Player Matchup

Loki
Loki
LaGared
Loki
Level 124
God Stats
7W - 6L
1,636 SR
Queue Stats
95W - 73L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pwuntahs
Morgan Le Fay
Level 136
God Stats
3W - 2L
1,777 SR
Queue Stats
87W - 50L
1,677 Elo+
Party 2
Pele
Pele
chloster1000
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,269 Elo+
Party 2
Team Averages
Level 88
1,638 SR
1,498 Elo+

VS

Team Averages
Level 34
1,446 SR
1,506 Elo+
Izanami
Izanami
Fly1ngb1rd44
Izanami
Level 45
God Stats
3W - 4L
1,592 SR
Queue Stats
17W - 9L
1,588 Elo+
Party 1
Ymir
Ymir
Miloo99
Ymir
Level 29
God Stats
0W - 1L
1,405 SR
Queue Stats
18W - 11L
1,597 Elo+
Party 1
Merlin
Merlin
anywayfk
Merlin
Level 29
God Stats
23W - 39L
1,342 SR
Queue Stats
103W - 173L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LaGared
Loki
20
14 / 0 / 6
15,094
719
19,510
18,890
20,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Pwuntahs
Morgan Le Fay
20
7 / 2 / 13
14,583
694
34,003
15,332
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 3 / 4
10,826
516
22
3,834
1,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fly1ngb1rd44
Izanami
15
2 / 9 / 2
11,326
539
7,695
20,782
10,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Miloo99
Ymir
14
0 / 4 / 5
10,750
512
8,507
21,433
25,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
anywayfk
Merlin
13
3 / 9 / 1
11,009
524
7,730
17,935
8,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
5
5
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fly1ngb1rd44
Izanami
2
9
2
0.33
W
Loki
LaGared
Loki
14
0
6
17
L
Ymir
Miloo99
Ymir
0
4
5
0.63
W
Morgan Le Fay
Pwuntahs
Morgan Le Fay
7
2
13
6.75
L
Merlin
anywayfk
Merlin
3
9
1
0.39
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,535
Damage
23,932
38,056
Taken
60,150
28,992
Mitigated
44,960
10,502
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fly1ngb1rd44
Izanami
7,695
3,754
0
2,213
20,782
10,144
0
12,376
8,406
0
59,273
W
Loki
LaGared
Loki
19,510
4,931
0
3,303
18,890
20,856
697
6,945
11,945
0
66,977
L
Ymir
Miloo99
Ymir
8,507
910
1,010
2,156
21,433
25,939
0
12,912
8,521
20,009
0
W
Morgan Le Fay
Pwuntahs
Morgan Le Fay
34,003
2,097
110
6,966
15,332
6,889
1,329
7,945
7,387
102,402
0
L
Merlin
anywayfk
Merlin
7,730
192
515
1,874
17,935
8,877
0
8,806
9,129
31,493
0
W
22
22
0
123
3,834
1,247
45
1,676
2,158
0
3,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
33,085
233
Minions Killed
187
13
Camps Cleared
3
878,245
Distance Traveled
962,934
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,326
539
122
6
3
325,448
1
W
Loki
15,094
719
79
4
4
402,900
1
L
Ymir
10,750
512
25
1
0
325,053
5
W
Morgan Le Fay
14,583
694
135
6
9
398,294
2
L
Merlin
11,009
524
40
2
0
312,433
5
W
Pele
10,826
516
19
1
0
77,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role