Player Matchup

Izanami
Izanami
BubyLion
Izanami
Level 24
God Stats
12W - 11L
1,761 SR
Queue Stats
102W - 104L
1,489 Elo+
Party 1
Odin
Odin
ImEpicUrNot
Odin
Level 24
God Stats
11W - 6L
1,681 SR
Queue Stats
17W - 13L
1,540 Elo+
Party 1
Hades
Hades
RpgHavoc
Hades
Level 18
God Stats
3W - 2L
1,640 SR
Queue Stats
15W - 12L
1,553 Elo+
Party 1
Horus
Horus
blueshyguy69
Horus
Level 29
God Stats
4W - 2L
1,471 SR
Queue Stats
189W - 175L
1,378 Elo+
Solo
Fenrir
Fenrir
zenon_ninja9
Fenrir
Level 16
God Stats
4W - 12L
1,232 SR
Queue Stats
13W - 25L
1,318 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,456 Elo+

VS

Team Averages
Level 27
1,533 SR
1,400 Elo+
Danzaburou
Danzaburou
BEKFAST7406
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 2
Ra
Ra
BroBraSkie
Ra
Level 26
God Stats
12W - 12L
1,512 SR
Queue Stats
143W - 154L
1,415 Elo+
Solo
Chernobog
Chernobog
cubs4dawin72
Chernobog
Level 26
God Stats
4W - 5L
1,572 SR
Queue Stats
77W - 90L
1,463 Elo+
Solo
Ne Zha
Ne Zha
tsmregold
Ne Zha
Level 29
God Stats
3W - 8L
1,581 SR
Queue Stats
116W - 125L
1,531 Elo+
Solo
Cliodhna
Cliodhna
xxBLOCKWIZARDxx
Cliodhna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BubyLion
Izanami
20
16 / 2 / 7
13,070
594
29,465
17,920
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 8
10,718
487
6,639
11,193
12,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
RpgHavoc
Hades
19
8 / 2 / 5
11,876
540
13,766
12,345
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 20
11,383
517
5,332
22,977
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
16
1 / 6 / 1
10,022
456
2,341
15,177
5,996
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BEKFAST7406
Danzaburou
13
1 / 6 / 1
8,373
381
8,426
14,052
3,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 3
9,772
444
10,117
14,156
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
cubs4dawin72
Chernobog
14
2 / 11 / 5
9,530
433
11,146
17,652
4,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
tsmregold
Ne Zha
19
5 / 3 / 4
12,382
563
14,074
19,211
13,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
16
5 / 5 / 2
10,121
460
9,106
14,497
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
30
Kills
14
14
Deaths
30
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BEKFAST7406
Danzaburou
1
6
1
0.25
L
1
5
3
0.5
W
Izanami
BubyLion
Izanami
16
2
7
9.75
W
2
1
8
6
W
Hades
RpgHavoc
Hades
8
2
5
5.25
W
3
3
20
4.33
L
Chernobog
cubs4dawin72
Chernobog
2
11
5
0.41
L
Ne Zha
tsmregold
Ne Zha
5
3
4
2.33
L
Cliodhna
5
5
2
1.2
W
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,543
Damage
52,869
79,612
Taken
79,568
53,113
Mitigated
29,920
29,744
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BEKFAST7406
Danzaburou
8,426
2,751
0
3,877
14,052
3,050
205
2,781
11,271
0
43,274
L
10,117
833
386
3,083
14,156
4,266
367
6,907
7,201
58,517
0
W
Izanami
BubyLion
Izanami
29,465
19,044
0
4,003
17,920
7,104
653
2,146
15,682
0
119,542
W
6,639
1,758
0
2,930
11,193
12,763
330
1,261
9,874
0
58,360
W
Hades
RpgHavoc
Hades
13,766
396
234
6,233
12,345
6,601
2,253
3,638
8,467
70,905
0
W
5,332
3,470
4,566
9,139
22,977
20,649
291
2,699
20,092
0
22,539
L
Chernobog
cubs4dawin72
Chernobog
11,146
5,647
0
0
17,652
4,507
482
1,557
15,998
0
55,704
L
Ne Zha
tsmregold
Ne Zha
14,074
3,351
0
7,290
19,211
13,347
144
1,721
16,770
0
86,977
L
Cliodhna
9,106
908
0
4,848
14,497
4,750
160
800
13,571
0
63,082
W
Fenrir
2,341
595
0
2,639
15,177
5,996
562
145
14,992
0
47,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,069
Gold Earned
50,178
511
Minions Killed
517
0
Camps Cleared
0
1,934,307
Distance Traveled
2,041,412
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,373
381
58
3
0
385,626
3
L
Ra
9,772
444
127
6
0
358,016
0
W
Izanami
13,070
594
156
7
0
390,488
3
W
Odin
10,718
487
113
5
0
433,400
8
W
Hades
11,876
540
129
6
0
382,197
0
W
Horus
11,383
517
27
1
0
424,516
3
L
Chernobog
9,530
433
75
3
0
398,048
3
L
Ne Zha
12,382
563
165
8
0
438,441
6
L
Cliodhna
10,121
460
92
4
0
461,281
1
W
Fenrir
10,022
456
86
4
0
303,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role