Player Matchup

Baron Samedi
Baron Samedi
ChowCoKane
Baron Samedi
Level 25
God Stats
1W - 1L
1,747 SR
Queue Stats
29W - 23L
1,511 Elo+
Party 1
Fenrir
Fenrir
K1ilKamander
Fenrir
Level 17
God Stats
12W - 10L
1,621 SR
Queue Stats
71W - 65L
1,489 Elo+
Party 1
Charybdis
Charybdis
bone1991
Charybdis
Level 158
God Stats
4W - 6L
1,522 SR
Queue Stats
100W - 127L
1,475 Elo+
Solo
Team Averages
Level 67
1,630 SR
1,492 Elo+

VS

Team Averages
Level 63
1,475 SR
1,911 Elo+
Heimdallr
Heimdallr
DoItIike
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 25L
2,183 Elo+
Party 2
Ganesha
Ganesha
TTLThrasymachus
Ganesha
Level 13
God Stats
3W - 1L
989 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zeus
Zeus
TooAmazingg4u
Zeus
Level 148
God Stats
36W - 4L
1,936 SR
Queue Stats
658W - 155L
2,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChowCoKane
Baron Samedi
16
6 / 3 / 4
11,118
695
16,943
17,671
8,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
3 / 6 / 11
11,190
699
10,240
21,184
23,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
bone1991
Charybdis
13
5 / 8 / 6
11,065
692
13,464
16,699
5,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoItIike
Heimdallr
16
6 / 4 / 11
11,945
747
26,113
24,025
12,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 5 / 17
10,676
667
1,717
17,876
18,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 5 / 5
12,863
804
21,143
11,973
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
14
Kills
17
17
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChowCoKane
Baron Samedi
6
3
4
2.67
W
Heimdallr
DoItIike
Heimdallr
6
4
11
2.88
L
Fenrir
3
6
11
1.42
W
0
5
17
1.7
W
11
5
5
2.7
L
Charybdis
bone1991
Charybdis
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
48,973
55,554
Taken
53,874
37,978
Mitigated
37,161
16,473
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChowCoKane
Baron Samedi
16,943
564
2,820
8,649
17,671
8,782
390
8,557
8,611
52,290
0
W
Heimdallr
DoItIike
Heimdallr
26,113
17,866
0
7,323
24,025
12,560
1,944
9,081
14,636
0
66,935
L
Fenrir
10,240
965
859
2,869
21,184
23,982
0
8,566
12,188
0
28,685
W
1,717
415
0
119
17,876
18,740
0
6,181
11,125
10,633
0
W
21,143
1,381
583
1,286
11,973
5,861
895
2,161
9,719
57,522
0
L
Charybdis
bone1991
Charybdis
13,464
8,086
0
1,276
16,699
5,214
1,102
4,890
11,560
0
31,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
35,484
150
Minions Killed
186
6
Camps Cleared
8
812,076
Distance Traveled
877,574
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,118
695
74
5
2
270,424
1
W
Heimdallr
11,945
747
92
6
7
295,160
1
L
Fenrir
11,190
699
30
2
1
297,572
3
W
Ganesha
10,676
667
0
0
0
305,774
1
W
Zeus
12,863
804
94
6
1
276,640
3
L
Charybdis
11,065
692
46
3
3
244,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role