W - 266L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 3 / 1
5,563
506
2,585
4,715
1,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
DeeranDee
Cliodhna
10
7 / 2 / 3
6,356
578
6,363
6,477
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Marduk94
Terra
8
0 / 0 / 8
5,583
508
3,537
7,462
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
Samjuju
Hera
11
4 / 2 / 0
6,533
594
4,395
4,841
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Горкор
Ao Kuang
10
2 / 1 / 1
5,709
519
4,456
5,625
1,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 4 / 4
4,525
411
2,908
4,238
951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Eset
Geduld
Eset
10
0 / 4 / 2
5,520
502
2,344
6,527
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Leikur
Gilgamesh
10
8 / 1 / 0
6,749
614
7,130
7,048
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 4 / 4
4,595
418
1,454
7,024
3,656
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fafnir
ReekNaw
Fafnir
9
0 / 2 / 1
5,456
496
2,315
7,639
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
15
Kills
8
8
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
1
0.83
L
Artemis
 
Artemis
0
4
4
0.5
W
Cliodhna
DeeranDee
Cliodhna
7
2
3
4.25
L
Eset
Geduld
Eset
0
4
2
0.25
L
Gilgamesh
Leikur
Gilgamesh
8
1
0
8
L
0
4
4
0.5
W
Terra
Marduk94
Terra
0
0
8
4
L
Fafnir
ReekNaw
Fafnir
0
2
1
0.25
W
Hera
Samjuju
Hera
4
2
0
2
W
Ao Kuang
Горкор
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
16,151
29,120
Taken
32,476
9,474
Mitigated
13,211
11,323
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,585
2,343
120
214
4,715
1,161
489
434
4,281
0
34,336
L
Artemis
 
Artemis
2,908
1,642
93
611
4,238
951
0
1,206
3,032
0
13,480
W
Cliodhna
DeeranDee
Cliodhna
6,363
1,590
0
1,421
6,477
2,385
0
529
5,948
0
31,358
L
Eset
Geduld
Eset
2,344
0
0
2,054
6,527
1,904
0
3,019
3,260
32,356
0
L
Gilgamesh
Leikur
Gilgamesh
7,130
2,238
0
1,788
7,048
2,827
0
1,993
4,973
0
28,214
L
1,454
285
280
1,604
7,024
3,656
0
2,012
5,012
11,324
0
W
Terra
Marduk94
Terra
3,537
962
1,503
3,373
7,462
3,089
25
874
6,588
10,867
0
L
Fafnir
ReekNaw
Fafnir
2,315
485
0
2,824
7,639
3,873
0
3,828
3,811
22,542
0
W
Hera
Samjuju
Hera
4,395
1,098
53
1,755
4,841
1,387
196
2,174
2,667
36,919
0
W
Ao Kuang
Горкор
Ao Kuang
4,456
1,392
85
2,799
5,625
1,452
210
1,919
3,310
18,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
26,845
240
Minions Killed
198
0
Camps Cleared
0
996,168
Distance Traveled
997,778
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,563
506
80
7
0
181,186
0
L
Artemis
4,525
411
25
2
0
186,549
0
W
Cliodhna
6,356
578
53
5
0
211,195
3
L
Eset
5,520
502
67
6
0
183,337
3
L
Gilgamesh
6,749
614
47
4
0
229,987
2
L
Artio
4,595
418
16
1
0
197,986
2
W
Terra
5,583
508
16
1
0
206,532
0
L
Fafnir
5,456
496
43
4
0
199,919
4
W
Hera
6,533
594
61
6
0
202,102
3
W
Ao Kuang
5,709
519
30
3
0
195,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role