Player Matchup

Gilgamesh
Gilgamesh
AugustIsEcho
Gilgamesh
Level 69
God Stats
8W - 4L
1,618 SR
Queue Stats
215W - 174L
1,563 Elo+
Solo
Nox
Nox
Bondir
Nox
Level 126
God Stats
3W - 4L
1,488 SR
Queue Stats
147W - 127L
1,510 Elo+
Party 2
Cerberus
Cerberus
Dackuro
Cerberus
Level 107
God Stats
4W - 4L
1,462 SR
Queue Stats
499W - 474L
1,569 Elo+
Party 3
Cliodhna
Cliodhna
MrThopeggy
Cliodhna
Level 93
God Stats
40W - 28L
1,523 SR
Queue Stats
166W - 155L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
SrKuro19
Hou Yi
Level 88
God Stats
21W - 15L
1,475 SR
Queue Stats
532W - 603L
1,487 Elo+
Party 3
Team Averages
Level 97
1,513 SR
1,517 Elo+

VS

Team Averages
Level 87
1,375 SR
1,550 Elo+
Merlin
Merlin
BAW55
Merlin
Level 89
God Stats
0W - 2L
1,230 SR
Queue Stats
366W - 372L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
LEBETA
Hun Batz
Level 126
God Stats
7W - 8L
1,530 SR
Queue Stats
156W - 152L
1,480 Elo+
Solo
Thanatos
Thanatos
LawBringersWrath
Thanatos
Level 68
God Stats
1W - 2L
1,533 SR
Queue Stats
277W - 288L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
Loune
Aphrodite
Level 65
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
Manthrah
Neith
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 7L
1,713 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AugustIsEcho
Gilgamesh
14
3 / 3 / 3
8,274
636
6,447
10,827
7,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
Bondir
Nox
14
6 / 0 / 9
8,656
666
6,358
5,880
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Dackuro
Cerberus
12
3 / 1 / 10
7,283
560
7,410
8,086
5,295
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
MrThopeggy
Cliodhna
15
11 / 2 / 6
9,348
719
11,984
8,677
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
SrKuro19
Hou Yi
13
3 / 0 / 1
7,465
574
3,241
7,569
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BAW55
Merlin
12
4 / 5 / 0
7,475
575
8,056
9,671
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
LEBETA
Hun Batz
12
2 / 5 / 0
7,126
548
2,977
10,989
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 10 / 1
5,540
426
1,447
10,030
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Loune
Aphrodite
9
0 / 3 / 0
6,016
463
2,480
6,839
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Manthrah
Neith
10
0 / 3 / 0
5,657
435
3,121
7,853
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
26
Kills
6
6
Deaths
26
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AugustIsEcho
Gilgamesh
3
3
3
1.5
L
Merlin
BAW55
Merlin
4
5
0
0.8
W
Nox
Bondir
Nox
6
0
9
10.5
W
Cerberus
Dackuro
Cerberus
3
1
10
8
L
Hun Batz
LEBETA
Hun Batz
2
5
0
0.4
L
0
10
1
0.05
L
Aphrodite
Loune
Aphrodite
0
3
0
0
L
Neith
Manthrah
Neith
0
3
0
0
W
Cliodhna
MrThopeggy
Cliodhna
11
2
6
7
W
Hou Yi
SrKuro19
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
18,081
41,039
Taken
45,382
20,401
Mitigated
13,550
14,887
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AugustIsEcho
Gilgamesh
6,447
1,022
0
2,758
10,827
7,587
0
6,616
4,211
8,038
33,855
L
Merlin
BAW55
Merlin
8,056
726
0
2,481
9,671
3,046
0
1,580
8,091
36,727
0
W
Nox
Bondir
Nox
6,358
351
0
1,488
5,880
1,927
728
108
5,772
47,057
0
W
Cerberus
Dackuro
Cerberus
7,410
274
82
3,499
8,086
5,295
382
2,298
5,788
26,753
0
L
Hun Batz
LEBETA
Hun Batz
2,977
515
0
2,658
10,989
3,118
0
1,022
9,967
0
41,950
L
1,447
522
0
3,209
10,030
2,606
0
4,979
5,051
0
17,215
L
Aphrodite
Loune
Aphrodite
2,480
769
1,725
2,481
6,839
3,377
81
2,793
4,046
18,101
0
L
Neith
Manthrah
Neith
3,121
1,551
251
1,566
7,853
1,403
273
4,162
3,691
0
32,096
W
Cliodhna
MrThopeggy
Cliodhna
11,984
1,591
0
3,748
8,677
3,205
0
525
8,152
0
61,931
W
Hou Yi
SrKuro19
Hou Yi
3,241
1,230
0
3,312
7,569
2,387
744
1,150
6,419
0
50,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
31,814
440
Minions Killed
315
0
Camps Cleared
0
1,455,148
Distance Traveled
1,239,800
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,274
636
90
7
0
290,943
3
L
Merlin
7,475
575
83
6
0
225,656
4
W
Nox
8,656
666
101
8
0
281,255
3
W
Cerberus
7,283
560
52
4
0
289,589
2
L
Hun Batz
7,126
548
88
7
0
274,674
1
L
Thanatos
5,540
426
38
3
0
229,642
1
L
Aphrodite
6,016
463
33
3
0
251,037
1
L
Neith
5,657
435
73
6
0
258,791
2
W
Cliodhna
9,348
719
102
8
0
340,357
1
W
Hou Yi
7,465
574
95
7
0
253,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role