Player Matchup

Thor
Thor
FallenFlak
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Solo
Neith
Neith
Jhonkiller0001
Neith
Level 13
God Stats
5W - 8L
1,541 SR
Queue Stats
30W - 29L
1,597 Elo+
Solo
Kuzenbo
Kuzenbo
SkrotTheGhoul
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 1
Mercury
Mercury
gaz317
Mercury
Level 29
God Stats
31W - 22L
1,626 SR
Queue Stats
175W - 162L
1,591 Elo+
Solo
Ra
Ra
sneakybisotti
Ra
Level 6
God Stats
3W - 1L
1,890 SR
Queue Stats
5W - 1L
1,907 Elo+
Party 1
Team Averages
Level 11
1,611 SR
1,632 Elo+

VS

Team Averages
Level 15
1,540 SR
1,604 Elo+
Olorun
Olorun
ChickenFingers12
Olorun
Level 1
God Stats
6W - 2L
1,500 SR
Queue Stats
70W - 48L
1,676 Elo+
Solo
Zeus
Zeus
DangerousDoor
Zeus
Level 25
God Stats
5W - 8L
1,408 SR
Queue Stats
157W - 151L
1,494 Elo+
Solo
Cabrakan
Cabrakan
ElGaryGoodSpeed
Cabrakan
Level 16
God Stats
11W - 4L
1,561 SR
Queue Stats
18W - 11L
1,602 Elo+
Party 2
Medusa
Medusa
SeñorAvocato
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,602 Elo+
Party 2
Loki
Loki
nuhMake
Loki
Level 18
God Stats
3W - 1L
1,730 SR
Queue Stats
53W - 40L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 17 / 0
5,566
348
1,705
15,582
7,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 1
7,694
481
3,383
10,220
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
9
0 / 8 / 1
6,361
398
5,583
13,952
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
gaz317
Mercury
9
0 / 8 / 2
6,270
392
3,300
13,434
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 10 / 0
6,917
432
4,301
9,993
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
21 / 0 / 2
12,182
761
21,225
13,891
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 0 / 7
11,152
697
8,875
5,689
4,240
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
13
3 / 1 / 16
9,096
569
3,683
10,099
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 2 / 13
10,089
631
6,994
8,488
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
nuhMake
Loki
16
11 / 1 / 9
10,731
671
11,326
10,810
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
3
Kills
50
50
Deaths
4
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
21
0
2
22
W
7
0
7
10.5
W
Cabrakan
3
1
16
11
L
0
17
0
0
L
2
7
1
0.36
W
8
2
13
7.25
L
Kuzenbo
0
8
1
0.06
L
Mercury
gaz317
Mercury
0
8
2
0.13
W
Loki
nuhMake
Loki
11
1
9
15.5
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
52,103
63,181
Taken
48,977
29,218
Mitigated
27,657
5,833
Healing
21,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,225
13,559
264
9,836
13,891
6,843
6,041
2,198
11,647
86,811
9,591
W
8,875
1,109
0
2,222
5,689
4,240
3,334
1,368
4,217
66,563
0
W
Cabrakan
3,683
599
0
1,173
10,099
9,520
81
2,041
7,800
23,586
0
L
1,705
411
0
20
15,582
7,428
0
10,829
4,753
0
14,578
L
3,383
885
0
914
10,220
2,825
0
3,413
6,602
0
36,705
W
6,994
2,240
0
1,994
8,488
3,252
3,346
3,107
5,263
0
63,770
L
Kuzenbo
5,583
1,639
0
1,572
13,952
12,360
84
6,219
7,582
16,608
0
L
Mercury
gaz317
Mercury
3,300
1,375
0
2,240
13,434
3,924
0
6,741
6,651
0
22,025
W
Loki
nuhMake
Loki
11,326
1,717
0
5,587
10,810
3,802
1,172
1,321
9,386
0
75,288
L
4,301
0
346
741
9,993
2,681
0
4,610
5,295
26,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
53,250
226
Minions Killed
547
0
Camps Cleared
0
1,282,956
Distance Traveled
1,470,216
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,182
761
151
9
0
296,913
2
W
Zeus
11,152
697
132
8
0
283,737
0
W
Cabrakan
9,096
569
38
2
0
268,772
2
L
Thor
5,566
348
23
1
0
234,981
1
L
Neith
7,694
481
73
5
0
225,053
3
W
Medusa
10,089
631
111
7
0
264,647
4
L
Kuzenbo
6,361
398
26
2
0
272,193
1
L
Mercury
6,270
392
45
3
0
297,932
4
W
Loki
10,731
671
115
7
0
356,147
5
L
Ra
6,917
432
59
4
0
252,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role