Player Matchup

Medusa
Medusa
Acepointhardant
Medusa
Level 20
God Stats
3W - 2L
1,775 SR
Queue Stats
53W - 33L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
Demons X4V6
Guan Yu
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
220W - 171L
1,567 Elo+
Party 1
Ra
Ra
MaNgEuR dAmE 62
Ra
Level 123
God Stats
26W - 11L
1,903 SR
Queue Stats
138W - 87L
1,587 Elo+
Party 1
Team Averages
Level 89
1,726 SR
1,596 Elo+

VS

Team Averages
Level 53
1,594 SR
1,497 Elo+
Olorun
Olorun
TenLion9880607
Olorun
Level 22
God Stats
25W - 21L
1,547 SR
Queue Stats
125W - 100L
1,491 Elo+
Solo
Anhur
Anhur
Th3LastSloppy
Anhur
Level 15
God Stats
5W - 4L
1,687 SR
Queue Stats
27W - 25L
1,528 Elo+
Solo
Khepri
Khepri
WaylonHossBoss
Khepri
Level 122
God Stats
5W - 3L
1,549 SR
Queue Stats
167W - 179L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,670
788
10,218
7,092
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Demons X4V6
Guan Yu
13
4 / 0 / 7
8,164
742
8,129
10,678
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 8
8,094
736
9,478
5,232
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,803
618
8,142
11,302
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 3 / 0
7,421
675
6,958
8,293
3,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 3
6,525
593
3,399
11,211
8,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Guan Yu
Demons X4V6
Guan Yu
4
0
7
7.5
W
3
3
8
2.33
L
0
4
3
0.38
L
3
3
0
1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
18,499
23,002
Taken
30,806
13,429
Mitigated
15,265
7,006
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,218
3,972
0
575
7,092
2,808
1,128
5,285
1,807
0
42,404
W
Guan Yu
Demons X4V6
Guan Yu
8,129
1,401
758
2,790
10,678
9,099
173
4,395
6,283
225
16,309
W
9,478
431
1,941
942
5,232
1,522
313
2,094
3,138
23,118
0
L
8,142
3,766
463
4,774
11,302
3,330
0
3,168
7,461
28,320
0
L
6,958
3,065
0
793
8,293
3,097
0
2,465
5,613
0
25,923
L
3,399
133
333
1,167
11,211
8,838
0
4,089
6,534
12,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,928
Gold Earned
20,749
133
Minions Killed
112
8
Camps Cleared
4
673,649
Distance Traveled
590,083
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,670
788
82
7
6
225,045
0
W
Guan Yu
8,164
742
17
2
0
243,583
5
W
Ra
8,094
736
34
3
2
205,021
0
L
Olorun
6,803
618
52
5
4
200,485
3
L
Anhur
7,421
675
50
5
0
184,422
4
L
Khepri
6,525
593
10
1
0
205,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role