Player Matchup

Artio
Artio
ElFree_0
Artio
Level 122
God Stats
9W - 8L
1,396 SR
Queue Stats
660W - 726L
1,424 Elo+
Solo
Olorun
Olorun
Majin Smoke
Olorun
Level 40
God Stats
8W - 5L
1,593 SR
Queue Stats
64W - 77L
1,389 Elo+
Solo
Hou Yi
Hou Yi
Puxki
Hou Yi
Level 78
God Stats
15W - 15L
1,476 SR
Queue Stats
130W - 153L
1,367 Elo+
Solo
Loki
Loki
Vgfvgf7348
Loki
Level 69
God Stats
0W - 2L
1,228 SR
Queue Stats
445W - 500L
1,363 Elo+
Party 2
Ymir
Ymir
ll MOSA ll
Ymir
Level 49
God Stats
49W - 55L
1,408 SR
Queue Stats
140W - 201L
1,282 Elo+
Party 2
Team Averages
Level 72
1,420 SR
1,365 Elo+

VS

Team Averages
Level 57
1,418 SR
1,363 Elo+
Heimdallr
Heimdallr
ChaelStorm
Heimdallr
Level 43
God Stats
19W - 31L
1,406 SR
Queue Stats
155W - 177L
1,326 Elo+
Party 1
Cerberus
Cerberus
KinshipMonstie1
Cerberus
Level 16
God Stats
9W - 6L
1,521 SR
Queue Stats
107W - 133L
1,322 Elo+
Party 1
Nike
Nike
Sandy444
Nike
Level 61
God Stats
1W - 3L
1,184 SR
Queue Stats
296W - 348L
1,318 Elo+
Party 1
Fenrir
Fenrir
SrCarolino
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,430 Elo+
Solo
Hades
Hades
gouthamgtm1
Hades
Level 96
God Stats
84W - 88L
1,477 SR
Queue Stats
297W - 309L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ElFree_0
Artio
9
0 / 2 / 1
5,494
458
3,825
9,991
6,197
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
9
0 / 3 / 0
5,574
465
738
5,732
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Puxki
Hou Yi
10
4 / 1 / 0
6,082
507
6,228
5,708
1,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 0
6,651
554
2,361
6,249
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
5,240
437
1,815
5,946
4,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaelStorm
Heimdallr
9
2 / 2 / 2
6,121
510
4,991
5,932
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
7
0 / 2 / 2
4,670
389
1,038
6,334
4,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
10
0 / 0 / 2
5,929
494
3,189
4,025
2,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
SrCarolino
Fenrir
10
4 / 1 / 1
6,112
509
5,111
6,895
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 1
6,920
577
4,865
7,005
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
11
11
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ChaelStorm
Heimdallr
2
2
2
1.5
L
Artio
ElFree_0
Artio
0
2
1
0.25
W
Cerberus
0
2
2
0.5
L
Olorun
0
3
0
0
L
Hou Yi
Puxki
Hou Yi
4
1
0
4
W
Nike
0
0
2
1
W
Fenrir
SrCarolino
Fenrir
4
1
1
4.5
L
3
2
0
1.5
W
5
2
1
2.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,967
Damage
19,194
33,626
Taken
30,191
15,041
Mitigated
15,000
12,313
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ChaelStorm
Heimdallr
4,991
2,673
0
0
5,932
1,820
267
349
5,583
0
33,374
L
Artio
ElFree_0
Artio
3,825
526
0
4,582
9,991
6,197
0
706
9,197
19,601
0
W
Cerberus
1,038
142
0
299
6,334
4,888
0
1,163
5,171
11,150
0
L
Olorun
738
272
0
1,292
5,732
1,405
916
2,518
3,104
24,939
0
L
Hou Yi
Puxki
Hou Yi
6,228
4,124
0
2,573
5,708
1,484
451
764
4,944
0
30,290
W
Nike
3,189
379
116
367
4,025
2,590
0
1,909
2,116
0
24,241
W
Fenrir
SrCarolino
Fenrir
5,111
1,996
0
934
6,895
3,230
0
1,816
5,079
0
30,375
L
2,361
620
0
3,344
6,249
1,759
0
753
5,400
0
33,129
W
4,865
134
33
2,383
7,005
2,472
0
1,141
5,864
36,477
0
L
1,815
286
57
465
5,946
4,196
0
822
5,078
15,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
29,752
266
Minions Killed
294
0
Camps Cleared
0
1,091,879
Distance Traveled
1,107,676
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,121
510
63
5
0
217,093
0
L
Artio
5,494
458
44
4
0
234,382
2
W
Cerberus
4,670
389
28
2
0
190,257
0
L
Olorun
5,574
465
57
5
0
132,368
0
L
Hou Yi
6,082
507
59
5
0
211,886
3
W
Nike
5,929
494
62
5
0
242,391
4
W
Fenrir
6,112
509
59
5
0
230,905
0
L
Loki
6,651
554
78
7
0
227,723
0
W
Hades
6,920
577
82
7
0
227,030
4
L
Ymir
5,240
437
28
2
0
285,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role